Fixed testgamecontroller output to make sense.

This commit is contained in:
Ryan C. Gordon 2013-08-28 00:07:02 -04:00
parent aef52c3501
commit 540cb5389c
1 changed files with 3 additions and 1 deletions

View File

@ -229,7 +229,7 @@ main(int argc, char *argv[])
/* Print information about the controller */ /* Print information about the controller */
for (i = 0; i < SDL_NumJoysticks(); ++i) { for (i = 0; i < SDL_NumJoysticks(); ++i) {
const char *name; const char *name;
const char *description = "Joystick (not recognized as game controller)"; const char *description;
SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(i), SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(i),
guid, sizeof (guid)); guid, sizeof (guid));
@ -238,8 +238,10 @@ main(int argc, char *argv[])
{ {
nController++; nController++;
name = SDL_GameControllerNameForIndex(i); name = SDL_GameControllerNameForIndex(i);
description = "Controller";
} else { } else {
name = SDL_JoystickNameForIndex(i); name = SDL_JoystickNameForIndex(i);
description = "Joystick";
} }
SDL_Log("%s %d: %s (guid %s)\n", description, i, name ? name : "Unknown", guid); SDL_Log("%s %d: %s (guid %s)\n", description, i, name ? name : "Unknown", guid);
} }