mirror of https://github.com/encounter/SDL.git
Enable D3D12 detection when using mingw-64
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1eb247fa2e
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59fb7acbf7
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@ -27167,7 +27167,7 @@ printf %s "checking for d3d12 Windows SDK version... " >&6; }
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#include <winsdkver.h>
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#include <winsdkver.h>
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#include <sdkddkver.h>
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#include <sdkddkver.h>
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#include <d3d12.h>
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#include <d3d12.h>
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ID3D12Device5 *device;
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ID3D12Device1 *device;
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#if WDK_NTDDI_VERSION <= 0x0A000008
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#if WDK_NTDDI_VERSION <= 0x0A000008
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asdf
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asdf
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#endif
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#endif
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@ -3273,7 +3273,7 @@ CheckDIRECTX()
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#include <winsdkver.h>
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#include <winsdkver.h>
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#include <sdkddkver.h>
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#include <sdkddkver.h>
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#include <d3d12.h>
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#include <d3d12.h>
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ID3D12Device5 *device;
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ID3D12Device1 *device;
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#if WDK_NTDDI_VERSION <= 0x0A000008
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#if WDK_NTDDI_VERSION <= 0x0A000008
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asdf
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asdf
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#endif
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#endif
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