mirror of https://github.com/encounter/SDL.git
Add Thread drivers
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217d3a6dab
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52f00833b0
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@ -2524,6 +2524,12 @@ elseif(PSP)
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elseif(PS2)
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list(APPEND EXTRA_CFLAGS "-DPS2")
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if(SDL_THREADS)
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set(SDL_THREAD_PS2 1)
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file(GLOB PS2_THREAD_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_systls.c ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_sysmutex.c ${SDL2_SOURCE_DIR}/src/thread/ps2/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${PS2_THREAD_SOURCES})
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set(HAVE_SDL_THREADS TRUE)
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endif()
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if(SDL_TIMERS)
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set(SDL_TIMER_PS2 1)
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file(GLOB PS2_TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/ps2/*.c)
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@ -378,6 +378,7 @@
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#cmakedefine SDL_THREAD_OS2 @SDL_THREAD_OS2@
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#cmakedefine SDL_THREAD_VITA @SDL_THREAD_VITA@
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#cmakedefine SDL_THREAD_PSP @SDL_THREAD_PSP@
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#cmakedefine SDL_THREAD_PS2 @SDL_THREAD_PS2@
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/* Enable various timer systems */
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#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
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@ -32,6 +32,8 @@
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#include "pthread/SDL_systhread_c.h"
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#elif SDL_THREAD_WINDOWS
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#include "windows/SDL_systhread_c.h"
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#elif SDL_THREAD_PS2
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#include "ps2/SDL_systhread_c.h"
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#elif SDL_THREAD_PSP
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#include "psp/SDL_systhread_c.h"
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#elif SDL_THREAD_VITA
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@ -0,0 +1,159 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_THREAD_PS2
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/* Semaphore functions for the PS2. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <timer_alarm.h>
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#include <kernel.h>
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struct SDL_semaphore {
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s32 semid;
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};
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static void usercb(struct timer_alarm_t *alarm, void *arg) {
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iReleaseWaitThread((int)arg);
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}
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/* Create a semaphore */
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SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
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{
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SDL_sem *sem;
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ee_sema_t sema;
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sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
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if (sem != NULL) {
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/* TODO: Figure out the limit on the maximum value. */
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sema.init_count = initial_value;
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sema.max_count = 255;
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sema.option = 0;
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sem->semid = CreateSema(&sema);
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if (sem->semid < 0) {
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SDL_SetError("Couldn't create semaphore");
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SDL_free(sem);
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sem = NULL;
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}
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} else {
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SDL_OutOfMemory();
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}
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return sem;
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}
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/* Free the semaphore */
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void SDL_DestroySemaphore(SDL_sem *sem)
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{
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if (sem != NULL) {
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if (sem->semid > 0) {
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DeleteSema(sem->semid);
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sem->semid = 0;
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}
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SDL_free(sem);
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}
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}
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int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
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{
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int ret;
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struct timer_alarm_t alarm;
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InitializeTimerAlarm(&alarm);
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if (sem == NULL) {
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SDL_InvalidParamError("sem");
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return 0;
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}
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if (timeout == 0) {
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if (PollSema(sem->semid) < 0) {
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return SDL_MUTEX_TIMEDOUT;
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}
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return 0;
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}
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if (timeout != SDL_MUTEX_MAXWAIT) {
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SetTimerAlarm(&alarm, MSec2TimerBusClock(timeout), &usercb, (void *)GetThreadId());
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}
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ret = WaitSema(sem->semid);
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StopTimerAlarm(&alarm);
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if (ret < 0)
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return SDL_MUTEX_TIMEDOUT;
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return 0; //Wait condition satisfied.
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}
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int SDL_SemTryWait(SDL_sem *sem)
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{
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return SDL_SemWaitTimeout(sem, 0);
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}
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int SDL_SemWait(SDL_sem *sem)
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{
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return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
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}
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/* Returns the current count of the semaphore */
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Uint32 SDL_SemValue(SDL_sem *sem)
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{
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ee_sema_t info;
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if (sem == NULL) {
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SDL_InvalidParamError("sem");
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return 0;
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}
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if (ReferSemaStatus(sem->semid, &info) >= 0) {
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return info.count;
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}
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return 0;
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}
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int SDL_SemPost(SDL_sem *sem)
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{
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int res;
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if (sem == NULL) {
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return SDL_InvalidParamError("sem");
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}
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res = SignalSema(sem->semid);
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if (res < 0) {
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return SDL_SetError("sceKernelSignalSema() failed");
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}
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return 0;
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}
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#endif /* SDL_THREAD_PS2 */
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/* vim: ts=4 sw=4
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*/
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@ -0,0 +1,140 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_THREAD_PS2
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/* PS2 thread management routines for SDL */
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#include <stdio.h>
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#include <stdlib.h>
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#include "../SDL_systhread.h"
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#include "../SDL_thread_c.h"
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#include <kernel.h>
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static void FinishThread(SDL_Thread *thread) {
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ee_thread_status_t info;
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int res;
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res = ReferThreadStatus(thread->handle, &info);
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TerminateThread(thread->handle);
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DeleteThread(thread->handle);
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DeleteSema((int)thread->endfunc);
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if (res > 0) {
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SDL_free(info.stack);
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}
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}
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static int childThread(void *arg)
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{
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SDL_Thread *thread = (SDL_Thread *)arg;
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int res = thread->userfunc(thread->userdata);
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SignalSema((int)thread->endfunc);
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return res;
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}
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int SDL_SYS_CreateThread(SDL_Thread *thread)
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{
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ee_thread_status_t status;
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ee_thread_t eethread;
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ee_sema_t sema;
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size_t stack_size;
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int priority = 32;
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/* Set priority of new thread to the same as the current thread */
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// status.size = sizeof(ee_thread_t);
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if (ReferThreadStatus(GetThreadId(), &status) == 0) {
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priority = status.current_priority;
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}
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stack_size = thread->stacksize ? ((int) thread->stacksize) : 0x1800;
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/* Create EE Thread */
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eethread.attr = 0;
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eethread.option = 0;
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eethread.func = &childThread;
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eethread.stack = SDL_malloc(stack_size);
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eethread.stack_size = stack_size;
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eethread.gp_reg = &_gp;
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eethread.initial_priority = priority;
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thread->handle = CreateThread(&eethread);
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if (thread->handle < 0) {
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return SDL_SetError("CreateThread() failed");
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}
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// Prepare el semaphore for the ending function
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sema.init_count = 0;
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sema.max_count = 1;
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sema.option = 0;
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thread->endfunc = (void *)CreateSema(&sema);
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return StartThread(thread->handle, thread);
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}
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void SDL_SYS_SetupThread(const char *name)
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{
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/* Do nothing. */
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}
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SDL_threadID SDL_ThreadID(void)
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{
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return (SDL_threadID) GetThreadId();
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}
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void SDL_SYS_WaitThread(SDL_Thread *thread)
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{
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WaitSema((int)thread->endfunc);
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ReleaseWaitThread(thread->handle);
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FinishThread(thread);
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}
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void SDL_SYS_DetachThread(SDL_Thread *thread)
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{
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/* Do nothing. */
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}
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int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
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{
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int value;
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if (priority == SDL_THREAD_PRIORITY_LOW) {
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value = 111;
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} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
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value = 32;
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} else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
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value = 16;
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} else {
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value = 50;
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}
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return ChangeThreadPriority(GetThreadId(),value);
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}
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#endif /* SDL_THREAD_PS2 */
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/* vim: ts=4 sw=4
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*/
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@ -0,0 +1,24 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
|
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include <stdint.h>
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typedef int32_t SYS_ThreadHandle;
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