SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600)

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Sylvain 2021-08-27 07:44:03 +02:00
parent b17aa5d080
commit 54ca1d190e
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GPG Key ID: 5F87E02E5BC0939E
7 changed files with 7 additions and 0 deletions

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@ -1036,6 +1036,7 @@ D3D_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *t
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
for (i = 0; i < count; i++) { for (i = 0; i < count; i++) {
int j; int j;

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@ -1881,6 +1881,7 @@ D3D11_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
for (i = 0; i < count; i++) { for (i = 0; i < count; i++) {
int j; int j;

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@ -1333,6 +1333,7 @@ METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
int j; int j;

View File

@ -1074,6 +1074,7 @@ GL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *te
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
for (i = 0; i < count; i++) { for (i = 0; i < count; i++) {
int j; int j;

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@ -778,6 +778,7 @@ GLES_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
for (i = 0; i < count; i++) { for (i = 0; i < count; i++) {
int j; int j;

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@ -955,6 +955,7 @@ GLES2_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
for (i = 0; i < count; i++) { for (i = 0; i < count; i++) {
int j; int j;

View File

@ -593,6 +593,7 @@ SW_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *te
} }
cmd->data.draw.count = count; cmd->data.draw.count = count;
size_indices = indices ? size_indices : 0;
if (texture) { if (texture) {
GeometryCopyData *ptr = (GeometryCopyData *) verts; GeometryCopyData *ptr = (GeometryCopyData *) verts;