Fixed whitespace

This commit is contained in:
Sam Lantinga
2018-09-24 11:49:25 -07:00
parent 58021b3834
commit 5febdfcece
54 changed files with 1452 additions and 1483 deletions

View File

@@ -445,7 +445,7 @@ static void
ALSA_CloseDevice(_THIS)
{
if (this->hidden->pcm_handle) {
/* Wait for the submitted audio to drain
/* Wait for the submitted audio to drain
ALSA_snd_pcm_drop() can hang, so don't use that.
*/
Uint32 delay = ((this->spec.samples * 1000) / this->spec.freq) * 2;

View File

@@ -39,7 +39,7 @@
#include "SDL_name.h"
#include "SDL_loadso.h"
#else
#define SDL_NAME(X) X
#define SDL_NAME(X) X
#endif
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC

View File

@@ -477,8 +477,8 @@ DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
SDL_bool tried_format = SDL_FALSE;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
LPGUID guid = (LPGUID) handle;
DWORD bufsize;
DWORD bufsize;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
@@ -526,7 +526,7 @@ DSOUND_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
(int) (DSBSIZE_MAX / numchunks));
} else {
int rc;
WAVEFORMATEX wfmt;
WAVEFORMATEX wfmt;
SDL_zero(wfmt);
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;

View File

@@ -109,7 +109,7 @@ static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
pa_stream_success_cb_t, void *);
static int (*PULSEAUDIO_pa_stream_peek) (pa_stream *, const void **, size_t *);
static int (*PULSEAUDIO_pa_stream_drop) (pa_stream *);
static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
static pa_operation * (*PULSEAUDIO_pa_stream_flush) (pa_stream *,
pa_stream_success_cb_t, void *);
static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);

View File

@@ -78,7 +78,7 @@ static void DetectWave##typ##Devs(void) { \
capstyp##2W caps; \
UINT i; \
for (i = 0; i < devcount; i++) { \
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
if (wave##typ##GetDevCaps(i,(LP##capstyp##W)&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
char *name = WIN_LookupAudioDeviceName(caps.szPname,&caps.NameGuid); \
if (name != NULL) { \
SDL_AddAudioDevice((int) iscapture, name, (void *) ((size_t) i+1)); \
@@ -375,8 +375,7 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
#endif
/* Create the audio buffer semaphore */
this->hidden->audio_sem =
CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
this->hidden->audio_sem = CreateSemaphore(NULL, iscapture ? 0 : NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
if (this->hidden->audio_sem == NULL) {
return SDL_SetError("Couldn't create semaphore");
}