joystick: Move WGI driver initialization after Windows driver

WGI calls SDL_DINPUT_JoystickPresent() so we need to be sure DInput remains
initialized for the lifetime of the WGI driver to avoid a crash or duplicated
joysticks between DInput and WGI.
This commit is contained in:
Cameron Gutman 2022-01-03 21:44:18 -06:00 committed by Sam Lantinga
parent d73bd0d2f6
commit 419ae29d90
1 changed files with 3 additions and 3 deletions

View File

@ -56,12 +56,12 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_RAWINPUT /* Before WINDOWS_ driver, as WINDOWS wants to check if this driver is handling things */
&SDL_RAWINPUT_JoystickDriver,
#endif
#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) /* Before WGI driver, as WGI wants to check if this driver is handling things */
&SDL_WINDOWS_JoystickDriver,
#endif
#if defined(SDL_JOYSTICK_WGI)
&SDL_WGI_JoystickDriver,
#endif
#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT)
&SDL_WINDOWS_JoystickDriver,
#endif
#if defined(SDL_JOYSTICK_WINMM)
&SDL_WINMM_JoystickDriver,
#endif