mirror of https://github.com/encounter/SDL.git
Fixed bug 2121 - GCC throws error on SDL_FORCE_INLINE when compiling with -ansi
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22a972a440
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69a4351eb0
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@ -99,11 +99,9 @@
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#endif
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#endif /* Compiler needs structure packing set */
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#ifndef __inline__
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/* Set up compiler-specific options for inlining functions */
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#ifndef SDL_INLINE_OKAY
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#ifdef __GNUC__
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#define SDL_INLINE_OKAY
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#else
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/* Add any special compiler-specific cases here */
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#if defined(_MSC_VER) || defined(__BORLANDC__) || \
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defined(__DMC__) || defined(__SC__) || \
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@ -112,31 +110,34 @@
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#ifndef __inline__
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#define __inline__ __inline
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#endif
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#define SDL_INLINE_OKAY
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#define SDL_INLINE_OKAY 1
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#else
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#if !defined(__MRC__) && !defined(_SGI_SOURCE)
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#ifndef __inline__
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#define __inline__ inline
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#endif
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#define SDL_INLINE_OKAY
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#define SDL_INLINE_OKAY 1
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#endif /* Not a funky compiler */
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#endif /* Visual C++ */
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#endif /* GNU C */
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#endif /* SDL_INLINE_OKAY */
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/* If inlining isn't supported, remove "__inline__", turning static
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inlined functions into static functions (resulting in code bloat
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in all files which include the offending header files)
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*/
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#ifndef SDL_INLINE_OKAY
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#if !SDL_INLINE_OKAY || __STRICT_ANSI__
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#ifdef __inline__
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#undef __inline__
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#endif
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#define __inline__
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#endif
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#endif /* __inline__ not defined */
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#ifndef SDL_FORCE_INLINE
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#if defined(_MSC_VER)
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#define SDL_FORCE_INLINE __forceinline
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#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
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#define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
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#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
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#else
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#define SDL_FORCE_INLINE static __inline__
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#endif
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@ -73,9 +73,9 @@ SDL_GetPrefPath(const char *org, const char *app)
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NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
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char *retval = NULL;
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(void) org; // unused on Mac OS X and iOS.
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(void) org; /* unused on Mac OS X and iOS. */
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if ([array count] > 0) { // we only want the first item in the list.
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if ([array count] > 0) { /* we only want the first item in the list. */
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NSString *str = [array objectAtIndex:0];
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const char *base = [str UTF8String];
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if (base) {
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@ -33,7 +33,9 @@
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/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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#include <AvailabilityMacros.h>
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static inline void Cocoa_ToggleMenuBar(const BOOL show)
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static void
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Cocoa_ToggleMenuBar(const BOOL show)
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{
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/* !!! FIXME: keep an eye on this.
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* ShowMenuBar/HideMenuBar is officially unavailable for 64-bit binaries.
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@ -57,7 +59,7 @@ static inline void Cocoa_ToggleMenuBar(const BOOL show)
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#define MAC_OS_X_VERSION_MIN_REQUIRED 1050
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#endif
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static inline BOOL
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static BOOL
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IS_SNOW_LEOPARD_OR_LATER(_THIS)
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{
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#if FORCE_OLD_API
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@ -179,7 +181,7 @@ GetDisplayMode(_THIS, const void *moderef, SDL_DisplayMode *mode)
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return SDL_TRUE;
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}
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static inline void
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static void
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Cocoa_ReleaseDisplayMode(_THIS, const void *moderef)
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{
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if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
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@ -187,7 +189,7 @@ Cocoa_ReleaseDisplayMode(_THIS, const void *moderef)
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}
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}
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static inline void
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static void
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Cocoa_ReleaseDisplayModeList(_THIS, CFArrayRef modelist)
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{
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if (IS_SNOW_LEOPARD_OR_LATER(_this)) {
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@ -82,8 +82,8 @@ Cocoa_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShape
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data->saved = SDL_FALSE;
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}
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//[data->context saveGraphicsState];
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//data->saved = SDL_TRUE;
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/*[data->context saveGraphicsState];*/
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/*data->saved = SDL_TRUE;*/
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[NSGraphicsContext setCurrentContext:data->context];
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[[NSColor clearColor] set];
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@ -44,7 +44,7 @@
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static Uint32 s_moveHack;
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static __inline__ void ConvertNSRect(NSRect *r)
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static void ConvertNSRect(NSRect *r)
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{
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r->origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - r->origin.y - r->size.height;
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}
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@ -920,8 +920,9 @@ Cocoa_RaiseWindow(_THIS, SDL_Window * window)
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SDL_WindowData *windowData = ((SDL_WindowData *) window->driverdata);
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NSWindow *nswindow = windowData->nswindow;
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// makeKeyAndOrderFront: has the side-effect of deminiaturizing and showing
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// a minimized or hidden window, so check for that before showing it.
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/* makeKeyAndOrderFront: has the side-effect of deminiaturizing and showing
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a minimized or hidden window, so check for that before showing it.
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*/
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[windowData->listener pauseVisibleObservation];
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if (![nswindow isMiniaturized] && [nswindow isVisible]) {
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[nswindow makeKeyAndOrderFront:nil];
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