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Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
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@@ -113,8 +113,8 @@ PSP_Create()
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device->VideoQuit = PSP_VideoQuit;
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device->GetDisplayModes = PSP_GetDisplayModes;
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device->SetDisplayMode = PSP_SetDisplayMode;
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device->CreateWindow = PSP_CreateWindow;
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device->CreateWindowFrom = PSP_CreateWindowFrom;
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device->CreateSDLWindow = PSP_CreateWindow;
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device->CreateSDLWindowFrom = PSP_CreateWindowFrom;
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device->SetWindowTitle = PSP_SetWindowTitle;
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device->SetWindowIcon = PSP_SetWindowIcon;
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device->SetWindowPosition = PSP_SetWindowPosition;
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