mirror of https://github.com/encounter/SDL.git
Emscripten: Store canvas id in WindowData
Also replace all hardcoded uses of "#canvas" or NULL
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60c48ed787
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@ -317,7 +317,7 @@ Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEvent *mouseEvent
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/* rescale (in case canvas is being scaled)*/
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double client_w, client_h, xscale, yscale;
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emscripten_get_element_css_size(NULL, &client_w, &client_h);
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emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
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xscale = window_data->window->w / client_w;
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yscale = window_data->window->h / client_h;
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@ -374,7 +374,7 @@ Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEve
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SDL_SendMouseButton(window_data->window, 0, sdl_button_state, sdl_button);
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/* Do not consume the event if the mouse is outside of the canvas. */
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emscripten_get_element_css_size(NULL, &css_w, &css_h);
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emscripten_get_element_css_size(window_data->canvas_id, &css_w, &css_h);
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if (mouseEvent->canvasX < 0 || mouseEvent->canvasX >= css_w ||
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mouseEvent->canvasY < 0 || mouseEvent->canvasY >= css_h) {
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return 0;
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@ -394,7 +394,7 @@ Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEven
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if (!isPointerLocked) {
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/* rescale (in case canvas is being scaled)*/
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double client_w, client_h;
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emscripten_get_element_css_size(NULL, &client_w, &client_h);
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emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
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mx = mx * (window_data->window->w / client_w);
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my = my * (window_data->window->h / client_h);
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@ -440,7 +440,7 @@ Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, vo
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return 0;
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}
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emscripten_get_element_css_size(NULL, &client_w, &client_h);
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emscripten_get_element_css_size(window_data->canvas_id, &client_w, &client_h);
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for (i = 0; i < touchEvent->numTouches; i++) {
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SDL_FingerID id;
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@ -587,14 +587,14 @@ Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *u
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double h = window_data->window->h;
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if(window_data->external_size) {
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emscripten_get_element_css_size(NULL, &w, &h);
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emscripten_get_element_css_size(window_data->canvas_id, &w, &h);
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}
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emscripten_set_canvas_element_size(NULL, w * window_data->pixel_ratio, h * window_data->pixel_ratio);
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emscripten_set_canvas_element_size(window_data->canvas_id, w * window_data->pixel_ratio, h * window_data->pixel_ratio);
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/* set_canvas_size unsets this */
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if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
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emscripten_set_element_css_size(NULL, w, h);
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emscripten_set_element_css_size(window_data->canvas_id, w, h);
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}
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if (force) {
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@ -619,7 +619,7 @@ Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userDat
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if(window_data->fullscreen_resize)
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{
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double css_w, css_h;
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emscripten_get_element_css_size(NULL, &css_w, &css_h);
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emscripten_get_element_css_size(window_data->canvas_id, &css_w, &css_h);
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SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
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}
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@ -640,23 +640,23 @@ Emscripten_RegisterEventHandlers(SDL_WindowData *data)
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const char *keyElement;
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/* There is only one window and that window is the canvas */
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emscripten_set_mousemove_callback("#canvas", data, 0, Emscripten_HandleMouseMove);
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emscripten_set_mousemove_callback(data->canvas_id, data, 0, Emscripten_HandleMouseMove);
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emscripten_set_mousedown_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
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emscripten_set_mousedown_callback(data->canvas_id, data, 0, Emscripten_HandleMouseButton);
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emscripten_set_mouseup_callback("#document", data, 0, Emscripten_HandleMouseButton);
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emscripten_set_mouseenter_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
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emscripten_set_mouseleave_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
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emscripten_set_mouseenter_callback(data->canvas_id, data, 0, Emscripten_HandleMouseFocus);
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emscripten_set_mouseleave_callback(data->canvas_id, data, 0, Emscripten_HandleMouseFocus);
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emscripten_set_wheel_callback("#canvas", data, 0, Emscripten_HandleWheel);
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emscripten_set_wheel_callback(data->canvas_id, data, 0, Emscripten_HandleWheel);
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emscripten_set_focus_callback("#window", data, 0, Emscripten_HandleFocus);
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emscripten_set_blur_callback("#window", data, 0, Emscripten_HandleFocus);
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emscripten_set_touchstart_callback("#canvas", data, 0, Emscripten_HandleTouch);
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emscripten_set_touchend_callback("#canvas", data, 0, Emscripten_HandleTouch);
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emscripten_set_touchmove_callback("#canvas", data, 0, Emscripten_HandleTouch);
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emscripten_set_touchcancel_callback("#canvas", data, 0, Emscripten_HandleTouch);
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emscripten_set_touchstart_callback(data->canvas_id, data, 0, Emscripten_HandleTouch);
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emscripten_set_touchend_callback(data->canvas_id, data, 0, Emscripten_HandleTouch);
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emscripten_set_touchmove_callback(data->canvas_id, data, 0, Emscripten_HandleTouch);
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emscripten_set_touchcancel_callback(data->canvas_id, data, 0, Emscripten_HandleTouch);
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emscripten_set_pointerlockchange_callback("#document", data, 0, Emscripten_HandlePointerLockChange);
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@ -681,23 +681,23 @@ Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
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const char *target;
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/* only works due to having one window */
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emscripten_set_mousemove_callback("#canvas", NULL, 0, NULL);
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emscripten_set_mousemove_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_mousedown_callback("#canvas", NULL, 0, NULL);
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emscripten_set_mousedown_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_mouseup_callback("#document", NULL, 0, NULL);
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emscripten_set_mouseenter_callback("#canvas", NULL, 0, NULL);
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emscripten_set_mouseleave_callback("#canvas", NULL, 0, NULL);
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emscripten_set_mouseenter_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_mouseleave_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_wheel_callback("#canvas", NULL, 0, NULL);
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emscripten_set_wheel_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_focus_callback("#window", NULL, 0, NULL);
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emscripten_set_blur_callback("#window", NULL, 0, NULL);
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emscripten_set_touchstart_callback("#canvas", NULL, 0, NULL);
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emscripten_set_touchend_callback("#canvas", NULL, 0, NULL);
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emscripten_set_touchmove_callback("#canvas", NULL, 0, NULL);
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emscripten_set_touchcancel_callback("#canvas", NULL, 0, NULL);
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emscripten_set_touchstart_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_touchend_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_touchmove_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_touchcancel_callback(data->canvas_id, NULL, 0, NULL);
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emscripten_set_pointerlockchange_callback("#document", NULL, 0, NULL);
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@ -196,6 +196,8 @@ Emscripten_CreateWindow(_THIS, SDL_Window * window)
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return SDL_OutOfMemory();
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}
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wdata->canvas_id = SDL_strdup("#canvas");
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if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
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wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
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} else {
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@ -206,8 +208,8 @@ Emscripten_CreateWindow(_THIS, SDL_Window * window)
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scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
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/* set a fake size to check if there is any CSS sizing the canvas */
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emscripten_set_canvas_element_size(NULL, 1, 1);
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emscripten_get_element_css_size(NULL, &css_w, &css_h);
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emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
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emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
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wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
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@ -218,14 +220,13 @@ Emscripten_CreateWindow(_THIS, SDL_Window * window)
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
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}
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emscripten_set_canvas_element_size(NULL, scaled_w, scaled_h);
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emscripten_set_canvas_element_size(wdata->canvas_id, scaled_w, scaled_h);
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/* if the size is not being controlled by css, we need to scale down for hidpi */
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if (!wdata->external_size) {
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if (wdata->pixel_ratio != 1.0f) {
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/*scale canvas down*/
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emscripten_set_element_css_size(NULL, window->w, window->h);
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emscripten_set_element_css_size(wdata->canvas_id, window->w, window->h);
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}
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}
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@ -269,11 +270,11 @@ static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
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if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
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data->pixel_ratio = emscripten_get_device_pixel_ratio();
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}
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emscripten_set_canvas_element_size(NULL, window->w * data->pixel_ratio, window->h * data->pixel_ratio);
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emscripten_set_canvas_element_size(data->canvas_id, window->w * data->pixel_ratio, window->h * data->pixel_ratio);
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/*scale canvas down*/
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if (!data->external_size && data->pixel_ratio != 1.0f) {
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emscripten_set_element_css_size(NULL, window->w, window->h);
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emscripten_set_element_css_size(data->canvas_id, window->w, window->h);
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}
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}
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}
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@ -295,7 +296,8 @@ Emscripten_DestroyWindow(_THIS, SDL_Window * window)
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#endif
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/* We can't destroy the canvas, so resize it to zero instead */
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emscripten_set_canvas_element_size(NULL, 0, 0);
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emscripten_set_canvas_element_size(data->canvas_id, 0, 0);
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SDL_free(data->canvas_id);
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SDL_free(window->driverdata);
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window->driverdata = NULL;
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@ -332,7 +334,7 @@ Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * di
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data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
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data->fullscreen_resize = is_desktop_fullscreen;
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res = emscripten_request_fullscreen_strategy(NULL, 1, &strategy);
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res = emscripten_request_fullscreen_strategy(data->canvas_id, 1, &strategy);
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if(res != EMSCRIPTEN_RESULT_SUCCESS && res != EMSCRIPTEN_RESULT_DEFERRED) {
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/* unset flags, fullscreen failed */
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window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
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@ -40,6 +40,8 @@ typedef struct SDL_WindowData
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SDL_Window *window;
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SDL_Surface *surface;
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char *canvas_id;
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float pixel_ratio;
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SDL_bool external_size;
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