mirror of https://github.com/encounter/SDL.git
Better Mac OS X build fix - actually match the SDK OpenGL headers.
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@ -466,8 +466,8 @@ GLAPI void APIENTRY glBlendEquation (GLenum mode);
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#define GL_VERSION_1_5 1
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#define GL_VERSION_1_5 1
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#include <stddef.h>
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#include <stddef.h>
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#ifdef __MACOSX__
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#ifdef __MACOSX__
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typedef ssize_t GLsizeiptr;
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typedef long GLsizeiptr;
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typedef ssize_t GLintptr;
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typedef long GLintptr;
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#else
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#else
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typedef ptrdiff_t GLsizeiptr;
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typedef ptrdiff_t GLsizeiptr;
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typedef ptrdiff_t GLintptr;
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typedef ptrdiff_t GLintptr;
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