mirror of https://github.com/encounter/SDL.git
Android: add debug function to display class/sources
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228db35287
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59f1e2875a
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@ -63,6 +63,106 @@ import java.util.Locale;
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*/
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*/
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public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
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public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
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private static final String TAG = "SDL";
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private static final String TAG = "SDL";
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/*
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// Display InputType.SOURCE/CLASS of events and devices
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//
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// SDLActivity.debugSource(device.getSources(), "device[" + device.getName() + "]");
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// SDLActivity.debugSource(event.getSource(), "event");
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public static void debugSource(int sources, String prefix) {
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int s = sources;
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int s_copy = sources;
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String cls = "";
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String src = "";
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int tst = 0;
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int FLAG_TAINTED = 0x80000000;
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if ((s & InputDevice.SOURCE_CLASS_BUTTON) != 0) cls += " BUTTON";
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if ((s & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) cls += " JOYSTICK";
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if ((s & InputDevice.SOURCE_CLASS_POINTER) != 0) cls += " POINTER";
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if ((s & InputDevice.SOURCE_CLASS_POSITION) != 0) cls += " POSITION";
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if ((s & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) cls += " TRACKBALL";
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int s2 = s_copy & ~InputDevice.SOURCE_ANY; // keep class bits
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s2 &= ~( InputDevice.SOURCE_CLASS_BUTTON
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| InputDevice.SOURCE_CLASS_JOYSTICK
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| InputDevice.SOURCE_CLASS_POINTER
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| InputDevice.SOURCE_CLASS_POSITION
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| InputDevice.SOURCE_CLASS_TRACKBALL);
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if (s2 != 0) cls += "Some_Unkown";
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s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class;
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tst = InputDevice.SOURCE_BLUETOOTH_STYLUS;
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if ((s & tst) == tst) src += " BLUETOOTH_STYLUS";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_DPAD;
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if ((s & tst) == tst) src += " DPAD";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_GAMEPAD;
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if ((s & tst) == tst) src += " GAMEPAD";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_HDMI;
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if ((s & tst) == tst) src += " HDMI";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_JOYSTICK;
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if ((s & tst) == tst) src += " JOYSTICK";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_KEYBOARD;
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if ((s & tst) == tst) src += " KEYBOARD";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_MOUSE;
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if ((s & tst) == tst) src += " MOUSE";
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s2 &= ~tst;
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if (Build.VERSION.SDK_INT >= 26) {
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tst = InputDevice.SOURCE_MOUSE_RELATIVE;
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if ((s & tst) == tst) src += " MOUSE_RELATIVE";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_ROTARY_ENCODER;
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if ((s & tst) == tst) src += " ROTARY_ENCODER";
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s2 &= ~tst;
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}
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tst = InputDevice.SOURCE_STYLUS;
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if ((s & tst) == tst) src += " STYLUS";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_TOUCHPAD;
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if ((s & tst) == tst) src += " TOUCHPAD";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_TOUCHSCREEN;
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if ((s & tst) == tst) src += " TOUCHSCREEN";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_TOUCH_NAVIGATION;
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if ((s & tst) == tst) src += " TOUCH_NAVIGATION";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_TRACKBALL;
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if ((s & tst) == tst) src += " TRACKBALL";
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s2 &= ~tst;
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tst = InputDevice.SOURCE_ANY;
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if ((s & tst) == tst) src += " ANY";
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s2 &= ~tst;
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if (s == FLAG_TAINTED) src += " FLAG_TAINTED";
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s2 &= ~FLAG_TAINTED;
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if (s2 != 0) src += " Some_Unkown";
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Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src);
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}
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*/
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public static boolean mIsResumedCalled, mHasFocus;
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public static boolean mIsResumedCalled, mHasFocus;
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public static final boolean mHasMultiWindow = (Build.VERSION.SDK_INT >= 24);
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public static final boolean mHasMultiWindow = (Build.VERSION.SDK_INT >= 24);
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