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N3DS port (squashed)
A dedicated renderer using Citro3D would likely allow for better much better graphical performances.
This commit is contained in:
committed by
Sam Lantinga
parent
61b5360e17
commit
655275378d
@@ -53,6 +53,10 @@
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#include "cocoa/SDL_rwopsbundlesupport.h"
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#endif /* __APPLE__ */
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#ifdef __3DS__
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#include "n3ds/SDL_rwopsromfs.h"
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#endif /* __3DS__ */
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#ifdef __ANDROID__
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#include "../core/android/SDL_android.h"
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#include "SDL_system.h"
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@@ -601,6 +605,8 @@ SDL_RWFromFile(const char *file, const char *mode)
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#elif __WINRT__
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FILE *fp = NULL;
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fopen_s(&fp, file, mode);
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#elif __3DS__
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FILE *fp = N3DS_FileOpen(file, mode);
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#else
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FILE *fp = fopen(file, mode);
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#endif
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56
src/file/n3ds/SDL_rwopsromfs.c
Normal file
56
src/file/n3ds/SDL_rwopsromfs.c
Normal file
@@ -0,0 +1,56 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_rwopsromfs.h"
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/* Nintendo 3DS applications may embed resources in the executable. The
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resources are stored in a special read-only partition prefixed with
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'romfs:/'. As such, when opening a file, we should first try the romfs
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unless sdmc is specifically mentionned.
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*/
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FILE *
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N3DS_FileOpen(const char *file, const char *mode)
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{
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FILE *fp = NULL;
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char romfs_path[4096];
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/* romfs are read-only */
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if (SDL_strchr(mode, 'r') == NULL) {
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return fopen(file, mode);
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}
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/* If the path has an explicit prefix, we skip the guess work */
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if (SDL_strncmp("romfs:/", file, 7) == 0 ||
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SDL_strncmp("sdmc:/", file, 6) == 0) {
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return fopen(file, mode);
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}
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SDL_snprintf(romfs_path, 4096, "romfs:/%s", file);
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fp = fopen(romfs_path, mode);
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if (fp == NULL) {
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fp = fopen(file, mode);
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}
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return fp;
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}
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/* vi: set sts=4 ts=4 sw=4 expandtab: */
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30
src/file/n3ds/SDL_rwopsromfs.h
Normal file
30
src/file/n3ds/SDL_rwopsromfs.h
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@@ -0,0 +1,30 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_rwopsromfs_h_
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#define SDL_rwopsromfs_h_
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FILE *N3DS_FileOpen(const char *file, const char *mode);
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#endif /* SDL_rwopsromfs_h_ */
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/* vi: set sts=4 ts=4 sw=4 expandtab: */
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