metal: Update compiled shaders based on compilation script changes

This commit is contained in:
Alex Szpakowski
2019-08-16 22:13:30 -03:00
parent 9e57e3e595
commit 3fb5cabe5e
5 changed files with 5076 additions and 3306 deletions

View File

@@ -40,6 +40,8 @@
/* Regenerate these with build-metal-shaders.sh */
#ifdef __MACOSX__
#include "SDL_shaders_metal_osx.h"
#elif defined(__TVOS__)
#include "SDL_shaders_metal_tvos.h"
#else
#include "SDL_shaders_metal_ios.h"
#endif