Fixed bug 4929 - Software renderer produces bugs when optimizations are turned on with Visual C++ 2019

Konrad

I took the liberty of rewriting this function a bit as it seemed to be unnecessary extended with ifs regarding flags (we can check everything in one pass which seem to be the thing which confuses Visual C++ 2019 as well).

Also, I have made CPU features an int instead of uint because if we check it against flags which are all ints it might as well just be int (no signed/unsigned bitwise comparison).
This commit is contained in:
Sam Lantinga 2020-01-16 15:54:20 -08:00
parent c6817a2c19
commit 572f4a8509
1 changed files with 5 additions and 28 deletions

View File

@ -128,11 +128,11 @@ static SDL_BlitFunc
SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags, SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags,
SDL_BlitFuncEntry * entries) SDL_BlitFuncEntry * entries)
{ {
int i, flagcheck; int i, flagcheck = (flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL | SDL_COPY_COLORKEY | SDL_COPY_NEAREST));
static Uint32 features = 0xffffffff; static int features = 0x7fffffff;
/* Get the available CPU features */ /* Get the available CPU features */
if (features == 0xffffffff) { if (features == 0x7fffffff) {
const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES"); const char *override = SDL_getenv("SDL_BLIT_CPU_FEATURES");
features = SDL_CPU_ANY; features = SDL_CPU_ANY;
@ -172,36 +172,13 @@ SDL_ChooseBlitFunc(Uint32 src_format, Uint32 dst_format, int flags,
continue; continue;
} }
/* Check modulation flags */ /* Check flags */
flagcheck =
(flags & (SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA));
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check blend flags */
flagcheck =
(flags &
(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL));
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check colorkey flag */
flagcheck = (flags & SDL_COPY_COLORKEY);
if ((flagcheck & entries[i].flags) != flagcheck) {
continue;
}
/* Check scaling flags */
flagcheck = (flags & SDL_COPY_NEAREST);
if ((flagcheck & entries[i].flags) != flagcheck) { if ((flagcheck & entries[i].flags) != flagcheck) {
continue; continue;
} }
/* Check CPU features */ /* Check CPU features */
flagcheck = entries[i].cpu; if ((entries[i].cpu & features) != entries[i].cpu) {
if ((flagcheck & features) != flagcheck) {
continue; continue;
} }