Added support for third party PS3 controllers to the HIDAPI driver

This commit is contained in:
Sam Lantinga 2022-09-23 02:39:35 -07:00
parent 5b4c10fc7b
commit 51fefd1c35
3 changed files with 304 additions and 0 deletions

View File

@ -592,6 +592,308 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 =
HIDAPI_DriverPS3_FreeDevice,
};
static SDL_bool
HIDAPI_DriverPS3ThirdParty_IsEnabled(void)
{
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPI_DEFAULT));
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
Uint8 data[USB_PACKET_LENGTH];
int size;
if (SONY_THIRDPARTY_VENDOR(vendor_id)) {
if (device) {
if ((size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data))) == 8 &&
data[2] == 0x26) {
/* Supported third party controller */
return SDL_TRUE;
} else {
return SDL_FALSE;
}
} else {
/* Might be supported by this driver, enumerate and find out */
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx;
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
ctx->device = device;
device->context = ctx;
device->type = SDL_CONTROLLER_TYPE_PS3;
return HIDAPI_JoystickConnected(device, NULL);
}
static int
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->joystick = joystick;
SDL_zeroa(ctx->last_state);
/* Initialize the joystick capabilities */
joystick->nbuttons = 15;
joystick->naxes = 16;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
return SDL_TRUE;
}
static int
HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return 0;
}
static int
HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
static void
HIDAPI_DriverPS3ThirdParty_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[0] != data[0]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[1] != data[1]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[2] != data[2]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[2] & 0x0f) {
case 0:
dpad_up = SDL_TRUE;
break;
case 1:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 2:
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 4:
dpad_down = SDL_TRUE;
break;
case 5:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
break;
case 7:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
}
axis = ((int)data[17] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)data[18] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
axis = ((int)data[3] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((int)data[4] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((int)data[5] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((int)data[6] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
/* Buttons are mapped as axes in the order they appear in the button enumeration */
{
static int button_axis_offsets[] = {
13, /* SDL_CONTROLLER_BUTTON_A */
12, /* SDL_CONTROLLER_BUTTON_B */
14, /* SDL_CONTROLLER_BUTTON_X */
11, /* SDL_CONTROLLER_BUTTON_Y */
0, /* SDL_CONTROLLER_BUTTON_BACK */
0, /* SDL_CONTROLLER_BUTTON_GUIDE */
0, /* SDL_CONTROLLER_BUTTON_START */
0, /* SDL_CONTROLLER_BUTTON_LEFTSTICK */
0, /* SDL_CONTROLLER_BUTTON_RIGHTSTICK */
15, /* SDL_CONTROLLER_BUTTON_LEFTSHOULDER */
16, /* SDL_CONTROLLER_BUTTON_RIGHTSHOULDER */
9, /* SDL_CONTROLLER_BUTTON_DPAD_UP */
10, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */
8, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */
7, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */
};
int i, axis_index = 6;
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
int offset = button_axis_offsets[i];
if (!offset) {
/* This button doesn't report as an axis */
continue;
}
axis = ((int)data[offset] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, axis_index, axis);
++axis_index;
}
}
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
} else {
return SDL_FALSE;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_PS3_PROTOCOL
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
#endif
if (!joystick) {
continue;
}
if (size == 27) {
HIDAPI_DriverPS3ThirdParty_HandleStatePacket(joystick, ctx, data, size);
} else {
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS3 packet, size %d\n", size);
#endif
}
}
if (size < 0) {
/* Read error, device is disconnected */
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void
HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->joystick = NULL;
}
static void
HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty =
{
SDL_HINT_JOYSTICK_HIDAPI_PS3,
SDL_TRUE,
HIDAPI_DriverPS3_RegisterHints,
HIDAPI_DriverPS3_UnregisterHints,
HIDAPI_DriverPS3ThirdParty_IsEnabled,
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice,
HIDAPI_DriverPS3ThirdParty_InitDevice,
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex,
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex,
HIDAPI_DriverPS3ThirdParty_UpdateDevice,
HIDAPI_DriverPS3ThirdParty_OpenJoystick,
HIDAPI_DriverPS3ThirdParty_RumbleJoystick,
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers,
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities,
HIDAPI_DriverPS3ThirdParty_SetJoystickLED,
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect,
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled,
HIDAPI_DriverPS3ThirdParty_CloseJoystick,
HIDAPI_DriverPS3ThirdParty_FreeDevice,
};
#endif /* SDL_JOYSTICK_HIDAPI_PS3 */
#endif /* SDL_JOYSTICK_HIDAPI */

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@ -57,6 +57,7 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
#endif
#ifdef SDL_JOYSTICK_HIDAPI_PS3
&SDL_HIDAPI_DriverPS3,
&SDL_HIDAPI_DriverPS3ThirdParty,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_PS4
&SDL_HIDAPI_DriverPS4,

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@ -129,6 +129,7 @@ extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;