mirror of https://github.com/encounter/SDL.git
Remove the HIDAPI device if we get a read error from it
This fixes detecting PS4 controller disconnect on Mac OS X, where there isn't any device removed notification
This commit is contained in:
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dfbd7f65a9
commit
51902010c6
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@ -479,7 +479,7 @@ HIDAPI_DriverPS4_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev, SDL_
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SDL_memcpy(&ctx->last_state, packet, sizeof(ctx->last_state));
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}
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static void
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static SDL_bool
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HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)context;
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@ -509,6 +509,8 @@ HIDAPI_DriverPS4_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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HIDAPI_DriverPS4_Rumble(joystick, dev, context, 0, 0, 0);
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}
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}
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return (size >= 0);
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}
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static void
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@ -846,12 +846,13 @@ static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_C
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ctx->m_lastFullState = *packet;
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}
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static void
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static SDL_bool
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HIDAPI_DriverSwitch_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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{
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SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)context;
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int size;
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while (ReadInput(ctx) > 0) {
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while ((size = ReadInput(ctx)) > 0) {
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switch (ctx->m_rgucReadBuffer[0]) {
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case k_eSwitchInputReportIDs_SimpleControllerState:
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HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
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@ -870,6 +871,7 @@ HIDAPI_DriverSwitch_Update(SDL_Joystick *joystick, hid_device *dev, void *contex
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HIDAPI_DriverSwitch_Rumble(joystick, dev, context, 0, 0, 0);
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}
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}
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return (size >= 0);
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}
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static void
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@ -310,7 +310,7 @@ HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, hid_device *dev,
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void
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static SDL_bool
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HIDAPI_DriverXbox360_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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{
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SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)context;
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@ -336,6 +336,8 @@ HIDAPI_DriverXbox360_Update(SDL_Joystick *joystick, hid_device *dev, void *conte
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HIDAPI_DriverXbox360_Rumble(joystick, dev, context, 0, 0, 0);
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}
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}
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return (size >= 0);
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}
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static void
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@ -308,7 +308,7 @@ HIDAPI_DriverXboxOne_HandleModePacket(SDL_Joystick *joystick, hid_device *dev, S
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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static void
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static SDL_bool
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HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *context)
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{
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SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)context;
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@ -337,6 +337,8 @@ HIDAPI_DriverXboxOne_Update(SDL_Joystick *joystick, hid_device *dev, void *conte
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HIDAPI_DriverXboxOne_Rumble(joystick, dev, context, 0, 0, 0);
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}
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}
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return (size >= 0);
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}
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static void
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@ -146,7 +146,7 @@ typedef struct _DEV_BROADCAST_HDR DEV_BROADCAST_HDR;
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#define DBT_DEVNODES_CHANGED 0x0007
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#define DBT_CONFIGCHANGED 0x0018
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#define DBT_DEVICETYPESPECIFIC 0x8005 /* type specific event */
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#define DBT_DEVINSTSTARTED 0x8008 /* device installed and started */
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#define DBT_DEVINSTSTARTED 0x8008 /* device installed and started */
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#include <initguid.h>
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DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED);
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@ -605,6 +605,7 @@ HIDAPI_AddDevice(struct hid_device_info *info)
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return;
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}
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#define DEBUG_HIDAPI
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#ifdef DEBUG_HIDAPI
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SDL_Log("Adding HIDAPI device '%s' interface %d, usage page 0x%.4x, usage 0x%.4x\n", device->name, device->interface_number, device->usage_page, device->usage);
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#endif
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@ -786,7 +787,15 @@ HIDAPI_JoystickUpdate(SDL_Joystick * joystick)
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{
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struct joystick_hwdata *hwdata = joystick->hwdata;
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SDL_HIDAPI_DeviceDriver *driver = hwdata->driver;
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driver->Update(joystick, hwdata->dev, hwdata->context);
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if (!driver->Update(joystick, hwdata->dev, hwdata->context)) {
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SDL_HIDAPI_Device *device;
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for (device = SDL_HIDAPI_devices; device; device = device->next) {
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if (device->instance_id == joystick->instance_id) {
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HIDAPI_DelDevice(device, SDL_TRUE);
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break;
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}
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}
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}
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}
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static void
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@ -50,7 +50,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
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const char *(*GetDeviceName)(Uint16 vendor_id, Uint16 product_id);
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SDL_bool (*Init)(SDL_Joystick *joystick, hid_device *dev, Uint16 vendor_id, Uint16 product_id, void **context);
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int (*Rumble)(SDL_Joystick *joystick, hid_device *dev, void *context, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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void (*Update)(SDL_Joystick *joystick, hid_device *dev, void *context);
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SDL_bool (*Update)(SDL_Joystick *joystick, hid_device *dev, void *context);
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void (*Quit)(SDL_Joystick *joystick, hid_device *dev, void *context);
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} SDL_HIDAPI_DeviceDriver;
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