mirror of https://github.com/encounter/SDL.git
Fixed Windows build
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fd79607eb0
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@ -1033,10 +1033,10 @@ WIN_UpdateClipCursor(SDL_Window *window)
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if (window->mouse_rect.w > 0 && window->mouse_rect.h > 0) {
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RECT mouse_rect, intersection;
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mouse_rect.left = rect.left + data->mouse_rect.x;
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mouse_rect.top = rect.top + data->mouse_rect.y;
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mouse_rect.right = mouse_rect.left + data->mouse_rect.w - 1;
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mouse_rect.bottom = mouse_rect.top + data->mouse_rect.h - 1;
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mouse_rect.left = rect.left + window->mouse_rect.x;
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mouse_rect.top = rect.top + window->mouse_rect.y;
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mouse_rect.right = mouse_rect.left + window->mouse_rect.w - 1;
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mouse_rect.bottom = mouse_rect.top + window->mouse_rect.h - 1;
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if (IntersectRect(&intersection, &rect, &mouse_rect)) {
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SDL_memcpy(&rect, &intersection, sizeof(rect));
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} else if ((window->flags & SDL_WINDOW_MOUSE_GRABBED) != 0) {
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