mirror of
https://github.com/encounter/SDL.git
synced 2025-12-08 13:15:10 +00:00
libtool upgrade to 2.4.6 - 17/n: SDL customizations
fixes Windows linkage and the DLL name convention.
This commit is contained in:
@@ -6500,14 +6500,16 @@ func_mode_link ()
|
||||
# we shouldn't force the makefile maintainer to figure out
|
||||
# what system we are compiling for in order to pass an extra
|
||||
# flag for every libtool invocation.
|
||||
# allow_undefined=no
|
||||
# SDL customization: SDL code doesn't have any undefined symbols
|
||||
allow_undefined=no
|
||||
|
||||
# FIXME: Unfortunately, there are problems with the above when trying
|
||||
# to make a dll that has undefined symbols, in which case not
|
||||
# even a static library is built. For now, we need to specify
|
||||
# -no-undefined on the libtool link line when we can be certain
|
||||
# that all symbols are satisfied, otherwise we get a static library.
|
||||
allow_undefined=yes
|
||||
# SDL customization: SDL code doesn't have any undefined symbols
|
||||
# allow_undefined=yes
|
||||
;;
|
||||
*)
|
||||
allow_undefined=yes
|
||||
|
||||
Reference in New Issue
Block a user