mirror of https://github.com/encounter/SDL.git
Fixed bug 2241 - SSE intrinsic in fillrect MMX path
norfanin The MMX path in SDL_fillrect.c uses the SSE intrinsic _mm_stream_pi. The function or symbol provided by the compiler will not be present because the SSE header may not get included. The linker will complain about an undefined reference. Since this is the only intrinsic used here (and someone forgot to create one for MOVQ), I think the MMX path can be removed completely. At least I don't see another way to move 64-bits from an MMX register to memory.
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@ -132,105 +132,6 @@ DEFINE_SSE_FILLRECT(4, Uint32)
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/* *INDENT-ON* */
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#endif /* __SSE__ */
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#ifdef __MMX__
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/* *INDENT-OFF* */
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#define MMX_BEGIN \
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__m64 c64 = _mm_set_pi32(color, color)
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#define MMX_WORK \
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for (i = n / 64; i--;) { \
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_mm_stream_pi((__m64 *)(p+0), c64); \
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_mm_stream_pi((__m64 *)(p+8), c64); \
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_mm_stream_pi((__m64 *)(p+16), c64); \
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_mm_stream_pi((__m64 *)(p+24), c64); \
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_mm_stream_pi((__m64 *)(p+32), c64); \
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_mm_stream_pi((__m64 *)(p+40), c64); \
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_mm_stream_pi((__m64 *)(p+48), c64); \
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_mm_stream_pi((__m64 *)(p+56), c64); \
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p += 64; \
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}
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#define MMX_END \
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_mm_empty()
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#define DEFINE_MMX_FILLRECT(bpp, type) \
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static void \
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SDL_FillRect##bpp##MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h) \
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{ \
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int i, n; \
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Uint8 *p = NULL; \
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\
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MMX_BEGIN; \
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\
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while (h--) { \
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n = w * bpp; \
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p = pixels; \
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\
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if (n > 63) { \
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int adjust = 8 - ((uintptr_t)p & 7); \
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if (adjust < 8) { \
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n -= adjust; \
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adjust /= bpp; \
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while (adjust--) { \
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*((type *)p) = (type)color; \
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p += bpp; \
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} \
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} \
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MMX_WORK; \
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} \
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if (n & 63) { \
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int remainder = (n & 63); \
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remainder /= bpp; \
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while (remainder--) { \
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*((type *)p) = (type)color; \
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p += bpp; \
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} \
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} \
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pixels += pitch; \
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} \
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\
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MMX_END; \
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}
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static void
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SDL_FillRect1MMX(Uint8 *pixels, int pitch, Uint32 color, int w, int h)
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{
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int i, n;
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Uint8 *p = NULL;
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MMX_BEGIN;
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while (h--) {
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n = w;
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p = pixels;
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if (n > 63) {
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int adjust = 8 - ((uintptr_t)p & 7);
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if (adjust) {
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n -= adjust;
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SDL_memset(p, color, adjust);
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p += adjust;
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}
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MMX_WORK;
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}
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if (n & 63) {
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int remainder = (n & 63);
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SDL_memset(p, color, remainder);
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p += remainder;
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}
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pixels += pitch;
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}
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MMX_END;
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}
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/* DEFINE_MMX_FILLRECT(1, Uint8) */
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DEFINE_MMX_FILLRECT(2, Uint16)
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DEFINE_MMX_FILLRECT(4, Uint32)
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/* *INDENT-ON* */
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#endif /* __MMX__ */
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static void
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SDL_FillRect1(Uint8 * pixels, int pitch, Uint32 color, int w, int h)
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{
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@ -372,12 +273,6 @@ SDL_FillRect(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color)
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SDL_FillRect1SSE(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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}
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#endif
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#ifdef __MMX__
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if (SDL_HasMMX()) {
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SDL_FillRect1MMX(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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}
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#endif
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SDL_FillRect1(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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@ -391,12 +286,6 @@ SDL_FillRect(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color)
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SDL_FillRect2SSE(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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}
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#endif
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#ifdef __MMX__
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if (SDL_HasMMX()) {
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SDL_FillRect2MMX(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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}
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#endif
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SDL_FillRect2(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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@ -416,12 +305,6 @@ SDL_FillRect(SDL_Surface * dst, const SDL_Rect * rect, Uint32 color)
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SDL_FillRect4SSE(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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}
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#endif
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#ifdef __MMX__
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if (SDL_HasMMX()) {
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SDL_FillRect4MMX(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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}
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#endif
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SDL_FillRect4(pixels, dst->pitch, color, rect->w, rect->h);
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break;
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