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WinRT: merged with SDL 2.0.1 codebase
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@@ -22,6 +22,11 @@
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#define _LARGEFILE64_SOURCE
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#include "SDL_config.h"
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#if defined(__WIN32__)
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#include "../core/windows/SDL_windows.h"
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#endif
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/* This file provides a general interface for SDL to read and write
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data sources. It can easily be extended to files, memory, etc.
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*/
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@@ -42,8 +47,6 @@
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/* Functions to read/write Win32 API file pointers */
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#include "../core/windows/SDL_windows.h"
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#ifndef INVALID_SET_FILE_POINTER
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#define INVALID_SET_FILE_POINTER 0xFFFFFFFF
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#endif
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@@ -275,10 +278,8 @@ windows_file_close(SDL_RWops * context)
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CloseHandle(context->hidden.windowsio.h);
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context->hidden.windowsio.h = INVALID_HANDLE_VALUE; /* to be sure */
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}
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if (context->hidden.windowsio.buffer.data) {
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SDL_free(context->hidden.windowsio.buffer.data);
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context->hidden.windowsio.buffer.data = NULL;
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}
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SDL_free(context->hidden.windowsio.buffer.data);
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context->hidden.windowsio.buffer.data = NULL;
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SDL_FreeRW(context);
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}
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return (0);
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