software: Fixed compiler warning and dos2unix'd the endlines.

This commit is contained in:
Ryan C. Gordon 2019-06-11 15:06:35 -04:00
parent 04fedce0e8
commit 3e9bf28413
1 changed files with 16 additions and 17 deletions

View File

@ -578,30 +578,29 @@ PrepTextureForCopy(const SDL_RenderCommand *cmd)
static void
SetDrawState(SDL_Surface *surface, SW_DrawStateCache *drawstate)
{
if (drawstate->surface_cliprect_dirty) {
const SDL_Rect *viewport = drawstate->viewport;
const SDL_Rect *cliprect = drawstate->cliprect;
SDL_assert(viewport != NULL); /* the higher level should have forced a SDL_RENDERCMD_SETVIEWPORT */
if (cliprect != NULL) {
SDL_Rect clip_rect;
clip_rect.x = cliprect->x + viewport->x;
clip_rect.y = cliprect->y + viewport->y;
clip_rect.w = cliprect->w;
clip_rect.h = cliprect->h;
SDL_IntersectRect(viewport, &clip_rect, &clip_rect);
SDL_SetClipRect(surface, &clip_rect);
} else {
SDL_SetClipRect(surface, drawstate->viewport);
if (drawstate->surface_cliprect_dirty) {
const SDL_Rect *viewport = drawstate->viewport;
const SDL_Rect *cliprect = drawstate->cliprect;
SDL_assert(viewport != NULL); /* the higher level should have forced a SDL_RENDERCMD_SETVIEWPORT */
if (cliprect != NULL) {
SDL_Rect clip_rect;
clip_rect.x = cliprect->x + viewport->x;
clip_rect.y = cliprect->y + viewport->y;
clip_rect.w = cliprect->w;
clip_rect.h = cliprect->h;
SDL_IntersectRect(viewport, &clip_rect, &clip_rect);
SDL_SetClipRect(surface, &clip_rect);
} else {
SDL_SetClipRect(surface, drawstate->viewport);
}
drawstate->surface_cliprect_dirty = SDL_FALSE;
drawstate->surface_cliprect_dirty = SDL_FALSE;
}
}
static int
SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
{
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
SDL_Surface *surface = SW_ActivateRenderer(renderer);
SW_DrawStateCache drawstate;