mirror of https://github.com/encounter/SDL.git
Fixed whitespace
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@ -99,7 +99,7 @@ int WIN_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, voi
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int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
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int WIN_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
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{
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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int i;
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int i;
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for (i = 0; i < numrects; ++i) {
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for (i = 0; i < numrects; ++i) {
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BitBlt(data->hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
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BitBlt(data->hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
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