mirror of https://github.com/encounter/SDL.git
Removed redundant NULL check in test program.
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b00214c3d6
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@ -294,10 +294,8 @@ main(int argc, char *argv[])
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while (keepGoing) {
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while (keepGoing) {
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if (gamecontroller == NULL) {
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if (gamecontroller == NULL) {
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if (!reportederror) {
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if (!reportederror) {
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if (gamecontroller == NULL) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open gamecontroller %d: %s\n", device, SDL_GetError());
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open gamecontroller %d: %s\n", device, SDL_GetError());
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retcode = 1;
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retcode = 1;
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}
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keepGoing = SDL_FALSE;
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keepGoing = SDL_FALSE;
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reportederror = SDL_TRUE;
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reportederror = SDL_TRUE;
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}
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}
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