mirror of https://github.com/encounter/SDL.git
Update Makefiles OS2 and PSP
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121114d061
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@ -50,7 +50,7 @@ SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
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SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
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SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
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SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
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SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
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SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
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SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
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SDL_render_sw.c SDL_rotate.c
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SDL_render_sw.c SDL_rotate.c SDL_triangle.c
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SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
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SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
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SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
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SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
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SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
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SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
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@ -42,6 +42,7 @@ OBJS= src/SDL.o \
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src/render/software/SDL_drawpoint.o \
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src/render/software/SDL_drawpoint.o \
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src/render/software/SDL_render_sw.o \
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src/render/software/SDL_render_sw.o \
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src/render/software/SDL_rotate.o \
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src/render/software/SDL_rotate.o \
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src/render/software/SDL_triangle.o \
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src/sensor/SDL_sensor.o \
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src/sensor/SDL_sensor.o \
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src/sensor/dummy/SDL_dummysensor.o \
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src/sensor/dummy/SDL_dummysensor.o \
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src/stdlib/SDL_getenv.o \
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src/stdlib/SDL_getenv.o \
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