hidapi: Also parse data[12] with dpad values on the xb1s controller

This commit is contained in:
Bart van der Werf 2020-10-21 10:43:46 -04:00
parent 1ef45c1801
commit 3d92e8c742
1 changed files with 35 additions and 1 deletions

View File

@ -840,7 +840,7 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[10] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[11] != data[11]) {
if (ctx->last_state[11] != data[11] || ctx->last_state[12] != data[12]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
@ -881,6 +881,40 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
default:
break;
}
switch (data[12] & 0x0F) {
case 1:
dpad_up = SDL_TRUE;
break;
case 2:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
break;
case 4:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 5:
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 7:
dpad_left = SDL_TRUE;
break;
case 8:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);