mirror of https://github.com/encounter/SDL.git
Merge commit 'c35e71892e6aa7dc2ce697b9ac44e541b3f4caef' into main
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commit
4b1dfb14e1
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@ -1158,6 +1158,10 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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if (!is_vulkan && !vulkan_mode) { /* NON-Vulkan block. */
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if (!is_vulkan && !vulkan_mode) { /* NON-Vulkan block. */
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/* Maybe you didn't ask for an OPENGL window, but that's what you will get.
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See following comments on why. */
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window->flags |= SDL_WINDOW_OPENGL;
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if (!(viddata->gbm_init)) {
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if (!(viddata->gbm_init)) {
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/* After SDL_CreateWindow, most SDL2 programs will do SDL_CreateRenderer(),
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/* After SDL_CreateWindow, most SDL2 programs will do SDL_CreateRenderer(),
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@ -1173,10 +1177,6 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
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to find out why!
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to find out why!
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*/
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*/
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/* Maybe you didn't ask for an OPENGL window, but that's what you will get.
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See previous comment on why. */
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window->flags |= SDL_WINDOW_OPENGL;
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/* Reopen FD, create gbm dev, setup display plane, etc,.
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/* Reopen FD, create gbm dev, setup display plane, etc,.
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but only when we come here for the first time,
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but only when we come here for the first time,
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and only if it's not a VK window. */
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and only if it's not a VK window. */
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