mirror of
https://github.com/encounter/SDL.git
synced 2025-12-08 13:15:10 +00:00
Merge SDL-ryan-batching-renderer branch to default.
This commit is contained in:
@@ -140,7 +140,8 @@ typedef Uint16 SDL_AudioFormat;
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#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
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#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
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#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
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#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
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#define SDL_AUDIO_ALLOW_SAMPLES_CHANGE 0x00000008
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#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE|SDL_AUDIO_ALLOW_SAMPLES_CHANGE)
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/* @} */
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/* @} *//* Audio flags */
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@@ -41,8 +41,10 @@
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#include "SDL_config_android.h"
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#elif defined(__PSP__)
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#include "SDL_config_psp.h"
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#elif defined(__OS2__)
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#include "SDL_config_os2.h"
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#else
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/* This is a minimal configuration just to get SDL running on new platforms */
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/* This is a minimal configuration just to get SDL running on new platforms. */
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#include "SDL_config_minimal.h"
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#endif /* platform config */
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@@ -209,6 +209,11 @@
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#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
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#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
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#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
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#cmakedefine HAVE_ENDPOINTVOLUME_H @HAVE_ENDPOINTVOLUME_H@
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#cmakedefine HAVE_MMDEVICEAPI_H @HAVE_MMDEVICEAPI_H@
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#cmakedefine HAVE_AUDIOCLIENT_H @HAVE_AUDIOCLIENT_H@
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#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
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#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
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@@ -209,6 +209,9 @@
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#undef HAVE_DSOUND_H
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#undef HAVE_DXGI_H
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#undef HAVE_XINPUT_H
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#undef HAVE_ENDPOINTVOLUME_H
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#undef HAVE_MMDEVICEAPI_H
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#undef HAVE_AUDIOCLIENT_H
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#undef HAVE_XINPUT_GAMEPAD_EX
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#undef HAVE_XINPUT_STATE_EX
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@@ -137,7 +137,7 @@
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/* Enable MFi joystick support */
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#define SDL_JOYSTICK_MFI 1
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#define SDL_JOYSTICK_HIDAPI 1
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/*#define SDL_JOYSTICK_HIDAPI 1*/
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#ifdef __TVOS__
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#define SDL_SENSOR_DUMMY 1
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170
include/SDL_config_os2.h
Normal file
170
include/SDL_config_os2.h
Normal file
@@ -0,0 +1,170 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_os2_h_
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#define SDL_config_os2_h_
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#define SDL_config_h_
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#include "SDL_platform.h"
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#define SDL_AUDIO_DRIVER_DUMMY 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_POWER_DISABLED 1
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#define SDL_JOYSTICK_DISABLED 1
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#define SDL_HAPTIC_DISABLED 1
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/*#undef SDL_JOYSTICK_HIDAPI */
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#define SDL_SENSOR_DUMMY 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* Enable OpenGL support */
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/* #undef SDL_VIDEO_OPENGL */
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/* Enable Vulkan support */
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/* #undef SDL_VIDEO_VULKAN */
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#define SDL_LOADSO_DISABLED 1
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#define SDL_THREADS_DISABLED 1
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#define SDL_TIMERS_DISABLED 1
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#define SDL_FILESYSTEM_DUMMY 1
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/* Enable assembly routines */
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#define SDL_ASSEMBLY_ROUTINES 1
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/* #undef HAVE_LIBSAMPLERATE_H */
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/* Enable dynamic libsamplerate support */
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/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
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#define HAVE_LIBC 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_WCHAR_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#if defined(__WATCOMC__)
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#define HAVE__FSEEKI64 1
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#define HAVE__FTELLI64 1
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#endif
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_WCSLEN 1
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#define HAVE_WCSLCPY 1
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#define HAVE_WCSLCAT 1
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#define HAVE_WCSCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE__STRREV 1
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#define HAVE__STRUPR 1
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#define HAVE__STRLWR 1
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#define HAVE_INDEX 1
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#define HAVE_RINDEX 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_ITOA 1
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#define HAVE__LTOA 1
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#define HAVE__ULTOA 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE__I64TOA 1
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#define HAVE__UI64TOA 1
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#define HAVE_STRTOLL 1
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||||
#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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||||
#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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||||
#define HAVE_STRNCMP 1
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#define HAVE_STRICMP 1
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#define HAVE_STRCASECMP 1
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||||
#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF 1
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||||
#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_SETJMP 1
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#define HAVE_ACOS 1
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||||
/* #undef HAVE_ACOSF */
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#define HAVE_ASIN 1
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/* #undef HAVE_ASINF */
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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||||
/* #undef HAVE_ATAN2F */
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#define HAVE_CEIL 1
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||||
/* #undef HAVE_CEILF */
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/* #undef HAVE_COPYSIGN */
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||||
/* #undef HAVE_COPYSIGNF */
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#define HAVE_COS 1
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||||
/* #undef HAVE_COSF */
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#define HAVE_EXP 1
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/* #undef HAVE_EXPF */
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#define HAVE_FABS 1
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||||
/* #undef HAVE_FABSF */
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#define HAVE_FLOOR 1
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/* #undef HAVE_FLOORF */
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#define HAVE_FMOD 1
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||||
/* #undef HAVE_FMODF */
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#define HAVE_LOG 1
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/* #undef HAVE_LOGF */
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#define HAVE_LOG10 1
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/* #undef HAVE_LOG10F */
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#define HAVE_POW 1
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/* #undef HAVE_POWF */
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#define HAVE_SIN 1
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||||
/* #undef HAVE_SINF */
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/* #undef HAVE_SCALBN */
|
||||
/* #undef HAVE_SCALBNF */
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#define HAVE_SQRT 1
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/* #undef HAVE_SQRTF */
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#define HAVE_TAN 1
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||||
/* #undef HAVE_TANF */
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||||
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#endif /* SDL_config_os2_h_ */
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@@ -82,6 +82,9 @@ typedef unsigned int uintptr_t;
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#define HAVE_DSOUND_H 1
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#define HAVE_DXGI_H 1
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#define HAVE_XINPUT_H 1
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||||
#define HAVE_MMDEVICEAPI_H 1
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||||
#define HAVE_AUDIOCLIENT_H 1
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#define HAVE_ENDPOINTVOLUME_H 1
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||||
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/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
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#ifdef HAVE_LIBC
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||||
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||||
@@ -97,6 +97,11 @@ typedef unsigned int uintptr_t;
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#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
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#define HAVE_XINPUT_H 1
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#endif
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||||
|
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#define HAVE_MMDEVICEAPI_H 1
|
||||
#define HAVE_AUDIOCLIENT_H 1
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#define HAVE_ENDPOINTVOLUME_H 1
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||||
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||||
#define HAVE_LIBC 1
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||||
#define STDC_HEADERS 1
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#define HAVE_CTYPE_H 1
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@@ -204,6 +204,13 @@ extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL
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*/
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extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller);
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/**
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* Get the player index of an opened game controller, or -1 if it's not available
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*
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* For XInput controllers this returns the XInput user index.
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerGetPlayerIndex(SDL_GameController *gamecontroller);
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|
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/**
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* Get the USB vendor ID of an opened controller, if available.
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* If the vendor ID isn't available this function returns 0.
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@@ -117,6 +117,17 @@
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extern "C" {
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#endif /* __cplusplus */
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/* FIXME: For SDL 2.1, adjust all the magnitude variables to be Uint16 (0xFFFF).
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*
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* At the moment the magnitude variables are mixed between signed/unsigned, and
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* it is also not made clear that ALL of those variables expect a max of 0x7FFF.
|
||||
*
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* Some platforms may have higher precision than that (Linux FF, Windows XInput)
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||||
* so we should fix the inconsistency in favor of higher possible precision,
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||||
* adjusting for platforms that use different scales.
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* -flibit
|
||||
*/
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||||
|
||||
/**
|
||||
* \typedef SDL_Haptic
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*
|
||||
|
||||
@@ -262,6 +262,16 @@ extern "C" {
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*/
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#define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD"
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|
||||
/**
|
||||
* \brief A variable setting the double click time, in milliseconds.
|
||||
*/
|
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#define SDL_HINT_MOUSE_DOUBLE_CLICK_TIME "SDL_MOUSE_DOUBLE_CLICK_TIME"
|
||||
|
||||
/**
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* \brief A variable setting the double click radius, in pixels.
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*/
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#define SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
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|
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/**
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* \brief A variable setting the speed scale for mouse motion, in floating point, when the mouse is not in relative mode
|
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*/
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@@ -329,7 +339,7 @@ extern "C" {
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#define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED"
|
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|
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/**
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* \brief A variable controlling which orientations are allowed on iOS.
|
||||
* \brief A variable controlling which orientations are allowed on iOS/Android.
|
||||
*
|
||||
* In some circumstances it is necessary to be able to explicitly control
|
||||
* which UI orientations are allowed.
|
||||
@@ -609,6 +619,10 @@ extern "C" {
|
||||
* This is specially useful if you build SDL against a non glibc libc library (such as musl) which
|
||||
* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses).
|
||||
* Support for this hint is currently available only in the pthread, Windows, and PSP backend.
|
||||
*
|
||||
* Instead of this hint, in 2.0.9 and later, you can use
|
||||
* SDL_CreateThreadWithStackSize(). This hint only works with the classic
|
||||
* SDL_CreateThread().
|
||||
*/
|
||||
#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE"
|
||||
|
||||
|
||||
@@ -132,6 +132,12 @@ extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Get the player index of a joystick, or -1 if it's not available
|
||||
* This can be called before any joysticks are opened.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetDevicePlayerIndex(int device_index);
|
||||
|
||||
/**
|
||||
* Return the GUID for the joystick at this index
|
||||
* This can be called before any joysticks are opened.
|
||||
@@ -194,6 +200,13 @@ extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickFromInstanceID(SDL_JoystickID
|
||||
*/
|
||||
extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Get the player index of an opened joystick, or -1 if it's not available
|
||||
*
|
||||
* For XInput controllers this returns the XInput user index.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick);
|
||||
|
||||
/**
|
||||
* Return the GUID for this opened joystick
|
||||
*/
|
||||
|
||||
@@ -41,7 +41,7 @@ extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \file SDL_sensor.h
|
||||
* \brief SDL_sensor.h
|
||||
*
|
||||
* In order to use these functions, SDL_Init() must have been called
|
||||
* with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system
|
||||
@@ -71,7 +71,7 @@ typedef enum
|
||||
SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */
|
||||
SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */
|
||||
SDL_SENSOR_ACCEL, /**< Accelerometer */
|
||||
SDL_SENSOR_GYRO, /**< Gyroscope */
|
||||
SDL_SENSOR_GYRO /**< Gyroscope */
|
||||
} SDL_SensorType;
|
||||
|
||||
/**
|
||||
|
||||
@@ -248,6 +248,13 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
||||
int flag, Uint32 key);
|
||||
|
||||
/**
|
||||
* \brief Returns whether the surface has a color key
|
||||
*
|
||||
* \return SDL_TRUE if the surface has a color key, or SDL_FALSE if the surface is NULL or has no color key
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasColorKey(SDL_Surface * surface);
|
||||
|
||||
/**
|
||||
* \brief Gets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
|
||||
@@ -106,14 +106,24 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *),
|
||||
const char *name, const size_t stacksize, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*/
|
||||
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
|
||||
#undef SDL_CreateThread
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#undef SDL_CreateThreadWithStackSize
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex)
|
||||
#endif
|
||||
|
||||
#elif defined(__OS2__)
|
||||
@@ -133,15 +143,31 @@ extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data,
|
||||
pfnSDL_CurrentBeginThread pfnBeginThread,
|
||||
pfnSDL_CurrentEndThread pfnEndThread);
|
||||
#if defined(SDL_CreateThread) && SDL_DYNAMIC_API
|
||||
#undef SDL_CreateThread
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#undef SDL_CreateThreadWithStackSize
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#else
|
||||
#define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread)
|
||||
#endif
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Create a thread with a default stack size.
|
||||
*
|
||||
* This is equivalent to calling:
|
||||
* SDL_CreateThreadWithStackSize(fn, name, 0, data);
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
||||
|
||||
/**
|
||||
* Create a thread.
|
||||
*
|
||||
@@ -159,9 +185,17 @@ SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data,
|
||||
* If a system imposes requirements, SDL will try to munge the string for
|
||||
* it (truncate, etc), but the original string contents will be available
|
||||
* from SDL_GetThreadName().
|
||||
*
|
||||
* The size (in bytes) of the new stack can be specified. Zero means "use
|
||||
* the system default" which might be wildly different between platforms
|
||||
* (x86 Linux generally defaults to eight megabytes, an embedded device
|
||||
* might be a few kilobytes instead).
|
||||
*
|
||||
* In SDL 2.1, stacksize will be folded into the original SDL_CreateThread
|
||||
* function.
|
||||
*/
|
||||
extern DECLSPEC SDL_Thread *SDLCALL
|
||||
SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data);
|
||||
SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data);
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ typedef struct SDL_version
|
||||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 8
|
||||
#define SDL_PATCHLEVEL 9
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
||||
@@ -175,7 +175,7 @@ typedef enum
|
||||
typedef enum
|
||||
{
|
||||
SDL_DISPLAYEVENT_NONE, /**< Never used */
|
||||
SDL_DISPLAYEVENT_ORIENTATION, /**< Display orientation has changed to data1 */
|
||||
SDL_DISPLAYEVENT_ORIENTATION /**< Display orientation has changed to data1 */
|
||||
} SDL_DisplayEventID;
|
||||
|
||||
typedef enum
|
||||
@@ -184,7 +184,7 @@ typedef enum
|
||||
SDL_ORIENTATION_LANDSCAPE, /**< The display is in landscape mode, with the right side up, relative to portrait mode */
|
||||
SDL_ORIENTATION_LANDSCAPE_FLIPPED, /**< The display is in landscape mode, with the left side up, relative to portrait mode */
|
||||
SDL_ORIENTATION_PORTRAIT, /**< The display is in portrait mode */
|
||||
SDL_ORIENTATION_PORTRAIT_FLIPPED, /**< The display is in portrait mode, upside down */
|
||||
SDL_ORIENTATION_PORTRAIT_FLIPPED /**< The display is in portrait mode, upside down */
|
||||
} SDL_DisplayOrientation;
|
||||
|
||||
/**
|
||||
|
||||
@@ -137,9 +137,9 @@ extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
|
||||
*
|
||||
* \param [in] \c NULL or window Window for which the required Vulkan instance
|
||||
* extensions should be retrieved
|
||||
* \param [in,out] count pointer to an \c unsigned related to the number of
|
||||
* \param [in,out] pCount pointer to an \c unsigned related to the number of
|
||||
* required Vulkan instance extensions
|
||||
* \param [out] names \c NULL or a pointer to an array to be filled with the
|
||||
* \param [out] pNames \c NULL or a pointer to an array to be filled with the
|
||||
* required Vulkan instance extensions
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
|
||||
Reference in New Issue
Block a user