Separated PS4/PS5 effects support into individual capabilities

This commit is contained in:
Sam Lantinga 2022-09-23 16:46:36 -07:00
parent 33619aa2e9
commit 5b3b7e6e7c
2 changed files with 121 additions and 65 deletions

View File

@ -126,9 +126,11 @@ typedef struct {
SDL_bool is_dongle;
SDL_bool is_bluetooth;
SDL_bool official_controller;
SDL_bool effects_supported;
SDL_bool sensors_supported;
SDL_bool lightbar_supported;
SDL_bool vibration_supported;
SDL_bool touchpad_supported;
SDL_bool effects_supported;
SDL_bool enhanced_mode;
SDL_bool report_sensors;
SDL_bool report_touchpad;
@ -306,8 +308,9 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
/* Get the device capabilities */
if (device->vendor_id == USB_VENDOR_SONY) {
ctx->effects_supported = SDL_TRUE;
ctx->sensors_supported = SDL_TRUE;
ctx->lightbar_supported = SDL_TRUE;
ctx->vibration_supported = SDL_TRUE;
ctx->touchpad_supported = SDL_TRUE;
} else if ((size = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
data[2] == 0x27) {
@ -316,20 +319,24 @@ HIDAPI_DriverPS4_InitDevice(SDL_HIDAPI_Device *device)
#ifdef DEBUG_PS4_PROTOCOL
HIDAPI_DumpPacket("PS4 capabilities: size = %d", data, size);
#endif
if ((capabilities & 0x0C) != 0) {
ctx->effects_supported = SDL_TRUE;
}
if ((capabilities & 0x02) != 0) {
ctx->sensors_supported = SDL_TRUE;
}
if ((capabilities & 0x04) != 0) {
ctx->lightbar_supported = SDL_TRUE;
}
if ((capabilities & 0x08) != 0) {
ctx->vibration_supported = SDL_TRUE;
}
if ((capabilities & 0x40) != 0) {
ctx->touchpad_supported = SDL_TRUE;
}
} else if (device->vendor_id == USB_VENDOR_RAZER) {
/* The Razer Raiju doesn't respond to the detection protocol, but has a touchpad and vibration */
ctx->effects_supported = SDL_TRUE;
ctx->vibration_supported = SDL_TRUE;
ctx->touchpad_supported = SDL_TRUE;
}
ctx->effects_supported = (ctx->lightbar_supported || ctx->vibration_supported);
device->type = SDL_CONTROLLER_TYPE_PS4;
if (device->vendor_id == USB_VENDOR_SONY) {
@ -516,22 +523,26 @@ HIDAPI_DriverPS4_UpdateEffects(SDL_HIDAPI_Device *device)
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
DS4EffectsState_t effects;
if (!ctx->enhanced_mode) {
if (!ctx->enhanced_mode || !ctx->effects_supported) {
return SDL_Unsupported();
}
SDL_zero(effects);
effects.ucRumbleLeft = ctx->rumble_left;
effects.ucRumbleRight = ctx->rumble_right;
if (ctx->vibration_supported) {
effects.ucRumbleLeft = ctx->rumble_left;
effects.ucRumbleRight = ctx->rumble_right;
}
/* Populate the LED state with the appropriate color from our lookup table */
if (ctx->color_set) {
effects.ucLedRed = ctx->led_red;
effects.ucLedGreen = ctx->led_green;
effects.ucLedBlue = ctx->led_blue;
} else {
SetLedsForPlayerIndex(&effects, ctx->player_index);
if (ctx->lightbar_supported) {
/* Populate the LED state with the appropriate color from our lookup table */
if (ctx->color_set) {
effects.ucLedRed = ctx->led_red;
effects.ucLedGreen = ctx->led_green;
effects.ucLedBlue = ctx->led_blue;
} else {
SetLedsForPlayerIndex(&effects, ctx->player_index);
}
}
return HIDAPI_DriverPS4_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
}
@ -634,6 +645,10 @@ HIDAPI_DriverPS4_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
{
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
if (!ctx->vibration_supported) {
return SDL_Unsupported();
}
ctx->rumble_left = (low_frequency_rumble >> 8);
ctx->rumble_right = (high_frequency_rumble >> 8);
@ -652,8 +667,13 @@ HIDAPI_DriverPS4_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
Uint32 result = 0;
if (ctx->enhanced_mode && ctx->effects_supported) {
result |= SDL_JOYCAP_LED | SDL_JOYCAP_RUMBLE;
if (ctx->enhanced_mode) {
if (ctx->lightbar_supported) {
result |= SDL_JOYCAP_LED;
}
if (ctx->vibration_supported) {
result |= SDL_JOYCAP_RUMBLE;
}
}
return result;
@ -664,6 +684,10 @@ HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
{
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
if (!ctx->lightbar_supported) {
return SDL_Unsupported();
}
ctx->color_set = SDL_TRUE;
ctx->led_red = red;
ctx->led_green = green;

View File

@ -200,9 +200,12 @@ typedef struct {
SDL_Joystick *joystick;
SDL_bool is_bluetooth;
SDL_bool use_alternate_report;
SDL_bool effects_supported;
SDL_bool sensors_supported;
SDL_bool lightbar_supported;
SDL_bool vibration_supported;
SDL_bool playerled_supported;
SDL_bool touchpad_supported;
SDL_bool effects_supported;
SDL_bool enhanced_mode;
SDL_bool report_sensors;
SDL_bool report_touchpad;
@ -410,28 +413,38 @@ HIDAPI_DriverPS5_InitDevice(SDL_HIDAPI_Device *device)
/* Get the device capabilities */
if (device->vendor_id == USB_VENDOR_SONY) {
ctx->effects_supported = SDL_TRUE;
ctx->sensors_supported = SDL_TRUE;
ctx->lightbar_supported = SDL_TRUE;
ctx->vibration_supported = SDL_TRUE;
ctx->playerled_supported = SDL_TRUE;
ctx->touchpad_supported = SDL_TRUE;
} else if ((size = ReadFeatureReport(device->dev, k_EPS5FeatureReportIdCapabilities, data, sizeof(data))) == 48 &&
data[2] == 0x28) {
Uint8 capabilities = data[4];
Uint8 capabilities2 = data[20];
#ifdef DEBUG_PS5_PROTOCOL
HIDAPI_DumpPacket("PS5 capabilities: size = %d", data, size);
#endif
if ((capabilities & 0x0C) != 0) {
ctx->effects_supported = SDL_TRUE;
}
if ((capabilities & 0x02) != 0) {
ctx->sensors_supported = SDL_TRUE;
}
if ((capabilities & 0x04) != 0) {
ctx->lightbar_supported = SDL_TRUE;
}
if ((capabilities & 0x08) != 0) {
ctx->vibration_supported = SDL_TRUE;
}
if ((capabilities & 0x40) != 0) {
ctx->touchpad_supported = SDL_TRUE;
}
if ((capabilities2 & 0x80) != 0) {
ctx->playerled_supported = SDL_TRUE;
}
ctx->use_alternate_report = SDL_TRUE;
}
ctx->effects_supported = (ctx->lightbar_supported || ctx->vibration_supported || ctx->playerled_supported);
device->type = SDL_CONTROLLER_TYPE_PS5;
if (device->vendor_id == USB_VENDOR_SONY) {
@ -571,7 +584,7 @@ HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
DS5EffectsState_t effects;
if (!ctx->enhanced_mode) {
if (!ctx->enhanced_mode || !ctx->effects_supported) {
return SDL_Unsupported();
}
@ -586,52 +599,58 @@ HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
}
}
if (ctx->rumble_left || ctx->rumble_right) {
if (ctx->firmware_version < 0x0224) {
effects.ucEnableBits1 |= 0x01; /* Enable rumble emulation */
if (ctx->vibration_supported) {
if (ctx->rumble_left || ctx->rumble_right) {
if (ctx->firmware_version < 0x0224) {
effects.ucEnableBits1 |= 0x01; /* Enable rumble emulation */
/* Shift to reduce effective rumble strength to match Xbox controllers */
effects.ucRumbleLeft = ctx->rumble_left >> 1;
effects.ucRumbleRight = ctx->rumble_right >> 1;
/* Shift to reduce effective rumble strength to match Xbox controllers */
effects.ucRumbleLeft = ctx->rumble_left >> 1;
effects.ucRumbleRight = ctx->rumble_right >> 1;
} else {
effects.ucEnableBits3 |= 0x04; /* Enable improved rumble emulation on 2.24 firmware and newer */
effects.ucRumbleLeft = ctx->rumble_left;
effects.ucRumbleRight = ctx->rumble_right;
}
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
} else {
effects.ucEnableBits3 |= 0x04; /* Enable improved rumble emulation on 2.24 firmware and newer */
effects.ucRumbleLeft = ctx->rumble_left;
effects.ucRumbleRight = ctx->rumble_right;
/* Leaving emulated rumble bits off will restore audio haptics */
}
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
} else {
/* Leaving emulated rumble bits off will restore audio haptics */
}
if ((effect_mask & k_EDS5EffectRumbleStart) != 0) {
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
}
if ((effect_mask & k_EDS5EffectRumble) != 0) {
/* Already handled above */
}
if ((effect_mask & k_EDS5EffectLEDReset) != 0) {
effects.ucEnableBits2 |= 0x08; /* Reset LED state */
}
if ((effect_mask & k_EDS5EffectLED) != 0) {
effects.ucEnableBits2 |= 0x04; /* Enable LED color */
/* Populate the LED state with the appropriate color from our lookup table */
if (ctx->color_set) {
effects.ucLedRed = ctx->led_red;
effects.ucLedGreen = ctx->led_green;
effects.ucLedBlue = ctx->led_blue;
} else {
SetLedsForPlayerIndex(&effects, ctx->player_index);
if ((effect_mask & k_EDS5EffectRumbleStart) != 0) {
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
}
if ((effect_mask & k_EDS5EffectRumble) != 0) {
/* Already handled above */
}
}
if ((effect_mask & k_EDS5EffectPadLights) != 0) {
effects.ucEnableBits2 |= 0x10; /* Enable touchpad lights */
if (ctx->lightbar_supported) {
if ((effect_mask & k_EDS5EffectLEDReset) != 0) {
effects.ucEnableBits2 |= 0x08; /* Reset LED state */
}
if ((effect_mask & k_EDS5EffectLED) != 0) {
effects.ucEnableBits2 |= 0x04; /* Enable LED color */
if (ctx->player_lights) {
SetLightsForPlayerIndex(&effects, ctx->player_index);
} else {
effects.ucPadLights = 0x00;
/* Populate the LED state with the appropriate color from our lookup table */
if (ctx->color_set) {
effects.ucLedRed = ctx->led_red;
effects.ucLedGreen = ctx->led_green;
effects.ucLedBlue = ctx->led_blue;
} else {
SetLedsForPlayerIndex(&effects, ctx->player_index);
}
}
}
if (ctx->playerled_supported) {
if ((effect_mask & k_EDS5EffectPadLights) != 0) {
effects.ucEnableBits2 |= 0x10; /* Enable touchpad lights */
if (ctx->player_lights) {
SetLightsForPlayerIndex(&effects, ctx->player_index);
} else {
effects.ucPadLights = 0x00;
}
}
}
if ((effect_mask & k_EDS5EffectMicLight) != 0) {
@ -795,6 +814,10 @@ HIDAPI_DriverPS5_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
{
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
if (!ctx->vibration_supported) {
return SDL_Unsupported();
}
if (!ctx->rumble_left && !ctx->rumble_right) {
HIDAPI_DriverPS5_UpdateEffects(device, k_EDS5EffectRumbleStart);
}
@ -817,8 +840,13 @@ HIDAPI_DriverPS5_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
Uint32 result = 0;
if (ctx->enhanced_mode && ctx->effects_supported) {
result |= SDL_JOYCAP_LED | SDL_JOYCAP_RUMBLE;
if (ctx->enhanced_mode) {
if (ctx->lightbar_supported) {
result |= SDL_JOYCAP_LED;
}
if (ctx->vibration_supported) {
result |= SDL_JOYCAP_RUMBLE;
}
}
return result;
@ -829,6 +857,10 @@ HIDAPI_DriverPS5_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
{
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
if (!ctx->lightbar_supported) {
return SDL_Unsupported();
}
ctx->color_set = SDL_TRUE;
ctx->led_red = red;
ctx->led_green = green;