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DirectX 12 Renderer (#5761)
* DirectX 12 Renderer (27 squashed commits) * Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters * Fixed OpenWatcom build failure * Dynapi fix Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
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@@ -250,6 +250,9 @@ typedef unsigned int uintptr_t;
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/* Enable appropriate renderer(s) */
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#define SDL_VIDEO_RENDER_D3D11 1
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/* Disable D3D12 as it's not implemented for WinRT */
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#define SDL_VIDEO_RENDER_D3D12 0
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#if SDL_VIDEO_OPENGL_ES2
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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#endif
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