mirror of https://github.com/encounter/SDL.git
SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600)
This commit is contained in:
parent
b17aa5d080
commit
54ca1d190e
|
@ -1036,6 +1036,7 @@ D3D_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *t
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int j;
|
||||
|
|
|
@ -1881,6 +1881,7 @@ D3D11_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int j;
|
||||
|
|
|
@ -1333,6 +1333,7 @@ METAL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
for (int i = 0; i < count; i++) {
|
||||
int j;
|
||||
|
|
|
@ -1074,6 +1074,7 @@ GL_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *te
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int j;
|
||||
|
|
|
@ -778,6 +778,7 @@ GLES_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int j;
|
||||
|
|
|
@ -955,6 +955,7 @@ GLES2_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
int j;
|
||||
|
|
|
@ -593,6 +593,7 @@ SW_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *te
|
|||
}
|
||||
|
||||
cmd->data.draw.count = count;
|
||||
size_indices = indices ? size_indices : 0;
|
||||
|
||||
if (texture) {
|
||||
GeometryCopyData *ptr = (GeometryCopyData *) verts;
|
||||
|
|
Loading…
Reference in New Issue