mirror of https://github.com/encounter/SDL.git
kmsdrm: Fixed compiling without OpenGL support.
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8aa147fa09
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4723943bc3
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@ -138,6 +138,7 @@ KMSDRM_Create(int devindex)
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device->SetWindowGrab = KMSDRM_SetWindowGrab;
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device->DestroyWindow = KMSDRM_DestroyWindow;
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device->GetWindowWMInfo = KMSDRM_GetWindowWMInfo;
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#if SDL_VIDEO_OPENGL_EGL
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device->GL_LoadLibrary = KMSDRM_GLES_LoadLibrary;
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device->GL_GetProcAddress = KMSDRM_GLES_GetProcAddress;
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device->GL_UnloadLibrary = KMSDRM_GLES_UnloadLibrary;
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@ -147,6 +148,7 @@ KMSDRM_Create(int devindex)
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device->GL_GetSwapInterval = KMSDRM_GLES_GetSwapInterval;
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device->GL_SwapWindow = KMSDRM_GLES_SwapWindow;
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device->GL_DeleteContext = KMSDRM_GLES_DeleteContext;
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#endif
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device->PumpEvents = KMSDRM_PumpEvents;
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@ -477,7 +479,8 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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/* Allocate window internal data */
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wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
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if (wdata == NULL) {
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return SDL_OutOfMemory();
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SDL_OutOfMemory();
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goto error;
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}
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wdata->waiting_for_flip = SDL_FALSE;
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