DirectX 12 Renderer (#5761)

* DirectX 12 Renderer (27 squashed commits)

* Add missing SDL_hidapi.h of merge of SDL.vcxproj.filters

* Fixed OpenWatcom build failure

* Dynapi fix

Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
This commit is contained in:
chalonverse
2022-06-06 17:42:30 -07:00
committed by GitHub
parent 63e12cf601
commit 4082821822
22 changed files with 10154 additions and 8 deletions

View File

@@ -250,6 +250,9 @@ typedef unsigned int uintptr_t;
/* Enable appropriate renderer(s) */
#define SDL_VIDEO_RENDER_D3D11 1
/* Disable D3D12 as it's not implemented for WinRT */
#define SDL_VIDEO_RENDER_D3D12 0
#if SDL_VIDEO_OPENGL_ES2
#define SDL_VIDEO_RENDER_OGL_ES2 1
#endif