mirror of https://github.com/encounter/SDL.git
Fixed compiler warning on iOS
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e4ef1885d9
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556a854438
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@ -37,7 +37,7 @@ void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats)
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*nhats = 0;
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*nhats = 0;
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}
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}
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void SDL_UpdateSteamControllers()
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void SDL_UpdateSteamControllers(void)
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{
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{
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}
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}
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@ -45,7 +45,7 @@ void SDL_UpdateSteamController(SDL_Joystick *joystick)
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{
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{
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}
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}
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void SDL_QuitSteamControllers()
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void SDL_QuitSteamControllers(void)
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{
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{
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}
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}
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@ -26,8 +26,8 @@ typedef void (*SteamControllerDisconnectedCallback_t)(int device_instance);
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void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
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void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback,
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SteamControllerDisconnectedCallback_t disconnectedCallback);
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SteamControllerDisconnectedCallback_t disconnectedCallback);
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void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats);
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void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats);
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void SDL_UpdateSteamControllers();
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void SDL_UpdateSteamControllers(void);
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void SDL_UpdateSteamController(SDL_Joystick *joystick);
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void SDL_UpdateSteamController(SDL_Joystick *joystick);
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void SDL_QuitSteamControllers();
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void SDL_QuitSteamControllers(void);
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/* vi: set ts=4 sw=4 expandtab: */
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/* vi: set ts=4 sw=4 expandtab: */
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