mirror of
https://github.com/encounter/SDL.git
synced 2025-12-10 05:57:44 +00:00
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
The crash would occur when a WinRT app explicitly tried to create an SDL_Renderer using the "opengles2" renderer (via SDL_HINT_RENDER_DRIVER), but OpenGL ES 2 / ANGLE .dlls weren't packaged in the app.
This commit is contained in:
@@ -414,6 +414,7 @@ WINRT_DestroyWindow(_THIS, SDL_Window * window)
|
||||
// Delete the internal window data:
|
||||
delete data;
|
||||
data = NULL;
|
||||
window->driverdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user