mirror of https://github.com/encounter/SDL.git
kmsdrm: implement smarter surface recreation function to be used in videomode changes. Other minor arrangements.
This commit is contained in:
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f79da81721
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5d32eda956
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@ -39,17 +39,6 @@ static void KMSDRM_FreeCursor(SDL_Cursor * cursor);
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static void KMSDRM_WarpMouse(SDL_Window * window, int x, int y);
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static void KMSDRM_WarpMouse(SDL_Window * window, int x, int y);
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static int KMSDRM_WarpMouseGlobal(int x, int y);
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static int KMSDRM_WarpMouseGlobal(int x, int y);
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/*********************************/
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/* Atomic helper functions block.*/
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/*********************************/
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/**************************************/
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/* Atomic helper functions block ends.*/
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/**************************************/
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/* Converts a pixel from straight-alpha [AA, RR, GG, BB], which the SDL cursor surface has,
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/* Converts a pixel from straight-alpha [AA, RR, GG, BB], which the SDL cursor surface has,
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to premultiplied-alpha [AA. AA*RR, AA*GG, AA*BB].
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to premultiplied-alpha [AA. AA*RR, AA*GG, AA*BB].
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These multiplications have to be done with floats instead of uint32_t's, and the resulting values have
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These multiplications have to be done with floats instead of uint32_t's, and the resulting values have
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@ -398,9 +387,11 @@ KMSDRM_MoveCursor(SDL_Cursor * cursor)
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That's why we move the cursor graphic ONLY. */
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That's why we move the cursor graphic ONLY. */
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if (mouse && mouse->cur_cursor && mouse->cur_cursor->driverdata) {
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if (mouse && mouse->cur_cursor && mouse->cur_cursor->driverdata) {
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curdata = (KMSDRM_CursorData *) mouse->cur_cursor->driverdata;
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curdata = (KMSDRM_CursorData *) mouse->cur_cursor->driverdata;
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/* In SDLPoP "QUIT?" menu, no more pageflips are generated, so no more atomic_commit() calls
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/* Some programs expect cursor movement even while they don't do SwapWindow() calls,
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from SwapWindow(), causing the cursor movement requested here not to be seen on screen.
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and since we ride on the atomic_commit() in SwapWindow() for cursor movement,
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Thus we have to do an atomic_commit() here, so requested movements are commited and seen. */
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cursor won't move in these situations. We could do an atomic_commit() for each
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cursor movement request, but it cripples the movement to 30FPS, so a future solution
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is needed. SDLPoP "QUIT?" menu is an example of this situation. */
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ret = drm_atomic_movecursor(curdata, mouse->x, mouse->y);
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ret = drm_atomic_movecursor(curdata, mouse->x, mouse->y);
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//ret = drm_atomic_commit(curdata->video, SDL_TRUE);
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//ret = drm_atomic_commit(curdata->video, SDL_TRUE);
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@ -115,7 +115,7 @@ KMSDRM_GLES_SwapWindow(_THIS, SDL_Window * window)
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}
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}
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fb = KMSDRM_FBFromBO(_this, windata->next_bo);
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fb = KMSDRM_FBFromBO(_this, windata->next_bo);
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if (!fb) {
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if (!fb) {
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return SDL_SetError("Failed to get a new framebuffer BO");
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return SDL_SetError("Failed to get a new framebuffer");
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}
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}
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/* Add the pageflip to te request list. */
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/* Add the pageflip to te request list. */
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@ -770,9 +770,14 @@ KMSDRM_DestroySurfaces(_THIS, SDL_Window * window)
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/* CAUTION: Before destroying the GBM ane EGL surfaces, we must disconnect the display plane
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/* CAUTION: Before destroying the GBM ane EGL surfaces, we must disconnect the display plane
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from the GBM surface buffer it's reading, and make it read the original buffer stored
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from the GBM surface buffer it's reading, and make it read the original buffer stored
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on the CRTC while we recreate the GBM surface.
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on the CRTC while we recreate the GBM surface, OR simply set it's CRTC_ID and FB_ID props to 0.
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The plane will be pointed to one of the buffers of the new GBM surface on the next pageflip
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Since setting CRTC_ID and FB_ID to 0 does not work on amdgpu, we point to the original
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(if there is another pageflip: we could arrive here because we are exiting the program...). */
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buffer containig the TTY instead, but it may stop working when we use KMSCON instead of
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FBCON because there won't be an original TTY FB to go back to.
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In the future, when KMSCON is used, just zero the props instead.
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But ALWAYS do manual freeing here because some programs call DestroyWindow() when
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they want to resize video, and end up here mid-game when the user changes the window size.
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*/
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drm_atomic_setbuffer(_this, dispdata->display_plane, dispdata->crtc->crtc->buffer_id);
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drm_atomic_setbuffer(_this, dispdata->display_plane, dispdata->crtc->crtc->buffer_id);
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drm_atomic_commit(_this, SDL_TRUE);
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drm_atomic_commit(_this, SDL_TRUE);
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@ -824,8 +829,6 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
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egl_context = (EGLContext)SDL_GL_GetCurrentContext();
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egl_context = (EGLContext)SDL_GL_GetCurrentContext();
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#endif
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#endif
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KMSDRM_DestroySurfaces(_this, window);
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windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev, width, height, surface_fmt, surface_flags);
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windata->gs = KMSDRM_gbm_surface_create(viddata->gbm_dev, width, height, surface_fmt, surface_flags);
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if (!windata->gs) {
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if (!windata->gs) {
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@ -847,6 +850,112 @@ KMSDRM_CreateSurfaces(_THIS, SDL_Window * window)
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return 0;
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return 0;
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}
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}
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/* Used for videomode change, where we need to have the display plane pointing */
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/* to a buffer of a new GBM surface BEFORE destroying the old GBM surface. */
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int
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KMSDRM_RecreateSurfaces(_THIS, SDL_Window * window)
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{
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SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
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SDL_WindowData *windata = (SDL_WindowData *)window->driverdata;
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SDL_DisplayData *dispdata = (SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata;
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Uint32 width = dispdata->mode.hdisplay;
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Uint32 height = dispdata->mode.vdisplay;
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Uint32 surface_fmt = GBM_FORMAT_ARGB8888;
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Uint32 surface_flags = GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING;
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struct gbm_surface *new_gs;
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struct gbm_bo *bo;
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KMSDRM_FBInfo *fb;
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int ret;
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#if SDL_VIDEO_OPENGL_EGL
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EGLContext egl_context;
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#endif
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/*********************************************************************/
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/* FIRST CREATE THE NEW GBM SURFACE AND MAKE THE PLANE READ */
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/* A BUFFER FROM THAT NEW GBM SURFACE... */
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/*********************************************************************/
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if (!KMSDRM_gbm_device_is_format_supported(viddata->gbm_dev, surface_fmt, surface_flags)) {
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SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO, "GBM surface format not supported. Trying anyway.");
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}
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#if SDL_VIDEO_OPENGL_EGL
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SDL_EGL_SetRequiredVisualId(_this, surface_fmt);
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egl_context = (EGLContext)SDL_GL_GetCurrentContext();
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#endif
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new_gs = KMSDRM_gbm_surface_create(viddata->gbm_dev, width, height, surface_fmt, surface_flags);
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if (!new_gs) {
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return SDL_SetError("Could not create new GBM surface");
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}
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/********************************************************/
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/* ...THEN DESTROY THE OLD GBM SURFACE AND IT'S BUFFERS */
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/********************************************************/
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if (windata->bo) {
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KMSDRM_gbm_surface_release_buffer(windata->gs, windata->bo);
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windata->bo = NULL;
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}
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if (windata->next_bo) {
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KMSDRM_gbm_surface_release_buffer(windata->gs, windata->next_bo);
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windata->next_bo = NULL;
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}
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#if SDL_VIDEO_OPENGL_EGL
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SDL_EGL_MakeCurrent(_this, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (windata->egl_surface != EGL_NO_SURFACE) {
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SDL_EGL_DestroySurface(_this, windata->egl_surface);
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windata->egl_surface = EGL_NO_SURFACE;
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}
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#endif
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if (windata->gs) {
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KMSDRM_gbm_surface_destroy(windata->gs);
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windata->gs = NULL;
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}
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/* From now on, we'll be operating our shiny, new GBM surface! */
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windata->gs = new_gs;
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#if SDL_VIDEO_OPENGL_EGL
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windata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)new_gs);
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if (windata->egl_surface == EGL_NO_SURFACE) {
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return SDL_SetError("Could not create EGL window surface");
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}
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SDL_EGL_MakeCurrent(_this, windata->egl_surface, egl_context);
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windata->egl_surface_dirty = SDL_FALSE;
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#endif
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bo = KMSDRM_gbm_surface_lock_front_buffer(windata->gs);
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if (!bo) {
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return SDL_SetError("Failed to lock frontbuffer on GBM surface recreation");
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}
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fb = KMSDRM_FBFromBO(_this, windata->next_bo);
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if (!fb) {
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return SDL_SetError("Failed to get a new framebuffer on GBM surface recreation");
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}
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/* Issue sync pageflip to one of the buffers of the new GBM surface. */
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drm_atomic_setbuffer(_this, dispdata->display_plane, fb->fb_id);
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ret = drm_atomic_commit(_this, SDL_TRUE);
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if (ret) {
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return SDL_SetError("failed to issue atomic commit on GBM surface recreation");
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}
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return 0;
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}
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int
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int
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KMSDRM_VideoInit(_THIS)
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KMSDRM_VideoInit(_THIS)
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{
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{
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@ -1198,8 +1307,7 @@ KMSDRM_VideoQuit(_THIS)
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atomic_commit() call, hence we are explicitly calling atomic_commit() here.
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atomic_commit() call, hence we are explicitly calling atomic_commit() here.
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*/
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*/
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drm_atomic_setbuffer(_this, dispdata->display_plane,
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drm_atomic_setbuffer(_this, dispdata->display_plane, dispdata->crtc->crtc->buffer_id);
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dispdata->crtc->crtc->buffer_id);
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ret = drm_atomic_commit(_this, SDL_TRUE);
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ret = drm_atomic_commit(_this, SDL_TRUE);
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@ -1307,7 +1415,6 @@ KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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{
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{
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SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
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SDL_VideoData *viddata = (SDL_VideoData *)_this->driverdata;
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SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
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SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
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if (!modedata) {
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if (!modedata) {
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return SDL_SetError("Mode doesn't have an associated index");
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return SDL_SetError("Mode doesn't have an associated index");
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}
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}
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@ -1319,8 +1426,7 @@ KMSDRM_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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SDL_Window *window = viddata->windows[i];
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SDL_Window *window = viddata->windows[i];
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/* Re-create GBM and EGL surfaces everytime we change the display mode. */
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/* Re-create GBM and EGL surfaces everytime we change the display mode. */
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KMSDRM_DestroySurfaces(_this, window);
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KMSDRM_RecreateSurfaces(_this, window);
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KMSDRM_CreateSurfaces(_this, window);
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/* Tell app about the resize */
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/* Tell app about the resize */
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h);
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, mode->w, mode->h);
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@ -1442,6 +1548,10 @@ KMSDRM_DestroyWindow(_THIS, SDL_Window * window)
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}
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}
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}
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}
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/* This is the only place where we simply destroy surfaces. On SetDisplayMode(),
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we re-create them instead, and we don't destroy the window, just resize it.
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DestroyWindow() is ONLY called on program quit, or if a program calls it
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explicitly, but not on videomode change. */
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KMSDRM_DestroySurfaces(_this, window);
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KMSDRM_DestroySurfaces(_this, window);
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window->driverdata = NULL;
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window->driverdata = NULL;
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@ -37,6 +37,11 @@
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#include <EGL/eglext.h>
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#include <EGL/eglext.h>
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#endif
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#endif
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/* Driverdata pointers are void struct* used to store backend-specific variables
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and info that supports the SDL-side structs like SDL Display Devices, SDL_Windows...
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which need to be "supported" with backend-side info and mechanisms to work. */
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typedef struct SDL_VideoData
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typedef struct SDL_VideoData
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{
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{
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int devindex; /* device index that was passed on creation */
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int devindex; /* device index that was passed on creation */
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@ -48,7 +53,6 @@ typedef struct SDL_VideoData
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int num_windows;
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int num_windows;
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} SDL_VideoData;
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} SDL_VideoData;
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typedef struct SDL_DisplayModeData
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typedef struct SDL_DisplayModeData
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{
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{
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int mode_index;
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int mode_index;
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@ -72,6 +76,7 @@ struct connector {
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drmModePropertyRes **props_info;
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drmModePropertyRes **props_info;
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};
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};
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/* More general driverdata info that gives support and substance to the SDL_Display. */
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typedef struct SDL_DisplayData
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typedef struct SDL_DisplayData
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{
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{
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drmModeModeInfo mode;
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drmModeModeInfo mode;
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@ -89,12 +94,14 @@ typedef struct SDL_DisplayData
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int kms_in_fence_fd;
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int kms_in_fence_fd;
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int kms_out_fence_fd;
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int kms_out_fence_fd;
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EGLSyncKHR kms_fence; /* Signaled when kms completes changes requested in atomic iotcl (pageflip, etc). */
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EGLSyncKHR kms_fence; /* Signaled when kms completes changes *
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* requested in atomic iotcl (pageflip, etc). */
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EGLSyncKHR gpu_fence; /* Signaled when GPU rendering is done. */
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EGLSyncKHR gpu_fence; /* Signaled when GPU rendering is done. */
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} SDL_DisplayData;
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} SDL_DisplayData;
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/* Driverdata info that gives KMSDRM-side support and substance to the SDL_Window. */
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typedef struct SDL_WindowData
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typedef struct SDL_WindowData
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{
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{
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SDL_VideoData *viddata;
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SDL_VideoData *viddata;
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uint32_t fb_id; /* DRM framebuffer ID */
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uint32_t fb_id; /* DRM framebuffer ID */
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} KMSDRM_FBInfo;
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} KMSDRM_FBInfo;
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/* Driver-side info about the cursor. It's here so we know about it in SDL_kmsdrmvideo.c
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/* Driverdata with driver-side info about the cursor. */
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because drm_atomic_setcursor() receives a KMSDRM_CursorData parameter as a cursor. */
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typedef struct _KMSDRM_CursorData
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typedef struct _KMSDRM_CursorData
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{
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{
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struct gbm_bo *bo;
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struct gbm_bo *bo;
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@ -134,7 +140,7 @@ KMSDRM_FBInfo *KMSDRM_FBFromBO(_THIS, struct gbm_bo *bo);
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/* Atomic functions that are used from SDL_kmsdrmopengles.c and SDL_kmsdrmmouse.c */
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/* Atomic functions that are used from SDL_kmsdrmopengles.c and SDL_kmsdrmmouse.c */
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void drm_atomic_modeset(_THIS, int mode_index);
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void drm_atomic_modeset(_THIS, int mode_index);
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void drm_atomic_setbuffer(_THIS, struct plane *plane, uint32_t fb_id);
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void drm_atomic_setbuffer(_THIS, struct plane *plane, uint32_t plane_id);
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void drm_atomic_waitpending(_THIS);
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void drm_atomic_waitpending(_THIS);
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int drm_atomic_commit(_THIS, SDL_bool blocking);
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int drm_atomic_commit(_THIS, SDL_bool blocking);
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int drm_atomic_setcursor(KMSDRM_CursorData *curdata, int x, int y);
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int drm_atomic_setcursor(KMSDRM_CursorData *curdata, int x, int y);
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