Temporarily ignore gl_config.driver_loaded check in Cocoa_GLES_SetupWindow.

This commit is contained in:
Hanseul Jun 2021-12-09 10:40:18 -08:00 committed by Sam Lantinga
parent cb8fa5f9c3
commit 66fbf00e7d
1 changed files with 3 additions and 0 deletions

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@ -109,7 +109,10 @@ Cocoa_GLES_SetupWindow(_THIS, SDL_Window * window)
if (_this->egl_data == NULL) { if (_this->egl_data == NULL) {
/* !!! FIXME: commenting out this assertion is (I think) incorrect; figure out why driver_loaded is wrong for ANGLE instead. --ryan. */
#if 0 /* When hint SDL_HINT_OPENGL_ES_DRIVER is set to "1" (e.g. for ANGLE support), _this->gl_config.driver_loaded can be 1, while the below lines function. */
SDL_assert(!_this->gl_config.driver_loaded); SDL_assert(!_this->gl_config.driver_loaded);
#endif
if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) { if (SDL_EGL_LoadLibrary(_this, NULL, EGL_DEFAULT_DISPLAY, 0) < 0) {
SDL_EGL_UnloadLibrary(_this); SDL_EGL_UnloadLibrary(_this);
return -1; return -1;