Preserve binary compatibility in SDL_SYSWM_TYPE (thanks Gerry JJ!)

Also moved Wayland structures to the bottom of the union for OCD related issues.
This commit is contained in:
Gabriel Jacobo 2014-01-28 09:13:46 -03:00
parent 9d85cdb1a6
commit 682bc47bc5
1 changed files with 9 additions and 9 deletions

View File

@ -101,10 +101,10 @@ typedef enum
SDL_SYSWM_UNKNOWN,
SDL_SYSWM_WINDOWS,
SDL_SYSWM_X11,
SDL_SYSWM_WAYLAND,
SDL_SYSWM_DIRECTFB,
SDL_SYSWM_COCOA,
SDL_SYSWM_UIKIT,
SDL_SYSWM_WAYLAND,
} SDL_SYSWM_TYPE;
/**
@ -176,14 +176,6 @@ struct SDL_SysWMinfo
Window window; /**< The X11 window */
} x11;
#endif
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
struct
{
struct wl_display *display; /**< Wayland display */
struct wl_surface *surface; /**< Wayland surface */
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
} wl;
#endif
#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
struct
{
@ -203,6 +195,14 @@ struct SDL_SysWMinfo
{
UIWindow *window; /* The UIKit window */
} uikit;
#endif
#if defined(SDL_VIDEO_DRIVER_WAYLAND)
struct
{
struct wl_display *display; /**< Wayland display */
struct wl_surface *surface; /**< Wayland surface */
struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
} wl;
#endif
/* Can't have an empty union */
int dummy;