Updated documentation, you don't need to initialize the audio subsystem to do in-place format conversion. (Thanks Simon Hug!)

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Sam Lantinga 2017-08-29 09:02:04 -07:00
parent abf8fc4c01
commit 629f8abab4
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@ -451,7 +451,6 @@ extern DECLSPEC void SDLCALL SDL_FreeWAV(Uint8 * audio_buf);
* and rate, and initializes the \c cvt structure with information needed * and rate, and initializes the \c cvt structure with information needed
* by SDL_ConvertAudio() to convert a buffer of audio data from one format * by SDL_ConvertAudio() to convert a buffer of audio data from one format
* to the other. An unsupported format causes an error and -1 will be returned. * to the other. An unsupported format causes an error and -1 will be returned.
* The audio subsystem must be initialized before calling this function.
* *
* \return 0 if no conversion is needed, 1 if the audio filter is set up, * \return 0 if no conversion is needed, 1 if the audio filter is set up,
* or -1 on error. * or -1 on error.