mirror of https://github.com/encounter/SDL.git
[KMS/DRM][Vulkan] Fix segfault when changing fullscren mode and permanent cursor when changing between Vulkan and GL renderers in vkQuake3. Tidy up window destruction code.
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@ -822,6 +822,8 @@ KMSDRM_CreateDevice(int devindex)
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viddata->devindex = devindex;
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viddata->drm_fd = -1;
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viddata->vulkan_mode = SDL_FALSE;
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device->driverdata = viddata;
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/* Setup all functions that can be handled from this backend. */
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@ -1328,8 +1330,6 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window *window)
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SDL_DisplayData *dispdata = (SDL_DisplayData *)SDL_GetDisplayDriverData(0);
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KMSDRM_PlaneInfo plane_info = {0};
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EGLContext egl_context;
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/********************************************************************/
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/* BLOCK 1: protect the PRIMARY PLANE before destroying the buffers */
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/* it's using, by making it point to the original CRTC buffer, */
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@ -1370,17 +1370,9 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window *window)
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/***************************************************************************/
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/* Destroy the EGL surface. */
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/* In this eglMakeCurrent() call, we disable the current EGL surface */
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/* because we're going to destroy it, but DON'T disable the EGL context, */
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/* because it won't be enabled again until the programs ask for a pageflip */
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/* so we get to SwapWindow(). */
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/* If we disable the context until then and a program tries to retrieve */
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/* the context version info before calling for a pageflip, the program */
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/* will get wrong info and we will be in trouble. */
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/***************************************************************************/
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egl_context = (EGLContext)SDL_GL_GetCurrentContext();
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SDL_EGL_MakeCurrent(_this, EGL_NO_SURFACE, egl_context);
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SDL_EGL_MakeCurrent(_this, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (windata->egl_surface != EGL_NO_SURFACE) {
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SDL_EGL_DestroySurface(_this, windata->egl_surface);
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@ -1391,7 +1383,6 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window *window)
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KMSDRM_gbm_surface_destroy(windata->gs);
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windata->gs = NULL;
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}
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}
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int
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@ -1470,16 +1461,26 @@ KMSDRM_DestroyWindow(_THIS, SDL_Window *window)
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return;
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}
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if (!is_vulkan) {
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if ( !is_vulkan && dispdata->gbm_init ) {
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/* Free cursor plane. */
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KMSDRM_DeinitMouse(_this);
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/* Destroy GBM surface and buffers. */
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KMSDRM_DestroySurfaces(_this, window);
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/* Unload EGL library. */
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if (_this->egl_data) {
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SDL_EGL_UnloadLibrary(_this);
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}
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/* Free display plane, and destroy GBM device. */
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KMSDRM_GBMDeinit(_this, dispdata);
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}
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if (dispdata->gbm_init) {
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KMSDRM_DeinitMouse(_this);
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KMSDRM_GBMDeinit(_this, dispdata);
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else {
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/* If we were in Vulkan mode, get out of it. */
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if (viddata->vulkan_mode) {
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viddata->vulkan_mode = SDL_FALSE;
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}
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}
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@ -1528,7 +1529,6 @@ KMSDRM_ReconfigureWindow( _THIS, SDL_Window * window) {
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windata->output_x = 0;
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} else {
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/* Normal non-fullscreen windows are scaled using the CRTC,
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so get output (CRTC) size and position, for AR correction. */
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ratio = (float)window->w / (float)window->h;
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@ -1537,7 +1537,6 @@ KMSDRM_ReconfigureWindow( _THIS, SDL_Window * window) {
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windata->output_w = dispdata->mode.vdisplay * ratio;
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windata->output_h = dispdata->mode.vdisplay;
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windata->output_x = (dispdata->mode.hdisplay - windata->output_w) / 2;
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}
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if (!is_vulkan) {
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@ -1704,6 +1703,11 @@ KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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drmModeConnector *conn = dispdata->connector->connector;
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int i;
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/* Don't do anything if we are in Vulkan mode. */
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if (viddata->vulkan_mode) {
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return 0;
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}
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if (!modedata) {
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return SDL_SetError("Mode doesn't have an associated index");
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}
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@ -1736,11 +1740,12 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
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SDL_DisplayData *dispdata = display->driverdata;
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SDL_bool is_vulkan = window->flags & SDL_WINDOW_VULKAN; /* Is this a VK window? */
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SDL_bool vulkan_mode = viddata->vulkan_mode; /* Do we have any Vulkan windows? */
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NativeDisplayType egl_display;
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float ratio;
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int ret = 0;
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if ( !(dispdata->gbm_init) && (!is_vulkan)) {
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if ( !(dispdata->gbm_init) && !is_vulkan && !vulkan_mode ) {
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/* Reopen FD, create gbm dev, setup display plane, etc,.
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but only when we come here for the first time,
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and only if it's not a VK window. */
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@ -1804,7 +1809,8 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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windata->viddata = viddata;
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window->driverdata = windata;
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if (!is_vulkan) {
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if (!is_vulkan && !vulkan_mode) {
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/* Create the window surfaces. Needs the window diverdata in place. */
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if ((ret = KMSDRM_CreateSurfaces(_this, window))) {
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goto cleanup;
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}
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@ -1827,6 +1833,9 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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viddata->windows[viddata->num_windows++] = window;
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/* If we have just created a Vulkan window, establish that we are in Vulkan mode now. */
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viddata->vulkan_mode = is_vulkan;
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/* Focus on the newly created window */
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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@ -57,6 +57,8 @@ typedef struct SDL_VideoData
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SDL_bool video_init; /* Has VideoInit succeeded? */
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SDL_bool vulkan_mode; /* Are we in Vulkan mode? One VK window is enough. */
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} SDL_VideoData;
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typedef struct plane {
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