mirror of https://github.com/encounter/SDL.git
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
Added the functions SDL_JoystickFromPlayerIndex(), SDL_JoystickSetPlayerIndex(), SDL_GameControllerFromPlayerIndex(), and SDL_GameControllerSetPlayerIndex()
This commit is contained in:
parent
f050309ee9
commit
46e1377d49
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@ -214,6 +214,11 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_
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*/
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extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid);
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/**
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* Return the SDL_GameController associated with a player index.
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*/
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extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromPlayerIndex(int player_index);
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/**
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* Return the name for this currently opened controller
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*/
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@ -231,6 +236,11 @@ extern DECLSPEC SDL_GameControllerType SDLCALL SDL_GameControllerGetType(SDL_Gam
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
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/**
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* Set the player index of an opened game controller
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*/
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extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index);
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/**
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* Get the USB vendor ID of an opened controller, if available.
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* If the vendor ID isn't available this function returns 0.
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@ -192,7 +192,12 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index);
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/**
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* Return the SDL_Joystick associated with an instance id.
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*/
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extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID joyid);
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extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID instance_id);
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/**
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* Return the SDL_Joystick associated with a player index.
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*/
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extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromPlayerIndex(int player_index);
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/**
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* Return the name for this currently opened joystick.
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@ -207,6 +212,11 @@ extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick);
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/**
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* Set the player index of an opened joystick
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*/
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extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index);
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/**
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* Return the GUID for this opened joystick
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*/
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@ -733,3 +733,7 @@
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#define SDL_wcsncmp SDL_wcsncmp_REAL
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#define SDL_GameControllerTypeForIndex SDL_GameControllerTypeForIndex_REAL
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#define SDL_GameControllerGetType SDL_GameControllerGetType_REAL
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#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_REAL
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#define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_REAL
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#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_REAL
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#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL
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@ -789,3 +789,7 @@ SDL_DYNAPI_PROC(wchar_t*,SDL_wcsstr,(const wchar_t *a, const wchar_t *b),(a,b),r
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SDL_DYNAPI_PROC(int,SDL_wcsncmp,(const wchar_t *a, const wchar_t *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(SDL_GameControllerType,SDL_GameControllerTypeForIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(SDL_GameControllerType,SDL_GameControllerGetType,(SDL_GameController *a),(a),return)
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SDL_DYNAPI_PROC(SDL_GameController*,SDL_GameControllerFromPlayerIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_GameControllerSetPlayerIndex,(SDL_GameController *a, int b),(a,b),)
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SDL_DYNAPI_PROC(SDL_Joystick*,SDL_JoystickFromPlayerIndex,(int a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_JoystickSetPlayerIndex,(SDL_Joystick *a, int b),(a,b),)
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@ -1765,6 +1765,15 @@ SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller)
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return SDL_JoystickGetPlayerIndex(SDL_GameControllerGetJoystick(gamecontroller));
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}
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/**
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* Set the player index of an opened game controller
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*/
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void
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SDL_GameControllerSetPlayerIndex(SDL_GameController *gamecontroller, int player_index)
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{
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SDL_JoystickSetPlayerIndex(SDL_GameControllerGetJoystick(gamecontroller), player_index);
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}
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Uint16
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SDL_GameControllerGetVendor(SDL_GameController * gamecontroller)
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{
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@ -1809,7 +1818,7 @@ SDL_Joystick *SDL_GameControllerGetJoystick(SDL_GameController * gamecontroller)
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/*
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* Find the SDL_GameController that owns this instance id
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* Return the SDL_GameController associated with an instance id.
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*/
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SDL_GameController *
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SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
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@ -1830,6 +1839,19 @@ SDL_GameControllerFromInstanceID(SDL_JoystickID joyid)
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}
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/**
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* Return the SDL_GameController associated with a player index.
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*/
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SDL_GameController *SDL_GameControllerFromPlayerIndex(int player_index)
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{
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SDL_Joystick *joystick = SDL_JoystickFromPlayerIndex(player_index);
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if (joystick) {
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return SDL_GameControllerFromInstanceID(joystick->instance_id);
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}
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return NULL;
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}
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/*
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* Get the SDL joystick layer binding for this controller axis mapping
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*/
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@ -83,6 +83,8 @@ static SDL_Joystick *SDL_joysticks = NULL;
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static SDL_bool SDL_updating_joystick = SDL_FALSE;
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static SDL_mutex *SDL_joystick_lock = NULL; /* This needs to support recursive locks */
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static SDL_atomic_t SDL_next_joystick_instance_id;
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static int SDL_joystick_player_count = 0;
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static SDL_JoystickID *SDL_joystick_players = NULL;
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void
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SDL_LockJoysticks(void)
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@ -100,6 +102,81 @@ SDL_UnlockJoysticks(void)
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}
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}
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static int
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SDL_FindFreePlayerIndex()
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{
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int player_index;
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for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
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if (SDL_joystick_players[player_index] == -1) {
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return player_index;
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}
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}
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return player_index;
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}
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static int
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SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id)
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{
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int player_index;
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for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
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if (instance_id == SDL_joystick_players[player_index]) {
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break;
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}
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}
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if (player_index == SDL_joystick_player_count) {
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player_index = -1;
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}
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return player_index;
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}
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static SDL_JoystickID
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SDL_GetJoystickIDForPlayerIndex(int player_index)
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{
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if (player_index < 0 || player_index >= SDL_joystick_player_count) {
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return -1;
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}
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return SDL_joystick_players[player_index];
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}
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static SDL_bool
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SDL_SetJoystickIDForPlayerIndex(int player_index, SDL_JoystickID instance_id)
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{
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SDL_JoystickID existing_instance = SDL_GetJoystickIDForPlayerIndex(player_index);
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SDL_JoystickDriver *driver;
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int device_index;
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if (player_index < 0) {
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return SDL_FALSE;
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}
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if (player_index >= SDL_joystick_player_count) {
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SDL_JoystickID *new_players = (SDL_JoystickID *)SDL_realloc(SDL_joystick_players, (player_index + 1)*sizeof(*SDL_joystick_players));
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if (!new_players) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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SDL_joystick_players = new_players;
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while (SDL_joystick_player_count <= player_index) {
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SDL_joystick_players[SDL_joystick_player_count++] = -1;
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}
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}
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SDL_joystick_players[player_index] = instance_id;
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/* Update the driver with the new index */
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device_index = SDL_JoystickGetDeviceIndexFromInstanceID(instance_id);
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if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
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driver->SetDevicePlayerIndex(device_index, player_index);
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}
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/* Move any existing joystick to another slot */
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if (existing_instance >= 0) {
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SDL_SetJoystickIDForPlayerIndex(SDL_FindFreePlayerIndex(), existing_instance);
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}
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return SDL_TRUE;
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}
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static void SDLCALL
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SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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@ -228,16 +305,16 @@ SDL_JoystickNameForIndex(int device_index)
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return name;
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}
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/*
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* Get the player index of a joystick, or -1 if it's not available
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*/
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int
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SDL_JoystickGetDevicePlayerIndex(int device_index)
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{
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SDL_JoystickDriver *driver;
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int player_index = -1;
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int player_index;
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SDL_LockJoysticks();
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if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
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player_index = driver->GetDevicePlayerIndex(device_index);
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}
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player_index = SDL_GetPlayerIndexForJoystickID(SDL_JoystickGetDeviceInstanceID(device_index));
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SDL_UnlockJoysticks();
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return player_index;
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@ -323,7 +400,6 @@ SDL_JoystickOpen(int device_index)
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joystick->driver = driver;
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joystick->instance_id = instance_id;
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joystick->attached = SDL_TRUE;
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joystick->player_index = -1;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
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if (driver->Open(joystick, device_index) < 0) {
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/*
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* Checks to make sure the joystick is valid.
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*/
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int
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SDL_bool
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SDL_PrivateJoystickValid(SDL_Joystick * joystick)
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{
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int valid;
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SDL_bool valid;
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if (joystick == NULL) {
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SDL_SetError("Joystick hasn't been opened yet");
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valid = 0;
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valid = SDL_FALSE;
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} else {
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valid = 1;
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valid = SDL_TRUE;
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}
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return valid;
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}
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/*
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* Find the SDL_Joystick that owns this instance id
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* Return the SDL_Joystick associated with an instance id.
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*/
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SDL_Joystick *
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SDL_JoystickFromInstanceID(SDL_JoystickID joyid)
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SDL_JoystickFromInstanceID(SDL_JoystickID instance_id)
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{
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SDL_Joystick *joystick;
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SDL_LockJoysticks();
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for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
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if (joystick->instance_id == joyid) {
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if (joystick->instance_id == instance_id) {
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break;
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}
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}
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SDL_UnlockJoysticks();
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return joystick;
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}
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/**
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* Return the SDL_Joystick associated with a player index.
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*/
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SDL_Joystick *
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SDL_JoystickFromPlayerIndex(int player_index)
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{
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SDL_JoystickID instance_id;
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SDL_Joystick *joystick;
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SDL_LockJoysticks();
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instance_id = SDL_GetJoystickIDForPlayerIndex(player_index);
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for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
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if (joystick->instance_id == instance_id) {
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break;
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}
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}
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@ -619,13 +715,38 @@ SDL_JoystickName(SDL_Joystick * joystick)
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return SDL_FixupJoystickName(joystick->name);
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}
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/**
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* Get the player index of an opened joystick, or -1 if it's not available
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*/
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int
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SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick)
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{
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int player_index;
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if (!SDL_PrivateJoystickValid(joystick)) {
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return -1;
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}
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return joystick->player_index;
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SDL_LockJoysticks();
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player_index = SDL_GetPlayerIndexForJoystickID(joystick->instance_id);
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SDL_UnlockJoysticks();
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return player_index;
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}
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/**
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* Set the player index of an opened joystick
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*/
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void
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SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index)
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{
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if (!SDL_PrivateJoystickValid(joystick)) {
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return;
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}
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SDL_LockJoysticks();
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SDL_SetJoystickIDForPlayerIndex(player_index, joystick->instance_id);
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SDL_UnlockJoysticks();
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}
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int
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@ -718,6 +839,11 @@ SDL_JoystickQuit(void)
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SDL_joystick_drivers[i]->Quit();
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}
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if (SDL_joystick_players) {
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SDL_free(SDL_joystick_players);
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SDL_joystick_players = NULL;
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SDL_joystick_player_count = 0;
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}
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SDL_UnlockJoysticks();
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#if !SDL_EVENTS_DISABLED
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@ -755,21 +881,37 @@ SDL_PrivateJoystickShouldIgnoreEvent()
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void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance)
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{
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#if !SDL_EVENTS_DISABLED
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SDL_Event event;
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int device_index;
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device_index = SDL_JoystickGetDeviceIndexFromInstanceID(device_instance);
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SDL_JoystickDriver *driver;
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int driver_device_index;
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int player_index = -1;
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int device_index = SDL_JoystickGetDeviceIndexFromInstanceID(device_instance);
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if (device_index < 0) {
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return;
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}
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SDL_LockJoysticks();
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if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &driver_device_index)) {
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player_index = driver->GetDevicePlayerIndex(driver_device_index);
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}
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if (player_index < 0 && SDL_IsGameController(device_index)) {
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player_index = SDL_FindFreePlayerIndex();
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}
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if (player_index >= 0) {
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SDL_SetJoystickIDForPlayerIndex(player_index, device_instance);
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}
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SDL_UnlockJoysticks();
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#if !SDL_EVENTS_DISABLED
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{
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SDL_Event event;
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event.type = SDL_JOYDEVICEADDED;
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if (SDL_GetEventState(event.type) == SDL_ENABLE) {
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event.jdevice.which = device_index;
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SDL_PushEvent(&event);
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}
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}
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#endif /* !SDL_EVENTS_DISABLED */
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}
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@ -101,7 +101,7 @@ extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
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SDL_JoystickPowerLevel ePowerLevel);
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/* Internal sanity checking functions */
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extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
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extern SDL_bool SDL_PrivateJoystickValid(SDL_Joystick * joystick);
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#endif /* SDL_joystick_c_h_ */
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@ -43,7 +43,6 @@ struct _SDL_Joystick
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{
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SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
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char *name; /* Joystick name - system dependent */
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int player_index; /* Joystick player index, or -1 if unavailable */
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SDL_JoystickGUID guid; /* Joystick guid */
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int naxes; /* Number of axis controls on the joystick */
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/* Function to get the player index of a joystick */
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int (*GetDevicePlayerIndex)(int device_index);
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/* Function to get the player index of a joystick */
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void (*SetDevicePlayerIndex)(int device_index, int player_index);
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/* Function to return the stable GUID for a plugged in device */
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SDL_JoystickGUID (*GetDeviceGUID)(int device_index);
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@ -587,6 +587,11 @@ ANDROID_JoystickGetDevicePlayerIndex(int device_index)
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return -1;
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}
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static void
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ANDROID_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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{
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}
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static SDL_JoystickGUID
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ANDROID_JoystickGetDeviceGUID(int device_index)
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{
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@ -696,6 +701,7 @@ SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
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ANDROID_JoystickDetect,
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ANDROID_JoystickGetDeviceName,
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ANDROID_JoystickGetDevicePlayerIndex,
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ANDROID_JoystickSetDevicePlayerIndex,
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ANDROID_JoystickGetDeviceGUID,
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ANDROID_JoystickGetDeviceInstanceID,
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ANDROID_JoystickOpen,
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@ -276,6 +276,11 @@ BSD_JoystickGetDevicePlayerIndex(int device_index)
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return -1;
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}
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static void
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BSD_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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{
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}
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/* Function to perform the mapping from device index to the instance id for this index */
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static SDL_JoystickID
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BSD_JoystickGetDeviceInstanceID(int device_index)
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@ -764,6 +769,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
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BSD_JoystickDetect,
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BSD_JoystickGetDeviceName,
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BSD_JoystickGetDevicePlayerIndex,
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BSD_JoystickSetDevicePlayerIndex,
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BSD_JoystickGetDeviceGUID,
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BSD_JoystickGetDeviceInstanceID,
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BSD_JoystickOpen,
|
||||
|
|
|
@ -734,6 +734,11 @@ DARWIN_JoystickGetDevicePlayerIndex(int device_index)
|
|||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
DARWIN_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_JoystickGUID
|
||||
DARWIN_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
|
@ -1033,6 +1038,7 @@ SDL_JoystickDriver SDL_DARWIN_JoystickDriver =
|
|||
DARWIN_JoystickDetect,
|
||||
DARWIN_JoystickGetDeviceName,
|
||||
DARWIN_JoystickGetDevicePlayerIndex,
|
||||
DARWIN_JoystickSetDevicePlayerIndex,
|
||||
DARWIN_JoystickGetDeviceGUID,
|
||||
DARWIN_JoystickGetDeviceInstanceID,
|
||||
DARWIN_JoystickOpen,
|
||||
|
|
|
@ -58,6 +58,11 @@ DUMMY_JoystickGetDevicePlayerIndex(int device_index)
|
|||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
DUMMY_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_JoystickGUID
|
||||
DUMMY_JoystickGetDeviceGUID(int device_index)
|
||||
{
|
||||
|
@ -106,6 +111,7 @@ SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
|
|||
DUMMY_JoystickDetect,
|
||||
DUMMY_JoystickGetDeviceName,
|
||||
DUMMY_JoystickGetDevicePlayerIndex,
|
||||
DUMMY_JoystickSetDevicePlayerIndex,
|
||||
DUMMY_JoystickGetDeviceGUID,
|
||||
DUMMY_JoystickGetDeviceInstanceID,
|
||||
DUMMY_JoystickOpen,
|
||||
|
|
|
@ -288,6 +288,11 @@ EMSCRIPTEN_JoystickGetDevicePlayerIndex(int device_index)
|
|||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
EMSCRIPTEN_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_JoystickID
|
||||
EMSCRIPTEN_JoystickGetDeviceInstanceID(int device_index)
|
||||
{
|
||||
|
@ -406,6 +411,7 @@ SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver =
|
|||
EMSCRIPTEN_JoystickDetect,
|
||||
EMSCRIPTEN_JoystickGetDeviceName,
|
||||
EMSCRIPTEN_JoystickGetDevicePlayerIndex,
|
||||
EMSCRIPTEN_JoystickSetDevicePlayerIndex,
|
||||
EMSCRIPTEN_JoystickGetDeviceGUID,
|
||||
EMSCRIPTEN_JoystickGetDeviceInstanceID,
|
||||
EMSCRIPTEN_JoystickOpen,
|
||||
|
|
|
@ -104,6 +104,10 @@ extern "C"
|
|||
return -1;
|
||||
}
|
||||
|
||||
static void HAIKU_JoystickGetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
static SDL_JoystickID HAIKU_JoystickGetDeviceInstanceID(int device_index)
|
||||
{
|
||||
|
@ -262,6 +266,7 @@ extern "C"
|
|||
HAIKU_JoystickDetect,
|
||||
HAIKU_JoystickGetDeviceName,
|
||||
HAIKU_JoystickGetDevicePlayerIndex,
|
||||
HAIKU_JoystickSetDevicePlayerIndex,
|
||||
HAIKU_JoystickGetDeviceGUID,
|
||||
HAIKU_JoystickGetDeviceInstanceID,
|
||||
HAIKU_JoystickOpen,
|
||||
|
|
|
@ -140,6 +140,25 @@ error:
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverGameCube_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
Uint8 i;
|
||||
|
||||
for (i = 0; i < 4; ++i) {
|
||||
if (instance_id == ctx->joysticks[i]) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverGameCube_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverGameCube_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
|
@ -253,7 +272,6 @@ HIDAPI_DriverGameCube_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joys
|
|||
joystick->nbuttons = 12;
|
||||
joystick->naxes = 6;
|
||||
joystick->epowerlevel = ctx->wireless[i] ? SDL_JOYSTICK_POWER_UNKNOWN : SDL_JOYSTICK_POWER_WIRED;
|
||||
joystick->player_index = i;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -331,6 +349,8 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube =
|
|||
HIDAPI_DriverGameCube_IsSupportedDevice,
|
||||
HIDAPI_DriverGameCube_GetDeviceName,
|
||||
HIDAPI_DriverGameCube_InitDevice,
|
||||
HIDAPI_DriverGameCube_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverGameCube_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverGameCube_UpdateDevice,
|
||||
HIDAPI_DriverGameCube_OpenJoystick,
|
||||
HIDAPI_DriverGameCube_RumbleJoystick,
|
||||
|
|
|
@ -199,6 +199,17 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
|
|||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS4_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverPS4_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
||||
static SDL_bool
|
||||
|
@ -499,6 +510,8 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
|
|||
HIDAPI_DriverPS4_IsSupportedDevice,
|
||||
HIDAPI_DriverPS4_GetDeviceName,
|
||||
HIDAPI_DriverPS4_InitDevice,
|
||||
HIDAPI_DriverPS4_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS4_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS4_UpdateDevice,
|
||||
HIDAPI_DriverPS4_OpenJoystick,
|
||||
HIDAPI_DriverPS4_RumbleJoystick,
|
||||
|
|
|
@ -628,6 +628,17 @@ HIDAPI_DriverSwitch_InitDevice(SDL_HIDAPI_Device *device)
|
|||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverSwitch_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverSwitch_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
|
@ -1109,6 +1120,8 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
|
|||
HIDAPI_DriverSwitch_IsSupportedDevice,
|
||||
HIDAPI_DriverSwitch_GetDeviceName,
|
||||
HIDAPI_DriverSwitch_InitDevice,
|
||||
HIDAPI_DriverSwitch_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverSwitch_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverSwitch_UpdateDevice,
|
||||
HIDAPI_DriverSwitch_OpenJoystick,
|
||||
HIDAPI_DriverSwitch_RumbleJoystick,
|
||||
|
|
|
@ -305,10 +305,25 @@ HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device)
|
|||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
if (device->dev) {
|
||||
SetSlotLED(device->dev, (player_index % 4));
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx;
|
||||
int player_index;
|
||||
|
||||
ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (!ctx) {
|
||||
|
@ -336,7 +351,10 @@ HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
|
|||
#endif
|
||||
|
||||
/* Set the controller LED */
|
||||
SetSlotLED(device->dev, (joystick->instance_id % 4));
|
||||
player_index = SDL_JoystickGetPlayerIndex(joystick);
|
||||
if (player_index >= 0) {
|
||||
SetSlotLED(device->dev, (player_index % 4));
|
||||
}
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_BUTTON_MAX;
|
||||
|
@ -837,6 +855,8 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
|
|||
HIDAPI_DriverXbox360_IsSupportedDevice,
|
||||
HIDAPI_DriverXbox360_GetDeviceName,
|
||||
HIDAPI_DriverXbox360_InitDevice,
|
||||
HIDAPI_DriverXbox360_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360_UpdateDevice,
|
||||
HIDAPI_DriverXbox360_OpenJoystick,
|
||||
HIDAPI_DriverXbox360_RumbleJoystick,
|
||||
|
|
|
@ -118,6 +118,18 @@ HIDAPI_DriverXbox360W_InitDevice(SDL_HIDAPI_Device *device)
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXbox360W_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverXbox360W_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
SetSlotLED(device->dev, (player_index % 4));
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXbox360W_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
|
@ -300,6 +312,8 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W =
|
|||
HIDAPI_DriverXbox360W_IsSupportedDevice,
|
||||
HIDAPI_DriverXbox360W_GetDeviceName,
|
||||
HIDAPI_DriverXbox360W_InitDevice,
|
||||
HIDAPI_DriverXbox360W_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360W_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360W_UpdateDevice,
|
||||
HIDAPI_DriverXbox360W_OpenJoystick,
|
||||
HIDAPI_DriverXbox360W_RumbleJoystick,
|
||||
|
|
|
@ -260,6 +260,17 @@ HIDAPI_DriverXboxOne_InitDevice(SDL_HIDAPI_Device *device)
|
|||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXboxOne_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_DriverXboxOne_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
|
@ -468,6 +479,8 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
|
|||
HIDAPI_DriverXboxOne_IsSupportedDevice,
|
||||
HIDAPI_DriverXboxOne_GetDeviceName,
|
||||
HIDAPI_DriverXboxOne_InitDevice,
|
||||
HIDAPI_DriverXboxOne_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverXboxOne_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverXboxOne_UpdateDevice,
|
||||
HIDAPI_DriverXboxOne_OpenJoystick,
|
||||
HIDAPI_DriverXboxOne_RumbleJoystick,
|
||||
|
|
|
@ -894,7 +894,32 @@ HIDAPI_JoystickGetDeviceName(int device_index)
|
|||
static int
|
||||
HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
|
||||
{
|
||||
return -1;
|
||||
SDL_HIDAPI_Device *device;
|
||||
SDL_JoystickID instance_id;
|
||||
int player_index = -1;
|
||||
|
||||
SDL_LockMutex(SDL_HIDAPI_mutex);
|
||||
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
|
||||
if (device) {
|
||||
player_index = device->driver->GetDevicePlayerIndex(device, instance_id);
|
||||
}
|
||||
SDL_UnlockMutex(SDL_HIDAPI_mutex);
|
||||
|
||||
return player_index;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
SDL_HIDAPI_Device *device;
|
||||
SDL_JoystickID instance_id;
|
||||
|
||||
SDL_LockMutex(SDL_HIDAPI_mutex);
|
||||
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
|
||||
if (device) {
|
||||
device->driver->SetDevicePlayerIndex(device, instance_id, player_index);
|
||||
}
|
||||
SDL_UnlockMutex(SDL_HIDAPI_mutex);
|
||||
}
|
||||
|
||||
static SDL_JoystickGUID
|
||||
|
@ -1023,6 +1048,7 @@ SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
|
|||
HIDAPI_JoystickDetect,
|
||||
HIDAPI_JoystickGetDeviceName,
|
||||
HIDAPI_JoystickGetDevicePlayerIndex,
|
||||
HIDAPI_JoystickSetDevicePlayerIndex,
|
||||
HIDAPI_JoystickGetDeviceGUID,
|
||||
HIDAPI_JoystickGetDeviceInstanceID,
|
||||
HIDAPI_JoystickOpen,
|
||||
|
|
|
@ -81,6 +81,8 @@ typedef struct _SDL_HIDAPI_DeviceDriver
|
|||
SDL_bool (*IsSupportedDevice)(Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, const char *name);
|
||||
const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
|
||||
SDL_bool (*InitDevice)(SDL_HIDAPI_Device *device);
|
||||
int (*GetDevicePlayerIndex)(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id);
|
||||
void (*SetDevicePlayerIndex)(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index);
|
||||
SDL_bool (*UpdateDevice)(SDL_HIDAPI_Device *device);
|
||||
SDL_bool (*OpenJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
int (*RumbleJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
|
||||
|
|
|
@ -469,6 +469,15 @@ IOS_JoystickGetDevicePlayerIndex(int device_index)
|
|||
return device ? (int)device->controller.playerIndex : -1;
|
||||
}
|
||||
|
||||
static void
|
||||
IOS_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
SDL_JoystickDeviceItem *device = GetDeviceForIndex(device_index);
|
||||
if (device) {
|
||||
device->controller.playerIndex = player_index;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_JoystickGUID
|
||||
IOS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
|
@ -616,7 +625,6 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
|||
GCController *controller = joystick->hwdata->controller;
|
||||
Uint8 hatstate = SDL_HAT_CENTERED;
|
||||
int i;
|
||||
int updateplayerindex = 0;
|
||||
int pause_button_index = 0;
|
||||
|
||||
if (controller.extendedGamepad) {
|
||||
|
@ -670,17 +678,10 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
|||
hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad);
|
||||
|
||||
for (i = 0; i < SDL_arraysize(axes); i++) {
|
||||
/* The triggers (axes 2 and 5) are resting at -32768 but SDL
|
||||
* initializes its values to 0. We only want to make sure the
|
||||
* player index is up to date if the user actually moves an axis. */
|
||||
if ((i != 2 && i != 5) || axes[i] != -32768) {
|
||||
updateplayerindex |= (joystick->axes[i].value != axes[i]);
|
||||
}
|
||||
SDL_PrivateJoystickAxis(joystick, i, axes[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < button_count; i++) {
|
||||
updateplayerindex |= (joystick->buttons[i] != buttons[i]);
|
||||
SDL_PrivateJoystickButton(joystick, i, buttons[i]);
|
||||
}
|
||||
} else if (controller.gamepad) {
|
||||
|
@ -701,7 +702,6 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
|||
hatstate = IOS_MFIJoystickHatStateForDPad(gamepad.dpad);
|
||||
|
||||
for (i = 0; i < button_count; i++) {
|
||||
updateplayerindex |= (joystick->buttons[i] != buttons[i]);
|
||||
SDL_PrivateJoystickButton(joystick, i, buttons[i]);
|
||||
}
|
||||
}
|
||||
|
@ -715,7 +715,6 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
|||
};
|
||||
|
||||
for (i = 0; i < SDL_arraysize(axes); i++) {
|
||||
updateplayerindex |= (joystick->axes[i].value != axes[i]);
|
||||
SDL_PrivateJoystickAxis(joystick, i, axes[i]);
|
||||
}
|
||||
|
||||
|
@ -737,14 +736,12 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
|||
#pragma clang diagnostic pop
|
||||
|
||||
for (i = 0; i < button_count; i++) {
|
||||
updateplayerindex |= (joystick->buttons[i] != buttons[i]);
|
||||
SDL_PrivateJoystickButton(joystick, i, buttons[i]);
|
||||
}
|
||||
}
|
||||
#endif /* TARGET_OS_TV */
|
||||
|
||||
if (joystick->nhats > 0) {
|
||||
updateplayerindex |= (joystick->hats[0] != hatstate);
|
||||
SDL_PrivateJoystickHat(joystick, 0, hatstate);
|
||||
}
|
||||
|
||||
|
@ -752,31 +749,9 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
|
|||
for (i = 0; i < joystick->hwdata->num_pause_presses; i++) {
|
||||
SDL_PrivateJoystickButton(joystick, pause_button_index, SDL_PRESSED);
|
||||
SDL_PrivateJoystickButton(joystick, pause_button_index, SDL_RELEASED);
|
||||
updateplayerindex = YES;
|
||||
}
|
||||
joystick->hwdata->num_pause_presses = 0;
|
||||
}
|
||||
|
||||
if (updateplayerindex && controller.playerIndex == -1) {
|
||||
BOOL usedPlayerIndexSlots[4] = {NO, NO, NO, NO};
|
||||
|
||||
/* Find the player index of all other connected controllers. */
|
||||
for (GCController *c in [GCController controllers]) {
|
||||
if (c != controller && c.playerIndex >= 0) {
|
||||
usedPlayerIndexSlots[c.playerIndex] = YES;
|
||||
}
|
||||
}
|
||||
|
||||
/* Set this controller's player index to the first unused index.
|
||||
* FIXME: This logic isn't great... but SDL doesn't expose this
|
||||
* concept in its external API, so we don't have much to go on. */
|
||||
for (i = 0; i < SDL_arraysize(usedPlayerIndexSlots); i++) {
|
||||
if (!usedPlayerIndexSlots[i]) {
|
||||
controller.playerIndex = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* SDL_JOYSTICK_MFI */
|
||||
}
|
||||
|
@ -874,6 +849,7 @@ SDL_JoystickDriver SDL_IOS_JoystickDriver =
|
|||
IOS_JoystickDetect,
|
||||
IOS_JoystickGetDeviceName,
|
||||
IOS_JoystickGetDevicePlayerIndex,
|
||||
IOS_JoystickSetDevicePlayerIndex,
|
||||
IOS_JoystickGetDeviceGUID,
|
||||
IOS_JoystickGetDeviceInstanceID,
|
||||
IOS_JoystickOpen,
|
||||
|
|
|
@ -569,6 +569,11 @@ LINUX_JoystickGetDevicePlayerIndex(int device_index)
|
|||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
LINUX_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_JoystickGUID
|
||||
LINUX_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
|
@ -1086,6 +1091,7 @@ SDL_JoystickDriver SDL_LINUX_JoystickDriver =
|
|||
LINUX_JoystickDetect,
|
||||
LINUX_JoystickGetDeviceName,
|
||||
LINUX_JoystickGetDevicePlayerIndex,
|
||||
LINUX_JoystickSetDevicePlayerIndex,
|
||||
LINUX_JoystickGetDeviceGUID,
|
||||
LINUX_JoystickGetDeviceInstanceID,
|
||||
LINUX_JoystickOpen,
|
||||
|
|
|
@ -419,6 +419,11 @@ WINDOWS_JoystickGetDevicePlayerIndex(int device_index)
|
|||
return device->bXInputDevice ? (int)device->XInputUserId : -1;
|
||||
}
|
||||
|
||||
static void
|
||||
WINDOWS_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
/* return the stable device guid for this device index */
|
||||
static SDL_JoystickGUID
|
||||
WINDOWS_JoystickGetDeviceGUID(int device_index)
|
||||
|
@ -557,6 +562,7 @@ SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
|
|||
WINDOWS_JoystickDetect,
|
||||
WINDOWS_JoystickGetDeviceName,
|
||||
WINDOWS_JoystickGetDevicePlayerIndex,
|
||||
WINDOWS_JoystickSetDevicePlayerIndex,
|
||||
WINDOWS_JoystickGetDeviceGUID,
|
||||
WINDOWS_JoystickGetDeviceInstanceID,
|
||||
WINDOWS_JoystickOpen,
|
||||
|
|
|
@ -316,9 +316,9 @@ main(int argc, char *argv[])
|
|||
name = SDL_JoystickNameForIndex(i);
|
||||
description = "Joystick";
|
||||
}
|
||||
SDL_Log("%s %d: %s (guid %s, VID 0x%.4x, PID 0x%.4x)\n",
|
||||
SDL_Log("%s %d: %s (guid %s, VID 0x%.4x, PID 0x%.4x, player index = %d)\n",
|
||||
description, i, name ? name : "Unknown", guid,
|
||||
SDL_JoystickGetDeviceVendor(i), SDL_JoystickGetDeviceProduct(i));
|
||||
SDL_JoystickGetDeviceVendor(i), SDL_JoystickGetDeviceProduct(i), SDL_JoystickGetDevicePlayerIndex(i));
|
||||
}
|
||||
SDL_Log("There are %d game controller(s) attached (%d joystick(s))\n", nController, SDL_NumJoysticks());
|
||||
|
||||
|
|
Loading…
Reference in New Issue