mirror of https://github.com/encounter/SDL.git
hidapi: Also parse data[12] with dpad values on the xb1s controller
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1ef45c1801
commit
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@ -840,7 +840,7 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[10] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[11] != data[11]) {
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if (ctx->last_state[11] != data[11] || ctx->last_state[12] != data[12]) {
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SDL_bool dpad_up = SDL_FALSE;
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SDL_bool dpad_down = SDL_FALSE;
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SDL_bool dpad_left = SDL_FALSE;
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@ -881,6 +881,40 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
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default:
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break;
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}
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switch (data[12] & 0x0F) {
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case 1:
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dpad_up = SDL_TRUE;
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break;
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case 2:
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dpad_up = SDL_TRUE;
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dpad_right = SDL_TRUE;
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break;
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case 3:
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dpad_right = SDL_TRUE;
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break;
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case 4:
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dpad_right = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 5:
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dpad_down = SDL_TRUE;
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break;
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case 6:
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dpad_left = SDL_TRUE;
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dpad_down = SDL_TRUE;
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break;
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case 7:
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dpad_left = SDL_TRUE;
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break;
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case 8:
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dpad_up = SDL_TRUE;
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dpad_left = SDL_TRUE;
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break;
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default:
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break;
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}
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
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