mirror of https://github.com/encounter/SDL.git
video: put a spinlock around a global linked list.
This should only contend if you're allocating or freeing surfaces from multiple threads at once, and then just for a short time. Fixes Bugzilla #4084.
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@ -490,16 +490,20 @@ SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
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}
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static SDL_PixelFormat *formats;
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static SDL_SpinLock formats_lock = 0;
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SDL_PixelFormat *
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SDL_AllocFormat(Uint32 pixel_format)
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{
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SDL_PixelFormat *format;
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SDL_AtomicLock(&formats_lock);
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/* Look it up in our list of previously allocated formats */
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for (format = formats; format; format = format->next) {
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if (pixel_format == format->format) {
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++format->refcount;
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SDL_AtomicUnlock(&formats_lock);
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return format;
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}
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}
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@ -507,10 +511,12 @@ SDL_AllocFormat(Uint32 pixel_format)
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/* Allocate an empty pixel format structure, and initialize it */
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format = SDL_malloc(sizeof(*format));
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if (format == NULL) {
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SDL_AtomicUnlock(&formats_lock);
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SDL_OutOfMemory();
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return NULL;
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}
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if (SDL_InitFormat(format, pixel_format) < 0) {
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SDL_AtomicUnlock(&formats_lock);
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SDL_free(format);
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SDL_InvalidParamError("format");
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return NULL;
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@ -521,6 +527,9 @@ SDL_AllocFormat(Uint32 pixel_format)
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format->next = formats;
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formats = format;
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}
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SDL_AtomicUnlock(&formats_lock);
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return format;
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}
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@ -598,7 +607,11 @@ SDL_FreeFormat(SDL_PixelFormat *format)
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SDL_InvalidParamError("format");
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return;
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}
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SDL_AtomicLock(&formats_lock);
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if (--format->refcount > 0) {
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SDL_AtomicUnlock(&formats_lock);
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return;
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}
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@ -614,6 +627,8 @@ SDL_FreeFormat(SDL_PixelFormat *format)
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}
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}
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SDL_AtomicUnlock(&formats_lock);
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if (format->palette) {
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SDL_FreePalette(format->palette);
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}
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