Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse.

This currently doesn't affect absolute motion, which would need to be implemented on each windowing system so the cursor matches the reported mouse coordinates.
This commit is contained in:
Sam Lantinga 2016-12-02 21:01:13 -08:00
parent 26f05ecb4d
commit 4eda58ba6a
3 changed files with 66 additions and 0 deletions

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@ -232,6 +232,16 @@ extern "C" {
*/ */
#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD" #define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
/**
* \brief A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode
*/
#define SDL_HINT_MOUSE_NORMAL_SPEED_SCALE "SDL_MOUSE_NORMAL_SPEED_SCALE"
/**
* \brief A variable setting the scale for mouse motion, in floating point, when the mouse is in relative mode
*/
#define SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE "SDL_MOUSE_RELATIVE_SPEED_SCALE"
/** /**
* \brief A variable controlling whether relative mouse mode is implemented using mouse warping * \brief A variable controlling whether relative mouse mode is implemented using mouse warping
* *

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@ -40,12 +40,34 @@ static int SDL_double_click_radius = 1;
static int static int
SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y); SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
static void
SDL_MouseNormalSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
mouse->normal_speed_scale = SDL_atof(hint);
}
static void
SDL_MouseRelativeSpeedScaleChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_Mouse *mouse = (SDL_Mouse *)userdata;
mouse->relative_speed_scale = SDL_atof(hint);
}
/* Public functions */ /* Public functions */
int int
SDL_MouseInit(void) SDL_MouseInit(void)
{ {
SDL_Mouse *mouse = SDL_GetMouse(); SDL_Mouse *mouse = SDL_GetMouse();
SDL_AddHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
SDL_MouseNormalSpeedScaleChanged, mouse);
SDL_AddHintCallback(SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE,
SDL_MouseRelativeSpeedScaleChanged, mouse);
mouse->cursor_shown = SDL_TRUE; mouse->cursor_shown = SDL_TRUE;
return (0); return (0);
@ -199,6 +221,21 @@ SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int
return SDL_PrivateSendMouseMotion(window, mouseID, relative, x, y); return SDL_PrivateSendMouseMotion(window, mouseID, relative, x, y);
} }
static int
GetScaledMouseDelta(float scale, int value, float *accum)
{
if (scale != 1.0f) {
*accum += scale * value;
if (*accum >= 0.0f) {
value = (int)SDL_floor(*accum);
} else {
value = (int)SDL_ceil(*accum);
}
*accum -= value;
}
return value;
}
static int static int
SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y) SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y)
{ {
@ -221,6 +258,13 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
} }
if (relative) { if (relative) {
if (mouse->relative_mode) {
x = GetScaledMouseDelta(mouse->relative_speed_scale, x, &mouse->scale_accum_x);
y = GetScaledMouseDelta(mouse->relative_speed_scale, y, &mouse->scale_accum_y);
} else {
x = GetScaledMouseDelta(mouse->normal_speed_scale, x, &mouse->scale_accum_x);
y = GetScaledMouseDelta(mouse->normal_speed_scale, y, &mouse->scale_accum_y);
}
xrel = x; xrel = x;
yrel = y; yrel = y;
x = (mouse->last_x + xrel); x = (mouse->last_x + xrel);
@ -475,6 +519,12 @@ SDL_MouseQuit(void)
} }
SDL_zerop(mouse); SDL_zerop(mouse);
SDL_DelHintCallback(SDL_HINT_MOUSE_NORMAL_SPEED_SCALE,
SDL_MouseNormalSpeedScaleChanged, mouse);
SDL_DelHintCallback(SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE,
SDL_MouseRelativeSpeedScaleChanged, mouse);
} }
Uint32 Uint32
@ -603,6 +653,8 @@ SDL_SetRelativeMouseMode(SDL_bool enabled)
} }
} }
mouse->relative_mode = enabled; mouse->relative_mode = enabled;
mouse->scale_accum_x = 0.0f;
mouse->scale_accum_y = 0.0f;
if (mouse->focus) { if (mouse->focus) {
SDL_UpdateWindowGrab(mouse->focus); SDL_UpdateWindowGrab(mouse->focus);

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@ -83,6 +83,10 @@ typedef struct
Uint32 buttonstate; Uint32 buttonstate;
SDL_bool relative_mode; SDL_bool relative_mode;
SDL_bool relative_mode_warp; SDL_bool relative_mode_warp;
float normal_speed_scale;
float relative_speed_scale;
float scale_accum_x;
float scale_accum_y;
/* Data for double-click tracking */ /* Data for double-click tracking */
int num_clickstates; int num_clickstates;