mirror of https://github.com/encounter/SDL.git
Fixed deadlock in new raw input joystick code
The appropriate locking is done elsewhere, this prevents inverted lock acquisition
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@ -36,7 +36,6 @@
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#include "SDL_assert.h"
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#include "SDL_endian.h"
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#include "SDL_hints.h"
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#include "SDL_mutex.h"
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#include "../SDL_sysjoystick.h"
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#include "../../core/windows/SDL_windows.h"
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#include "../hidapi/SDL_hidapijoystick_c.h"
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@ -117,7 +116,6 @@ struct joystick_hwdata
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{
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void *reserved; /* reserving a value here to ensure the new SDL_hidapijoystick.c code never dereferences this */
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SDL_RAWINPUT_Device *device;
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SDL_mutex *mutex;
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};
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SDL_RAWINPUT_Device *SDL_RAWINPUT_devices;
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@ -564,7 +562,6 @@ RAWINPUT_JoystickOpen(SDL_Joystick * joystick, int device_index)
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hwdata->device = device;
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device->joystick = joystick;
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hwdata->mutex = SDL_CreateMutex();
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joystick->hwdata = hwdata;
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return 0;
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@ -577,10 +574,7 @@ RAWINPUT_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Ui
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SDL_RAWINPUT_Device *device = hwdata->device;
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int result;
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SDL_LockMutex(hwdata->mutex);
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result = device->driver->RumbleJoystick(&device->hiddevice, joystick, low_frequency_rumble, high_frequency_rumble);
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SDL_UnlockMutex(hwdata->mutex);
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return result;
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return device->driver->RumbleJoystick(&device->hiddevice, joystick, low_frequency_rumble, high_frequency_rumble);
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}
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static void
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@ -593,9 +587,7 @@ RAWINPUT_JoystickUpdate(SDL_Joystick * joystick)
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hwdata = joystick->hwdata;
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device = hwdata->device;
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SDL_LockMutex(hwdata->mutex);
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device->driver->UpdateDevice(&device->hiddevice);
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SDL_UnlockMutex(hwdata->mutex);
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}
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static void
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@ -613,7 +605,6 @@ RAWINPUT_JoystickClose(SDL_Joystick * joystick)
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device->joystick = NULL;
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}
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SDL_DestroyMutex(hwdata->mutex);
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SDL_free(hwdata);
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joystick->hwdata = NULL;
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}
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