mirror of https://github.com/encounter/SDL.git
audio: Patched to compile on Visual Studio.
(It gets upset at the -2147483648, thinking this should be an unsigned value because 2147483648 is too large for an int32, so the negative sign upsets the compiler.)
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@ -279,7 +279,7 @@ SDL_Convert_F32_to_S32_Scalar(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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if (sample >= 1.0f) {
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if (sample >= 1.0f) {
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*dst = 2147483647;
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*dst = 2147483647;
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} else if (sample <= -1.0f) {
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} else if (sample <= -1.0f) {
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*dst = -2147483648;
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*dst = (Sint32) -2147483648LL;
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} else {
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} else {
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*dst = ((Sint32)(sample * 8388607.0f)) << 8;
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*dst = ((Sint32)(sample * 8388607.0f)) << 8;
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}
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}
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