mirror of https://github.com/encounter/SDL.git
Implemented OpenSL-ES audio recording on Android
This commit is contained in:
parent
fe8ce66b53
commit
4bb95e8403
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@ -783,6 +783,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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public static native void nativeSetenv(String name, String value);
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public static native void onNativeOrientationChanged(int orientation);
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public static native void nativeAddTouch(int touchId, String name);
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public static native void nativePermissionResult(int requestCode, boolean result);
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/**
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* This method is called by SDL using JNI.
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@ -1600,6 +1601,42 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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}
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return true;
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}
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/**
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* This method is called by SDL using JNI.
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*/
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public static void requestPermission(String permission, int requestCode) {
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if (mSingleton != null) {
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mSingleton.checkPermission(permission, requestCode);
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} else {
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nativePermissionResult(requestCode, false);
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}
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}
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/**
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* This can be overridden
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*/
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public void checkPermission(String permission, int requestCode) {
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if (Build.VERSION.SDK_INT < 23) {
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nativePermissionResult(requestCode, true);
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return;
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}
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if (this.checkSelfPermission(permission) != PackageManager.PERMISSION_GRANTED) {
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this.requestPermissions(new String[]{permission}, requestCode);
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} else {
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nativePermissionResult(requestCode, true);
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}
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}
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@Override
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public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
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if (grantResults.length > 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
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nativePermissionResult(requestCode, true);
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} else {
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nativePermissionResult(requestCode, false);
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}
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}
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}
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/**
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@ -1076,7 +1076,7 @@ SDL_GetAudioDeviceName(int index, int iscapture)
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return NULL;
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}
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if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
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if (iscapture && !current_audio.impl.HasCaptureSupport) {
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SDL_SetError("No capture support");
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return NULL;
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}
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@ -1230,7 +1230,7 @@ open_audio_device(const char *devname, int iscapture,
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return 0;
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}
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if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
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if (iscapture && !current_audio.impl.HasCaptureSupport) {
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SDL_SetError("No capture support");
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return 0;
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}
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@ -26,8 +26,10 @@
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https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
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*/
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#include "SDL_assert.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "../../core/android/SDL_android.h"
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#include "SDL_openslES.h"
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/* for native audio */
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@ -48,42 +50,50 @@
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#define LOGV(...)
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#endif
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/*
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#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
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#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
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#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
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#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
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#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
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#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
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#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
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#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
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#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
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#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
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#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
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#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
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#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
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#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
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#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
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#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
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#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
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#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
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*/
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#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
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#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
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#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
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#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
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/* engine interfaces */
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static SLObjectItf engineObject = NULL;
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static SLEngineItf engineEngine = NULL;
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static SLObjectItf engineObject;
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static SLEngineItf engineEngine;
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/* output mix interfaces */
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static SLObjectItf outputMixObject = NULL;
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// static SLEnvironmentalReverbItf outputMixEnvironmentalReverb = NULL;
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/* aux effect on the output mix, used by the buffer queue player */
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/* static const SLEnvironmentalReverbSettings reverbSettings = SL_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR; */
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static SLObjectItf outputMixObject;
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/* buffer queue player interfaces */
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static SLObjectItf bqPlayerObject = NULL;
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static SLPlayItf bqPlayerPlay = NULL;
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static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue = NULL;
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static SLObjectItf bqPlayerObject;
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static SLPlayItf bqPlayerPlay;
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static SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
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#if 0
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static SLEffectSendItf bqPlayerEffectSend = NULL;
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static SLMuteSoloItf bqPlayerMuteSolo = NULL;
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static SLVolumeItf bqPlayerVolume = NULL;
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static SLVolumeItf bqPlayerVolume;
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#endif
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#if 0
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/* recorder interfaces TODO */
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static SLObjectItf recorderObject = NULL;
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/* recorder interfaces */
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static SLObjectItf recorderObject;
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static SLRecordItf recorderRecord;
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static SLAndroidSimpleBufferQueueItf recorderBufferQueue;
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#endif
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/* pointer and size of the next player buffer to enqueue, and number of remaining buffers */
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#if 0
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static short *nextBuffer;
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static unsigned nextSize;
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static int nextCount;
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#endif
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// static SDL_AudioDevice* audioDevice = NULL;
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#if 0
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static const char *sldevaudiorecorderstr = "SLES Audio Recorder";
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@ -98,14 +108,29 @@ static void openslES_DetectDevices( int iscapture )
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addfn( SLES_DEV_AUDIO_RECORDER );
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else
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addfn( SLES_DEV_AUDIO_PLAYER );
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return;
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}
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#endif
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static void openslES_DestroyEngine(void);
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static void openslES_DestroyEngine(void)
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{
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LOGI("openslES_DestroyEngine()");
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/* destroy output mix object, and invalidate all associated interfaces */
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if (outputMixObject != NULL) {
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(*outputMixObject)->Destroy(outputMixObject);
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outputMixObject = NULL;
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}
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/* destroy engine object, and invalidate all associated interfaces */
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if (engineObject != NULL) {
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(*engineObject)->Destroy(engineObject);
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engineObject = NULL;
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engineEngine = NULL;
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}
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}
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static int
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openslES_CreateEngine()
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openslES_CreateEngine(void)
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{
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SLresult result;
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@ -114,40 +139,33 @@ openslES_CreateEngine()
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/* create engine */
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result = slCreateEngine(&engineObject, 0, NULL, 0, NULL, NULL);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("slCreateEngine failed");
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LOGE("slCreateEngine failed: %d", result);
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goto error;
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}
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LOGI("slCreateEngine OK");
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/* realize the engine */
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result = (*engineObject)->Realize(engineObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RealizeEngine failed");
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LOGE("RealizeEngine failed: %d", result);
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goto error;
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}
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LOGI("RealizeEngine OK");
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/* get the engine interface, which is needed in order to create other objects */
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result = (*engineObject)->GetInterface(engineObject, SL_IID_ENGINE, &engineEngine);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("EngineGetInterface failed");
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LOGE("EngineGetInterface failed: %d", result);
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goto error;
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}
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LOGI("EngineGetInterface OK");
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/* create output mix, with environmental reverb specified as a non-required interface */
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/* const SLInterfaceID ids[1] = { SL_IID_ENVIRONMENTALREVERB }; */
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/* const SLboolean req[1] = { SL_BOOLEAN_FALSE }; */
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/* create output mix */
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const SLInterfaceID ids[1] = { SL_IID_VOLUME };
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const SLboolean req[1] = { SL_BOOLEAN_FALSE };
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result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("CreateOutputMix failed");
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LOGE("CreateOutputMix failed: %d", result);
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goto error;
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}
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LOGI("CreateOutputMix OK");
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@ -155,7 +173,7 @@ openslES_CreateEngine()
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/* realize the output mix */
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result = (*outputMixObject)->Realize(outputMixObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RealizeOutputMix failed");
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LOGE("RealizeOutputMix failed: %d", result);
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goto error;
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}
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return 1;
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@ -165,31 +183,181 @@ error:
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return 0;
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}
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static void openslES_DestroyPCMPlayer(_THIS);
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static void openslES_DestroyPCMRecorder(_THIS);
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static void openslES_DestroyEngine()
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/* this callback handler is called every time a buffer finishes recording */
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static void
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bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
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{
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LOGI("openslES_DestroyEngine()");
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struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
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// openslES_DestroyPCMPlayer(this);
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// openslES_DestroyPCMRecorder(this);
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LOGV("SLES: Recording Callback");
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SDL_SemPost(audiodata->playsem);
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}
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/* destroy output mix object, and invalidate all associated interfaces */
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if (outputMixObject != NULL) {
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(*outputMixObject)->Destroy(outputMixObject);
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outputMixObject = NULL;
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/* outputMixEnvironmentalReverb = NULL; */
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static void
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openslES_DestroyPCMRecorder(_THIS)
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{
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struct SDL_PrivateAudioData *audiodata = this->hidden;
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SLresult result;
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/* stop recording */
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if (recorderRecord != NULL) {
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result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("SetRecordState stopped: %d", result);
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}
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}
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/* destroy engine object, and invalidate all associated interfaces */
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if (engineObject != NULL) {
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(*engineObject)->Destroy(engineObject);
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engineObject = NULL;
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engineEngine = NULL;
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/* destroy audio recorder object, and invalidate all associated interfaces */
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if (recorderObject != NULL) {
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(*recorderObject)->Destroy(recorderObject);
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recorderObject = NULL;
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recorderRecord = NULL;
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recorderBufferQueue = NULL;
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}
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return;
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if (audiodata->playsem) {
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SDL_DestroySemaphore(audiodata->playsem);
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audiodata->playsem = NULL;
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}
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if (audiodata->mixbuff) {
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SDL_free(audiodata->mixbuff);
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}
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}
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static int
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openslES_CreatePCMRecorder(_THIS)
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{
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struct SDL_PrivateAudioData *audiodata = this->hidden;
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SLDataFormat_PCM format_pcm;
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SLresult result;
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int i;
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if (!Android_JNI_RequestPermission("android.permission.RECORD_AUDIO")) {
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return SDL_SetError("This app doesn't have RECORD_AUDIO permission");
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}
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/* Just go with signed 16-bit audio as it's the most compatible */
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this->spec.format = AUDIO_S16SYS;
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this->spec.channels = 1;
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/*this->spec.freq = SL_SAMPLINGRATE_16 / 1000;*/
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/* Update the fragment size as size in bytes */
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SDL_CalculateAudioSpec(&this->spec);
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LOGI("Try to open %u hz %u bit chan %u %s samples %u",
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this->spec.freq, SDL_AUDIO_BITSIZE(this->spec.format),
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this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
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/* configure audio source */
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SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
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SLDataSource audioSrc = {&loc_dev, NULL};
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/* configure audio sink */
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
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format_pcm.formatType = SL_DATAFORMAT_PCM;
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format_pcm.numChannels = this->spec.channels;
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format_pcm.samplesPerSec = this->spec.freq * 1000; /* / kilo Hz to milli Hz */
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format_pcm.bitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
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format_pcm.containerSize = SDL_AUDIO_BITSIZE(this->spec.format);
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format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
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SLDataSink audioSnk = { &loc_bufq, &format_pcm };
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/* create audio recorder */
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/* (requires the RECORD_AUDIO permission) */
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const SLInterfaceID ids[1] = {
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SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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};
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const SLboolean req[1] = {
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SL_BOOLEAN_TRUE,
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};
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result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("CreateAudioRecorder failed: %d", result);
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goto failed;
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}
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/* realize the recorder */
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result = (*recorderObject)->Realize(recorderObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RealizeAudioPlayer failed: %d", result);
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goto failed;
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}
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/* get the record interface */
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result = (*recorderObject)->GetInterface(recorderObject, SL_IID_RECORD, &recorderRecord);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("SL_IID_RECORD interface get failed: %d", result);
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goto failed;
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}
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/* get the buffer queue interface */
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result = (*recorderObject)->GetInterface(recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &recorderBufferQueue);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
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goto failed;
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}
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/* register callback on the buffer queue */
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/* context is '(SDL_PrivateAudioData *)this->hidden' */
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result = (*recorderBufferQueue)->RegisterCallback(recorderBufferQueue, bqRecorderCallback, this->hidden);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("RegisterCallback failed: %d", result);
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goto failed;
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}
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/* Create the audio buffer semaphore */
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audiodata->playsem = SDL_CreateSemaphore(0);
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if (!audiodata->playsem) {
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LOGE("cannot create Semaphore!");
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goto failed;
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}
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/* Create the sound buffers */
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audiodata->mixbuff = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
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if (audiodata->mixbuff == NULL) {
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LOGE("mixbuffer allocate - out of memory");
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goto failed;
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}
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for (i = 0; i < NUM_BUFFERS; i++) {
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audiodata->pmixbuff[i] = audiodata->mixbuff + i * this->spec.size;
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}
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/* in case already recording, stop recording and clear buffer queue */
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result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_STOPPED);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("Record set state failed: %d", result);
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goto failed;
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}
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/* enqueue empty buffers to be filled by the recorder */
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for (i = 0; i < NUM_BUFFERS; i++) {
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result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[i], this->spec.size);
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if (SL_RESULT_SUCCESS != result) {
|
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LOGE("Record enqueue buffers failed: %d", result);
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goto failed;
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}
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}
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/* start recording */
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result = (*recorderRecord)->SetRecordState(recorderRecord, SL_RECORDSTATE_RECORDING);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("Record set state failed: %d", result);
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goto failed;
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}
|
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return 0;
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|
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failed:
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|
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openslES_DestroyPCMRecorder(this);
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return SDL_SetError("Open device failed!");
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}
|
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|
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/* this callback handler is called every time a buffer finishes playing */
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|
@ -197,32 +365,49 @@ static void
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bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
|
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{
|
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struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) context;
|
||||
LOGV("SLES: Playback Callmeback");
|
||||
|
||||
LOGV("SLES: Playback Callback");
|
||||
SDL_SemPost(audiodata->playsem);
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_CreatePCMRecorder(_THIS)
|
||||
{
|
||||
/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
|
||||
|
||||
LOGE("openslES_CreatePCMRecorder not implimented yet!");
|
||||
return SDL_SetError("openslES_CreatePCMRecorder not implimented yet!");
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_DestroyPCMRecorder(_THIS)
|
||||
openslES_DestroyPCMPlayer(_THIS)
|
||||
{
|
||||
/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLresult result;
|
||||
|
||||
return;
|
||||
/* set the player's state to 'stopped' */
|
||||
if (bqPlayerPlay != NULL) {
|
||||
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SetPlayState stopped failed: %d", result);
|
||||
}
|
||||
}
|
||||
|
||||
/* destroy buffer queue audio player object, and invalidate all associated interfaces */
|
||||
if (bqPlayerObject != NULL) {
|
||||
|
||||
(*bqPlayerObject)->Destroy(bqPlayerObject);
|
||||
|
||||
bqPlayerObject = NULL;
|
||||
bqPlayerPlay = NULL;
|
||||
bqPlayerBufferQueue = NULL;
|
||||
}
|
||||
|
||||
if (audiodata->playsem) {
|
||||
SDL_DestroySemaphore(audiodata->playsem);
|
||||
audiodata->playsem = NULL;
|
||||
}
|
||||
|
||||
if (audiodata->mixbuff) {
|
||||
SDL_free(audiodata->mixbuff);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_CreatePCMPlayer(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLDataFormat_PCM format_pcm;
|
||||
SLresult result;
|
||||
int i;
|
||||
|
@ -273,31 +458,6 @@ openslES_CreatePCMPlayer(_THIS)
|
|||
format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
|
||||
}
|
||||
|
||||
/*
|
||||
#define SL_SPEAKER_FRONT_LEFT ((SLuint32) 0x00000001)
|
||||
#define SL_SPEAKER_FRONT_RIGHT ((SLuint32) 0x00000002)
|
||||
#define SL_SPEAKER_FRONT_CENTER ((SLuint32) 0x00000004)
|
||||
#define SL_SPEAKER_LOW_FREQUENCY ((SLuint32) 0x00000008)
|
||||
#define SL_SPEAKER_BACK_LEFT ((SLuint32) 0x00000010)
|
||||
#define SL_SPEAKER_BACK_RIGHT ((SLuint32) 0x00000020)
|
||||
#define SL_SPEAKER_FRONT_LEFT_OF_CENTER ((SLuint32) 0x00000040)
|
||||
#define SL_SPEAKER_FRONT_RIGHT_OF_CENTER ((SLuint32) 0x00000080)
|
||||
#define SL_SPEAKER_BACK_CENTER ((SLuint32) 0x00000100)
|
||||
#define SL_SPEAKER_SIDE_LEFT ((SLuint32) 0x00000200)
|
||||
#define SL_SPEAKER_SIDE_RIGHT ((SLuint32) 0x00000400)
|
||||
#define SL_SPEAKER_TOP_CENTER ((SLuint32) 0x00000800)
|
||||
#define SL_SPEAKER_TOP_FRONT_LEFT ((SLuint32) 0x00001000)
|
||||
#define SL_SPEAKER_TOP_FRONT_CENTER ((SLuint32) 0x00002000)
|
||||
#define SL_SPEAKER_TOP_FRONT_RIGHT ((SLuint32) 0x00004000)
|
||||
#define SL_SPEAKER_TOP_BACK_LEFT ((SLuint32) 0x00008000)
|
||||
#define SL_SPEAKER_TOP_BACK_CENTER ((SLuint32) 0x00010000)
|
||||
#define SL_SPEAKER_TOP_BACK_RIGHT ((SLuint32) 0x00020000)
|
||||
*/
|
||||
#define SL_ANDROID_SPEAKER_STEREO (SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT)
|
||||
#define SL_ANDROID_SPEAKER_QUAD (SL_ANDROID_SPEAKER_STEREO | SL_SPEAKER_BACK_LEFT | SL_SPEAKER_BACK_RIGHT)
|
||||
#define SL_ANDROID_SPEAKER_5DOT1 (SL_ANDROID_SPEAKER_QUAD | SL_SPEAKER_FRONT_CENTER | SL_SPEAKER_LOW_FREQUENCY)
|
||||
#define SL_ANDROID_SPEAKER_7DOT1 (SL_ANDROID_SPEAKER_5DOT1 | SL_SPEAKER_SIDE_LEFT | SL_SPEAKER_SIDE_RIGHT)
|
||||
|
||||
switch (this->spec.channels)
|
||||
{
|
||||
case 1:
|
||||
|
@ -350,28 +510,28 @@ openslES_CreatePCMPlayer(_THIS)
|
|||
|
||||
result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("CreateAudioPlayer failed");
|
||||
LOGE("CreateAudioPlayer failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* realize the player */
|
||||
result = (*bqPlayerObject)->Realize(bqPlayerObject, SL_BOOLEAN_FALSE);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("RealizeAudioPlayer failed");
|
||||
LOGE("RealizeAudioPlayer failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* get the play interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_PLAY interface get failed");
|
||||
LOGE("SL_IID_PLAY interface get failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
/* get the buffer queue interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bqPlayerBufferQueue);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_BUFFERQUEUE interface get failed");
|
||||
LOGE("SL_IID_BUFFERQUEUE interface get failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
|
@ -379,33 +539,15 @@ openslES_CreatePCMPlayer(_THIS)
|
|||
/* context is '(SDL_PrivateAudioData *)this->hidden' */
|
||||
result = (*bqPlayerBufferQueue)->RegisterCallback(bqPlayerBufferQueue, bqPlayerCallback, this->hidden);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("RegisterCallback failed");
|
||||
LOGE("RegisterCallback failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
#if 0
|
||||
/* get the effect send interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_EFFECTSEND, &bqPlayerEffectSend);
|
||||
if (SL_RESULT_SUCCESS != result)
|
||||
{
|
||||
|
||||
LOGE("SL_IID_EFFECTSEND interface get failed");
|
||||
goto failed;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0 /* mute/solo is not supported for sources that are known to be mono, as this is */
|
||||
/* get the mute/solo interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_MUTESOLO, &bqPlayerMuteSolo);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void) result;
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
/* get the volume interface */
|
||||
result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_VOLUME, &bqPlayerVolume);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("SL_IID_VOLUME interface get failed");
|
||||
LOGE("SL_IID_VOLUME interface get failed: %d", result);
|
||||
/* goto failed; */
|
||||
}
|
||||
#endif
|
||||
|
@ -431,7 +573,7 @@ openslES_CreatePCMPlayer(_THIS)
|
|||
/* set the player's state to playing */
|
||||
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Play set state failed");
|
||||
LOGE("Play set state failed: %d", result);
|
||||
goto failed;
|
||||
}
|
||||
|
||||
|
@ -444,47 +586,6 @@ failed:
|
|||
return SDL_SetError("Open device failed!");
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_DestroyPCMPlayer(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
||||
SLresult result;
|
||||
|
||||
/* set the player's state to 'stopped' */
|
||||
if (bqPlayerPlay != NULL) {
|
||||
result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
SDL_SetError("Stopped set state failed");
|
||||
}
|
||||
}
|
||||
|
||||
/* destroy buffer queue audio player object, and invalidate all associated interfaces */
|
||||
if (bqPlayerObject != NULL) {
|
||||
|
||||
(*bqPlayerObject)->Destroy(bqPlayerObject);
|
||||
|
||||
bqPlayerObject = NULL;
|
||||
bqPlayerPlay = NULL;
|
||||
bqPlayerBufferQueue = NULL;
|
||||
#if 0
|
||||
bqPlayerEffectSend = NULL;
|
||||
bqPlayerMuteSolo = NULL;
|
||||
bqPlayerVolume = NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
if (audiodata->playsem) {
|
||||
SDL_DestroySemaphore(audiodata->playsem);
|
||||
audiodata->playsem = NULL;
|
||||
}
|
||||
|
||||
if (audiodata->mixbuff) {
|
||||
SDL_free(audiodata->mixbuff);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
||||
{
|
||||
|
@ -494,44 +595,46 @@ openslES_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
|
|||
}
|
||||
|
||||
if (iscapture) {
|
||||
LOGI("openslES_OpenDevice( ) %s for capture", devname);
|
||||
LOGI("openslES_OpenDevice() %s for capture", devname);
|
||||
return openslES_CreatePCMRecorder(this);
|
||||
} else {
|
||||
LOGI("openslES_OpenDevice( ) %s for playing", devname);
|
||||
LOGI("openslES_OpenDevice() %s for playing", devname);
|
||||
return openslES_CreatePCMPlayer(this);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_CloseDevice(_THIS)
|
||||
openslES_WaitDevice(_THIS)
|
||||
{
|
||||
/* struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden; */
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
|
||||
if (this->iscapture) {
|
||||
LOGI("openslES_CloseDevice( ) for capture");
|
||||
openslES_DestroyPCMRecorder(this);
|
||||
} else {
|
||||
LOGI("openslES_CloseDevice( ) for playing");
|
||||
openslES_DestroyPCMPlayer(this);
|
||||
}
|
||||
LOGV("openslES_WaitDevice()");
|
||||
|
||||
SDL_free(this->hidden);
|
||||
|
||||
return;
|
||||
/* Wait for an audio chunk to finish */
|
||||
SDL_SemWait(audiodata->playsem);
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_WaitDevice(_THIS)
|
||||
openslES_PlayDevice(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLresult result;
|
||||
|
||||
LOGV("openslES_WaitDevice( )");
|
||||
LOGV("======openslES_PlayDevice()======");
|
||||
|
||||
/* Wait for an audio chunk to finish */
|
||||
/* WaitForSingleObject(this->hidden->audio_sem, INFINITE); */
|
||||
SDL_SemWait(audiodata->playsem);
|
||||
/* Queue it up */
|
||||
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
|
||||
return;
|
||||
audiodata->next_buffer++;
|
||||
if (audiodata->next_buffer >= NUM_BUFFERS) {
|
||||
audiodata->next_buffer = 0;
|
||||
}
|
||||
|
||||
/* If Enqueue fails, callback won't be called.
|
||||
* Post the semphore, not to run out of buffer */
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
SDL_SemPost(audiodata->playsem);
|
||||
}
|
||||
}
|
||||
|
||||
/*/ n playn sem */
|
||||
|
@ -549,35 +652,54 @@ openslES_WaitDevice(_THIS)
|
|||
static Uint8 *
|
||||
openslES_GetDeviceBuf(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
|
||||
LOGV("openslES_GetDeviceBuf( )");
|
||||
LOGV("openslES_GetDeviceBuf()");
|
||||
return audiodata->pmixbuff[audiodata->next_buffer];
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_PlayDevice(_THIS)
|
||||
static int
|
||||
openslES_CaptureFromDevice(_THIS, void *buffer, int buflen)
|
||||
{
|
||||
struct SDL_PrivateAudioData *audiodata = (struct SDL_PrivateAudioData *) this->hidden;
|
||||
struct SDL_PrivateAudioData *audiodata = this->hidden;
|
||||
SLresult result;
|
||||
|
||||
LOGV("======openslES_PlayDevice( )======");
|
||||
/* Wait for new recorded data */
|
||||
SDL_SemWait(audiodata->playsem);
|
||||
|
||||
/* Queue it up */
|
||||
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
/* Copy it to the output buffer */
|
||||
SDL_assert(buflen == this->spec.size);
|
||||
SDL_memcpy(buffer, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
|
||||
/* Re-enqueue the buffer */
|
||||
result = (*recorderBufferQueue)->Enqueue(recorderBufferQueue, audiodata->pmixbuff[audiodata->next_buffer], this->spec.size);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGE("Record enqueue buffers failed: %d", result);
|
||||
return -1;
|
||||
}
|
||||
|
||||
audiodata->next_buffer++;
|
||||
if (audiodata->next_buffer >= NUM_BUFFERS) {
|
||||
audiodata->next_buffer = 0;
|
||||
}
|
||||
|
||||
/* If Enqueue fails, callback won't be called.
|
||||
* Post the semphore, not to run out of buffer */
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
SDL_SemPost(audiodata->playsem);
|
||||
return this->spec.size;
|
||||
}
|
||||
|
||||
static void
|
||||
openslES_CloseDevice(_THIS)
|
||||
{
|
||||
/* struct SDL_PrivateAudioData *audiodata = this->hidden; */
|
||||
|
||||
if (this->iscapture) {
|
||||
LOGI("openslES_CloseDevice() for capture");
|
||||
openslES_DestroyPCMRecorder(this);
|
||||
} else {
|
||||
LOGI("openslES_CloseDevice() for playing");
|
||||
openslES_DestroyPCMPlayer(this);
|
||||
}
|
||||
|
||||
return;
|
||||
SDL_free(this->hidden);
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -594,18 +716,19 @@ openslES_Init(SDL_AudioDriverImpl * impl)
|
|||
/* Set the function pointers */
|
||||
/* impl->DetectDevices = openslES_DetectDevices; */
|
||||
impl->OpenDevice = openslES_OpenDevice;
|
||||
impl->CloseDevice = openslES_CloseDevice;
|
||||
impl->WaitDevice = openslES_WaitDevice;
|
||||
impl->PlayDevice = openslES_PlayDevice;
|
||||
impl->GetDeviceBuf = openslES_GetDeviceBuf;
|
||||
impl->CaptureFromDevice = openslES_CaptureFromDevice;
|
||||
impl->CloseDevice = openslES_CloseDevice;
|
||||
impl->Deinitialize = openslES_DestroyEngine;
|
||||
impl->WaitDevice = openslES_WaitDevice;
|
||||
|
||||
/* and the capabilities */
|
||||
impl->HasCaptureSupport = 0; /* TODO */
|
||||
impl->HasCaptureSupport = 1;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
/* impl->OnlyHasDefaultInputDevice = 1; */
|
||||
impl->OnlyHasDefaultCaptureDevice = 1;
|
||||
|
||||
LOGI("openslES_Init() - succes");
|
||||
LOGI("openslES_Init() - success");
|
||||
|
||||
/* this audio target is available. */
|
||||
return 1;
|
||||
|
@ -615,24 +738,24 @@ AudioBootStrap openslES_bootstrap = {
|
|||
"openslES", "opensl ES audio driver", openslES_Init, 0
|
||||
};
|
||||
|
||||
void openslES_ResumeDevices()
|
||||
void openslES_ResumeDevices(void)
|
||||
{
|
||||
if (bqPlayerPlay != NULL) {
|
||||
/* set the player's state to 'playing' */
|
||||
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
SDL_SetError("openslES_ResumeDevices failed");
|
||||
LOGE("openslES_ResumeDevices failed: %d", result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void openslES_PauseDevices()
|
||||
void openslES_PauseDevices(void)
|
||||
{
|
||||
if (bqPlayerPlay != NULL) {
|
||||
/* set the player's state to 'paused' */
|
||||
SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
SDL_SetError("openslES_PauseDevices failed");
|
||||
LOGE("openslES_PauseDevices failed: %d", result);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,14 +32,10 @@
|
|||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
Uint8 *mixbuff;
|
||||
int next_buffer;
|
||||
Uint8 *pmixbuff[NUM_BUFFERS];
|
||||
SDL_sem *playsem;
|
||||
#if 0
|
||||
SDL_sem *recsem;
|
||||
#endif
|
||||
};
|
||||
|
||||
void openslES_ResumeDevices(void);
|
||||
|
|
|
@ -123,6 +123,8 @@ SDL_bool Android_JNI_SetSystemCursor(int cursorID);
|
|||
SDL_bool Android_JNI_SupportsRelativeMouse(void);
|
||||
SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
|
||||
|
||||
/* Request permission */
|
||||
SDL_bool Android_JNI_RequestPermission(const char *permission);
|
||||
|
||||
int SDL_GetAndroidSDKVersion(void);
|
||||
|
||||
|
|
Loading…
Reference in New Issue