haiku: Various fixes from haikuports.

Based on patch here:

https://github.com/haikuports/haikuports/blob/master/media-libs/libsdl2/patches/libsdl2-2.0.5.patchset
This commit is contained in:
Ryan C. Gordon
2017-05-01 18:39:05 -04:00
parent 444c47a1b8
commit 619ab7a22d
6 changed files with 42 additions and 17 deletions

View File

@@ -25,8 +25,10 @@
/* Handle the BeApp specific portions of the application */
#include <AppKit.h>
#include <storage/AppFileInfo.h>
#include <storage/Path.h>
#include <storage/Entry.h>
#include <storage/File.h>
#include <unistd.h>
#include "SDL_BApp.h" /* SDL_BApp class definition */
@@ -51,7 +53,24 @@ StartBeApp(void *unused)
{
BApplication *App;
App = new SDL_BApp("application/x-SDL-executable");
// default application signature
const char *signature = "application/x-SDL-executable";
// dig resources for correct signature
image_info info;
int32 cookie = 0;
if (get_next_image_info(B_CURRENT_TEAM, &cookie, &info) == B_OK) {
BFile f(info.name, O_RDONLY);
if (f.InitCheck() == B_OK) {
BAppFileInfo app_info(&f);
if (app_info.InitCheck() == B_OK) {
char sig[B_MIME_TYPE_LENGTH];
if (app_info.GetSignature(sig) == B_OK)
signature = strndup(sig, B_MIME_TYPE_LENGTH);
}
}
}
App = new SDL_BApp(signature);
App->Run();
delete App;

View File

@@ -52,7 +52,7 @@
#endif
#ifdef __HAIKU__
#include <be/kernel/OS.h>
#include <kernel/OS.h>
#endif
#include "SDL_assert.h"

View File

@@ -38,9 +38,9 @@ extern "C" {
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
#include <be/game/DirectWindow.h>
#include <game/DirectWindow.h>
#if SDL_VIDEO_OPENGL
#include <be/opengl/GLView.h>
#include <opengl/GLView.h>
#endif
#include "SDL_events.h"
#include "../../main/haiku/SDL_BApp.h"

View File

@@ -94,7 +94,8 @@ int BE_GL_SwapWindow(_THIS, SDL_Window * window) {
}
int BE_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) {
_GetBeApp()->SetCurrentContext(((SDL_BWin*)context)->GetGLView());
SDL_BWin* win = (SDL_BWin*)context;
_GetBeApp()->SetCurrentContext(win ? win->GetGLView() : NULL);
return 0;
}