mirror of https://github.com/encounter/SDL.git
Fixed incorrect axis scaling for Nintendo Switch controllers
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75725608f3
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@ -717,11 +717,7 @@ static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int n
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ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
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ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
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}
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}
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if (sRawValue > 0) {
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, ctx->m_StickExtents[nStick].axis[nAxis].sMax, SDL_MIN_SINT16, SDL_MAX_SINT16);
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return (Sint16)HIDAPI_RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16);
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} else {
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return (Sint16)HIDAPI_RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0);
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}
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}
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}
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static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
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static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
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