mirror of https://github.com/encounter/SDL.git
disk audio: Make default i/o delay match what device is meant to be running at.
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@ -41,7 +41,6 @@
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#define DISKENVR_INFILE "SDL_DISKAUDIOFILEIN"
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#define DISKDEFAULT_INFILE "sdlaudio-in.raw"
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#define DISKENVR_IODELAY "SDL_DISKAUDIODELAY"
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#define DISKDEFAULT_IODELAY 150
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/* This function waits until it is possible to write a full sound buffer */
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static void
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@ -140,7 +139,11 @@ DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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}
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SDL_zerop(this->hidden);
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this->hidden->io_delay = (envr) ? SDL_atoi(envr) : DISKDEFAULT_IODELAY;
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if (envr != NULL) {
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this->hidden->io_delay = SDL_atoi(envr);
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} else {
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this->hidden->io_delay = ((this->spec.samples * 1000) / this->spec.freq);
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}
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/* Open the audio device */
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this->hidden->io = SDL_RWFromFile(fname, iscapture ? "rb" : "wb");
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