wayland: Try to avoid committing before the window is shown

This commit is contained in:
Ethan Lee 2022-01-25 11:18:04 -05:00
parent 84320266f2
commit 68a71f91c6
1 changed files with 20 additions and 12 deletions

View File

@ -42,7 +42,7 @@
#endif
static void
CommitMinMaxDimensions(SDL_Window *window)
SetMinMaxDimensions(SDL_Window *window, SDL_bool commit)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = wind->waylandData;
@ -88,12 +88,14 @@ CommitMinMaxDimensions(SDL_Window *window)
xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
max_width,
max_height);
if (commit) {
wl_surface_commit(wind->surface);
}
}
}
static void
SetFullscreen(SDL_Window *window, struct wl_output *output)
SetFullscreen(SDL_Window *window, struct wl_output *output, SDL_bool commit)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = wind->waylandData;
@ -101,7 +103,7 @@ SetFullscreen(SDL_Window *window, struct wl_output *output)
/* The desktop may try to enforce min/max sizes here, so turn them off for
* fullscreen and on (if applicable) for windowed
*/
CommitMinMaxDimensions(window);
SetMinMaxDimensions(window, SDL_FALSE);
#ifdef HAVE_LIBDECOR_H
if (viddata->shell.libdecor) {
@ -134,6 +136,9 @@ SetFullscreen(SDL_Window *window, struct wl_output *output)
} else {
xdg_toplevel_unset_fullscreen(wind->shell_surface.xdg.roleobj.toplevel);
}
if (commit) {
wl_surface_commit(wind->surface);
}
}
}
@ -215,7 +220,7 @@ handle_configure_xdg_toplevel(void *data,
if (!fullscreen) {
if (window->flags & SDL_WINDOW_FULLSCREEN) {
/* We might need to re-enter fullscreen after being restored from minimized */
SetFullscreen(window, driverdata->output);
SetFullscreen(window, driverdata->output, SDL_FALSE);
/* Foolishly do what the compositor says here. If it's wrong, don't
* blame us, we were explicitly instructed to do this.
@ -364,7 +369,7 @@ decoration_frame_configure(struct libdecor_frame *frame,
if (!fullscreen) {
if (window->flags & SDL_WINDOW_FULLSCREEN) {
/* We might need to re-enter fullscreen after being restored from minimized */
SetFullscreen(window, driverdata->output);
SetFullscreen(window, driverdata->output, SDL_FALSE);
fullscreen = SDL_TRUE;
floating = SDL_FALSE;
}
@ -779,7 +784,7 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
* -flibit
*/
SDL_WaylandOutputData *odata = SDL_GetDisplayForWindow(window)->driverdata;
SetFullscreen(window, (window->flags & SDL_WINDOW_FULLSCREEN) ? odata->output : NULL);
SetFullscreen(window, (window->flags & SDL_WINDOW_FULLSCREEN) ? odata->output : NULL, SDL_TRUE);
if (data->shell_surface.xdg.surface) {
while (!data->shell_surface.xdg.initial_configure_seen) {
WAYLAND_wl_display_flush(c->display);
@ -791,6 +796,9 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
if (data->shell_surface.xdg.roleobj.toplevel && c->decoration_manager) {
data->server_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(c->decoration_manager, data->shell_surface.xdg.roleobj.toplevel);
}
} else {
/* Nothing to see here, just commit. */
wl_surface_commit(data->surface);
}
/* Unlike the rest of window state we have to set this _after_ flushing the
@ -1053,7 +1061,7 @@ Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
{
struct wl_output *output = ((SDL_WaylandOutputData*) _display->driverdata)->output;
SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
SetFullscreen(window, fullscreen ? output : NULL);
SetFullscreen(window, fullscreen ? output : NULL, SDL_TRUE);
WAYLAND_wl_display_flush(viddata->display);
}
@ -1125,7 +1133,7 @@ Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
} else
#endif
{
CommitMinMaxDimensions(window);
SetMinMaxDimensions(window, SDL_TRUE);
}
}
@ -1338,7 +1346,7 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
Wayland_input_lock_pointer(c->input);
}
wl_surface_commit(data->surface);
/* Moved this call to ShowWindow: wl_surface_commit(data->surface); */
WAYLAND_wl_display_flush(c->display);
/* We may need to create an idle inhibitor for this new window */
@ -1393,13 +1401,13 @@ Wayland_HandleResize(SDL_Window *window, int width, int height, float scale)
void
Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window)
{
CommitMinMaxDimensions(window);
SetMinMaxDimensions(window, SDL_TRUE);
}
void
Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window)
{
CommitMinMaxDimensions(window);
SetMinMaxDimensions(window, SDL_TRUE);
}
void Wayland_SetWindowSize(_THIS, SDL_Window * window)