Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support

This commit is contained in:
Sylvain
2021-04-06 21:32:02 +02:00
committed by Sylvain Becker
parent b9bd9da78f
commit 47db47c1cc
11 changed files with 60 additions and 4 deletions

View File

@@ -1318,6 +1318,7 @@ METAL_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture *
return 0;
}
#if SDL_HAVE_RENDER_GEOMETRY
static int
METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *texture,
const float *xy, int xy_stride, const int *color, int color_stride, const float *uv, int uv_stride,
@@ -1362,6 +1363,7 @@ METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
return 0;
}
#endif
typedef struct
{
@@ -1622,6 +1624,7 @@ METAL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
}
case SDL_RENDERCMD_GEOMETRY: {
#if SDL_HAVE_RENDER_GEOMETRY
const size_t count = cmd->data.draw.count;
SDL_Texture *texture = cmd->data.draw.texture;
@@ -1632,6 +1635,7 @@ METAL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
SetDrawState(renderer, cmd, SDL_METAL_FRAGMENT_SOLID, CONSTANTS_OFFSET_IDENTITY, mtlbufvertex, &statecache);
[data.mtlcmdencoder drawPrimitives:MTLPrimitiveTypeTriangle vertexStart:0 vertexCount:count];
}
#endif
break;
}
@@ -1997,7 +2001,9 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->QueueFillRects = METAL_QueueFillRects;
renderer->QueueCopy = METAL_QueueCopy;
renderer->QueueCopyEx = METAL_QueueCopyEx;
#if SDL_HAVE_RENDER_GEOMETRY
renderer->QueueGeometry = METAL_QueueGeometry;
#endif
renderer->RunCommandQueue = METAL_RunCommandQueue;
renderer->RenderReadPixels = METAL_RenderReadPixels;
renderer->RenderPresent = METAL_RenderPresent;