mirror of https://github.com/encounter/SDL.git
Added a function to get the controller firmware version
This commit is contained in:
parent
d6143ab369
commit
423141bfca
|
@ -493,6 +493,18 @@ extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *
|
|||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the firmware version of an opened controller, if available.
|
||||
*
|
||||
* If the firmware version isn't available this function returns 0.
|
||||
*
|
||||
* \param gamecontroller the game controller object to query.
|
||||
* \return the controller firmware version, or zero if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.24.0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetFirmwareVersion(SDL_GameController *gamecontroller);
|
||||
|
||||
/**
|
||||
* Get the serial number of an opened controller, if available.
|
||||
*
|
||||
|
|
|
@ -574,6 +574,18 @@ extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
|
|||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the firmware version of an opened joystick, if available.
|
||||
*
|
||||
* If the firmware version isn't available this function returns 0.
|
||||
*
|
||||
* \param joystick the SDL_Joystick obtained from SDL_JoystickOpen()
|
||||
* \returns the firmware version of the selected joystick, or 0 if unavailable.
|
||||
*
|
||||
* \since This function is available since SDL 2.24.0.
|
||||
*/
|
||||
extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetFirmwareVersion(SDL_Joystick *joystick);
|
||||
|
||||
/**
|
||||
* Get the serial number of an opened joystick, if available.
|
||||
*
|
||||
|
|
|
@ -841,3 +841,5 @@
|
|||
++'_SDL_JoystickPathForIndex'.'SDL2.dll'.'SDL_JoystickPathForIndex'
|
||||
++'_SDL_JoystickPath'.'SDL2.dll'.'SDL_JoystickPath'
|
||||
++'_SDL_JoystickAttachVirtualEx'.'SDL2.dll'.'SDL_JoystickAttachVirtualEx'
|
||||
++'_SDL_GameControllerGetFirmwareVersion'.'SDL2.dll'.'SDL_GameControllerGetFirmwareVersion'
|
||||
++'_SDL_JoystickGetFirmwareVersion'.'SDL2.dll'.'SDL_JoystickGetFirmwareVersion'
|
||||
|
|
|
@ -867,3 +867,5 @@
|
|||
#define SDL_JoystickPathForIndex SDL_JoystickPathForIndex_REAL
|
||||
#define SDL_JoystickPath SDL_JoystickPath_REAL
|
||||
#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
|
||||
#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
|
||||
#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
|
||||
|
|
|
@ -942,3 +942,5 @@ SDL_DYNAPI_PROC(const char*,SDL_GameControllerPath,(SDL_GameController *a),(a),r
|
|||
SDL_DYNAPI_PROC(const char*,SDL_JoystickPathForIndex,(int a),(a),return)
|
||||
SDL_DYNAPI_PROC(const char*,SDL_JoystickPath,(SDL_Joystick *a),(a),return)
|
||||
SDL_DYNAPI_PROC(int,SDL_JoystickAttachVirtualEx,(const SDL_VirtualJoystickDesc *a),(a),return)
|
||||
SDL_DYNAPI_PROC(Uint16,SDL_GameControllerGetFirmwareVersion,(SDL_GameController *a),(a),return)
|
||||
SDL_DYNAPI_PROC(Uint16,SDL_JoystickGetFirmwareVersion,(SDL_Joystick *a),(a),return)
|
||||
|
|
|
@ -2360,6 +2360,12 @@ SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller)
|
|||
return SDL_JoystickGetProductVersion(SDL_GameControllerGetJoystick(gamecontroller));
|
||||
}
|
||||
|
||||
Uint16
|
||||
SDL_GameControllerGetFirmwareVersion(SDL_GameController *gamecontroller)
|
||||
{
|
||||
return SDL_JoystickGetFirmwareVersion(SDL_GameControllerGetJoystick(gamecontroller));
|
||||
}
|
||||
|
||||
const char *
|
||||
SDL_GameControllerGetSerial(SDL_GameController *gamecontroller)
|
||||
{
|
||||
|
|
|
@ -2702,6 +2702,14 @@ Uint16 SDL_JoystickGetProductVersion(SDL_Joystick *joystick)
|
|||
return version;
|
||||
}
|
||||
|
||||
Uint16 SDL_JoystickGetFirmwareVersion(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return 0;
|
||||
}
|
||||
return joystick->firmware_version;
|
||||
}
|
||||
|
||||
const char *SDL_JoystickGetSerial(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
|
|
|
@ -68,6 +68,7 @@ struct _SDL_Joystick
|
|||
char *path; /* Joystick path - system dependent */
|
||||
char *serial; /* Joystick serial */
|
||||
SDL_JoystickGUID guid; /* Joystick guid */
|
||||
Uint16 firmware_version; /* Firmware version, if available */
|
||||
|
||||
int naxes; /* Number of axis controls on the joystick */
|
||||
SDL_JoystickAxisInfo *axes;
|
||||
|
|
Loading…
Reference in New Issue